Jump to content

E-mail

Members
  • Posts

    100
  • Joined

  • Last visited

Everything posted by E-mail

  1. use Label or dxdraw function https://wiki.multitheftauto.com/wiki/GuiCreateLabel
  2. Try This function damageCheck(attacker, weapon) if(weapon == 5)then triggerServerEvent("movePlayerOnBatHit", getLocalPlayer(),") end end addEventHandler("onClientPlayerDamage", getRootElement(), damageCheck)
  3. its work but i have to quit to set on Team i need it when i bind F3-F5 Move to team JustLike BaseMode !
  4. it save the Team But if if press F3 or F5 dont Move to Team
  5. The Script .... Please Fix it if you can function createTeamsOnStart () teamPolice = createTeam ( "Police", 0, 0, 255 ) teamFreeroamers = createTeam ( "Roberes", 255, 255, 0 ) end addEventHandler ( "onResourceStart", getResourceRootElement(getThisResource()), createTeamsOnStart ) function setTeam() local account = getPlayerAccount(source) local team = getAccountData (account, "team") if (team) and getTeamFromName(team) then setPlayerTeam(source, getTeamFromName(team)) end end addEventHandler("onPlayerLogin",root,setTeam) function save(player) local team = getPlayerTeam(player) local account = getPlayerAccount(player) if (team) and not isGuestAccount(account) then setAccountData(account, "team", getTeamName(team)) end end addEventHandler("onPlayerquit",root,setTeam
  6. Hi all iam Making Gang_War Gamemode But i have stuck on This Bug local teamPolice local teamRoberes function createTeamsOnStart () teamAdmin = createTeam ( "Police", 0, 0, 255 ) teamPlayers = createTeam ( "Roberes", 200, 255, 0 ) end addEventHandler ( "onResourceStart", getResourceRootElement(getThisResource()), createTeamsOnStart ) function setteam(player) local account = getPlayerAccount(player) if not account or isGuestAccount(account) then setPlayerTeam ( player, teamRoberes ) return end local accName = getAccountName ( account) if isObjectInACLGroup ( "user." .. accName, aclGetGroup ( "Admin" ) ) then setPlayerTeam ( player, teamPolice) else setPlayerTeam ( player, teamRoberes ) end end function timer() setTimer(setteam,3000,1,source) end addEventHandler("onPlayerLogin",getRootElement(),timer) addEventHandler("onPlayerJoin",getRootElement(),timer) i want The Player Select The Team Like if you want To Be Police Press F3 and if you want to Be Robers Press F5 and Save His Team With Acconect Data
  7. Hi all i want if player Spawn give him weapons after 10 seconde 10 seconde and get the weapons see the script ServerSide---- function giveWeaponsOnSpawn ( theSpawnpont, theTeam ) giveWeapon ( source, 24, 200 ) giveWeapon ( source, 34, 250 ) setTimer ( giveWeaponsOnSpawn, 1000,)---give The Player the weapons after 10 seconed end addEventHandler ( "onPlayerSpawn", getRootElement(), giveWeaponsOnSpawn )
  8. Make To Files client.lua txd = engineLoadTXD("106.txd") engineImportTXD(txd, 106) clientc.lua txd = engineLoadTXD("107.txd") engineImportTXD(txd, 107) Meta.xml iam sure it well work
  9. Try This txd = engineLoadTXD("106.txd") engineImportTXD(txd, 106) txd = engineLoadTXD("107.txd") engineImportTXD(txd, 107) and meta.xml <meta> <info type="misc" name="Texture eplacement for ped ID" author="XXX" description="" version="1" /> <file src="107.txd" /> <file src="106.txd" /> <script type="client" src="client.lua" /> </meta>
  10. /debugscript 3 say client.lua:12:")"expected (to close"("at line 11) near "setTimer"
  11. hi Tapl i want if Player died gameSpeed set to 3.0 and back to normal after 5 sec ... see local blood = guiCreateStaticImage(0.2611,0.5067,0.4826,0.1111,"images/firstblood.png",true) guiSetVisible(blood, false) function wasted (killer, weapon, bodypart) local sound = playSound("sounds/wasted.ogg") setSoundVolume(sound, 0.5) guiSetVisible(blood, true) setTimer (guiSetVisible, 2000, 1, blood, false ) setGameSpeed(tonumber(0.3) addEventHandler("onClientPlayerWasted", getLocalPlayer(), wasted)
