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Sammit92

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Everything posted by Sammit92

  1. Hello. I have my MTA 1.3.4 Server. 1) It works perfect, but some players(cheaters I guess) in any time can freeze or lag the server, so other normal players receive an error "Timed out" or "Connection Trouble" or "Network Trouble". Many normal players would stay stuck on the field with the exclamation sign above. 2) Also cheaters can crash the client of others. Very bad... 3) Also some players can't die and can't be killed by others, also they can fly all over the server very fast. I think they use cheats. (Godmode) How to block them? I heared from some of these cheaters next: "free to use custom scripts on this server" - what does it mean? I have enabled all anti-cheats. What to do to block these "custom scripts"? And what else will be blocked with them? I have a resource "anti_cmdspam" - it blocks chat flooders and it has to block command flooders, but as you can see it doesn't help with this. My settings.xml: My mtaserver.conf: Help me please. How to solve these problems? Thank you.
  2. Rebuilt MTA server again and all works good. But it is strange because I didn't change anything... And I rebuilt the same server as it was.
  3. Sammit92

    Server browser

    Rebuilt MTA server again and all works good. But it is strange because I didn't change anything...
  4. Can you please explain how to check if port 22126 or 22003 works nice or opened correctly?
  5. Here is nobody helped: viewtopic.php?f=15&t=44943&p=453905#p453905 With port 22004 server is present in server browser and players can connect to it. With port 22003 server is hidden in server browser but players still can connect to it. Help me please what to do with port 22033 OS: Ubuntu 12.04
  6. Sammit92

    Server browser

    Up Solved problem by changing port from 22003 to 22004 All ports are opened. No iptables rules activated. OS: Linux Ubuntu Server 12.04 LTS x64 Why server does'nt shown with port 22003 but players can connect to it?
  7. Sammit92

    Server browser

    What about problem guys? My server is full(75/128 players), but not shown in server list, monitoring sites don't see it too. Strange.
  8. Sammit92

    Server browser

    Ping in game's server browser is about 3000+ Ping when playing on server is about 30-40 Ping to machine where the server is about 30-35 Why is in game's server browser so high ping to my server and that's why server is hidden from list?
  9. Sammit92

    Server browser

    Here 1st screen: http://puu.sh/FuNN I and anybody else can't see the server in server list in game. After waiting for 10-15 seconds I can see: http://puu.sh/FuO1 If continue waiting I can again see like 1st screen or 2nd, differently. If press "Join game" it connects nice and ping is: http://puu.sh/FuOv Ping to the machine: http://puu.sh/FuML Why this problem appear? How to solve it? Help me please.
  10. Sammit92

    Server browser

    Game-Monitor affects the MTA InGame Client's server browser??
  11. Sammit92

    Server browser

    Hello. My Linux MTA 1.3.0 server can't be seen in client's server browser. Game Monitoring Sites also say that server is offline. But it works and players can connect to it, when press "Join game". Help please.
  12. Thank you, but still that error when start the MTA server. Notice: my MTA server in /home/***user***/ directory.
  13. Hello. I use Linux Ubuntu Server 12.04 LTS x64 When I try to start my MTA 1.3.0 server it gives me error: http://puu.sh/Dl2o I tried commands: sudo apt-get install ia32-libs sudo apt-get install libreadline5 and it didn't help. I can't found directory /emul anywhere after installing ia32-libs to move there my MTA server and I don't sure about steps from this thread for Debian x64 (https://forum.multitheftauto.com/viewtop ... bc5ef58827), because I use Ubuntu. Help me please.
  14. Hello. Can anyone register or login or add the server to http://www.game-monitor.com ? When I try this I see: http://puu.sh/q2Tw
  15. Can you please give me a link to good working speedometer for version 1.3.0?
  16. I downloaded speedometer for server. audi_speedometer.zip goes to server/mods/deathmatch/resources/[gameplay]/ I added lines to mtaserver.conf and acl.xml. Speedometer works, but there is no arrow that shows properly current speed. Only background. And it is not only with this speedometer, others don't work too. Help please.
  17. Sammit92

    Scripts

    OMG I have done it!! Thank you. Wiki Managers of this: https://wiki.multitheftauto.com/wiki/Server_Manual Installing/Updating resources on your server Resources can come in two formats, either a ZIP format or just a normal folder with the script files inside it. The MTA:SA server supports both these methods. Move or copy the new resource to your <SERVER>\mods\deathmatch\resources folder. In the server window type in the command refresh, this will re-scan the resources folder and update the live resources where necessary. This instruction doesn't help. You have to add that server admins must add resources to acl.hml(and how) and to mtaserver.conf(and how).
  18. Sammit92

    Scripts

    didn't help You all install scripts every day. Help me please. Whato do I do wrong?
  19. Sammit92

    Scripts

    Hello. It can be fun, but I can't install any script on my server=) Version 1.3 Linux For example, I downloaded killmessages.zip from here: https://community.multitheftauto.com/index.php?p= ... ails&id=13 I copied killmessages.zip to my /server/mods/deathmatch/resources/ directory Then I started the server, then I stoped it. Then I copied http-client-files directory to my webserver. But the script doesn't work. How to correctly install scripts can you please explain? What files in which folders must be? Thank you.
  20. Help please with this problem: viewtopic.php?f=106&t=38924
  21. Yes, really, it doesn't crash, it just "pauses" or "hangs". At this moment "htop" command shows: http://puu.sh/dAFM "screen -x mta" command shows: http://puu.sh/dAGl After "screen -x mta" command I pressed Ctrl+A+D and sent the server to background again and IT BEGAN TO CONTINUE its normal work!! Rather strange. Logs: http://ifile.it/2oewvzh/scripts.log http://ifile.it/15fgtiq/server.log I found errors in logs, but don't know how to solve this problem. I use only one gamemode "play" and I don't change it to anything else all time the server working. Maybe the problem in this, something overloads and server pauses? And one more question. Some players spam the server with messages in chat and the server lags because of this. How to protect the server from spam?
  22. Now it crashed again. I changed start line: screen -A -m -d -S mta ./mta-server Can't understand this. Can you please explain? I don't use scripts. I only downloaded a precomiled package from this site. Extracted it and get the folder multitheftauto_linux-1.2.0 to my server. Then I downloaded and copied mtaserver.conf and then edited it. Then I downloaded resources and copied them to the folder deathmatch. Then I started the server and it generated folder http-client-files which I copied to web server and wrote in mtaserver.conf right adress to http-client-files. Then started server again and it works nice, players play on it untill crash Here is my folder multitheftauto_linux-1.2.0 http://puu.sh/dnZm http://puu.sh/dnZv http://puu.sh/dnZC http://puu.sh/dnZI http://puu.sh/dnZO http://puu.sh/dnZZ http://puu.sh/do08 http://puu.sh/do0c http://puu.sh/do0k http://puu.sh/do0o Here is my new config from package 1.2: Now I started server again and waiting for new crash... I set the level of the debugscript log file 3. I will give you debug logs after that. Thank you.
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