  12. client.lua:8: Bad argument @ "destroyElement"
  13. Hi i have made this on player wasted i want destroy image in 5 sec after Player die ! local x,y = guiGetScreenSize() function wasted (killer, weapon, bodypart) local sound = playSound("sounds/wasted.ogg") setSoundVolume(sound, 0.5) blood = guiCreateStaticImage(0.2611,0.5067,0.4826,0.1111,"images/firstblood.png",true) end addEventHandler("onClientPlayerWasted", getLocalPlayer(), wasted) setTimer ( wasted, 10000, 1,"images/firstblood.png" )
  14. Caud12 His Script dont work i have made some litel thing in ClientSide ! His Script dont kick some times if you can fix it fix it or dont be lame !
  15. Hi all i have made tag Fake Kick ! bug some times he dont kick the players use [C] exampl if i used [C] Tag he say login or you well Kicked For ues Fake Tag function protectTag ( ) for i,v in ipairs ( getElementsByType ( "player" ) ) do local playername = getPlayerName ( v ) if string.find ( playername, get ( 'Tag' ) ) then local accname = getAccountName ( getPlayerAccount ( v ) ) if hasObjectPermissionTo ( v, 'function.kickPlayer' ) then return true else setTimer ( outputChatBox, 10000, 1, 'Please login or be kicked!', v ) setTimer ( kickPlayer, 20000, 1, v, 'ClanFaking - You have been warned!' ) end end end end setTimer ( protectTag, 20000, 0 ) addEventHandler ( 'onResourceStart', resourceRoot, protectTag )
  16. you are right i cant add dff model for peds Thx JR10 **Fixed**
  17. Hi all i want replce 18 skin see ! txd = engineLoadTXD("18.txd") engineImportTXD(txd, 18) dff = engineLoadDFF("18.dff", 18) engineReplaceModel(dff, 18)
  18. you are right its on serverSide im meta.xml Thx dude Fixded
  19. Hill /debugscript 3 say auta.lua:2: attempt to call global 'engine LoadTXD'(a nill value) Client .... function replaceModel() txd = engineLoadTXD ( "graffiti_lan01.txd", 14840) engineImportTXD ( txd, 14840 ) dff1 = engineLoadDFF ( "graffiti_lan01.dff", 14840 ) -- ta linijka ³aduje plik w formacie dff i zapisuje wartoœci do zmienniej dff engineReplaceModel ( dff1, 14840 ) -- ta linijka podmienia plik dff end addCommandHandler ( "zmien", replaceModel ) addEventHandler ( "onClientResourceStart", getResourceRootElement(getThisResource()), replaceModel )
  20. Hi i have vist the wiki for replce the txd and dff see txd = engineLoadTXD("18.txd") engineImportTXD(txd, 18) dff = engineLoadDff("18.dff") engineImportTXD(dff, 18) its say dff = nill value
  21. Hi guys when the images say have to be in UTF-8?? see the client side .... local CrouchImg = guiCreateStaticImage ( 0.005, 0.74, 0.055, 0.075,"2.png", true) local WeapSts = 0 function ACB_onClientPlayerWeaponFireFunction( ) if WeapSts == 0 then WeapSts = 1 toggleControl ( "crouch",false ) toggleControl ( "sprint",false ) guiStaticImageLoadImage ( CrouchImg,"1.png" ) setTimer ( ACB_Timer, 425,1 ) end end addEventHandler ( "onClientPedWeaponFire", getRootElement(),ACB_onClientPlayerWeaponFireFunction ) function ACB_Timer() toggleControl ( "crouch",true ) toggleControl ( "sprint",true ) guiStaticImageLoadImage ( CrouchImg, "2.png" ) WeapSts = 0 end and /debugscript say C\1.png:1:'='expected near '
  22. Hi all before 2 years i have made this script but it need server side i forget the commcand ClientSide---- function gui ( ) window = guiCreateWindow ( 0.21, 0.12, 0.6, 0.75, "Mr.Happey", true ) showCursor ( true ) guiWindowSetSizable ( window, false ) panel = guiCreateTabPanel ( 0, 0.1, 1, 1, true, window ) welcome = guiCreateTab( "Welcome", panel ) rules = guiCreateTab( "Rules", panel ) admins = guiCreateTab( "Admins", panel ) guiCreateStaticImage( 20, 15, 448, 30, "text.png", false, window ) guiCreateStaticImage( 7, 2, 448, 368, "rules.png", false, rules ) guiCreateStaticImage( 7, 2, 448, 368, "welcome.png", false, welcome ) xml = xmlLoadFile( "admins.xml" ) text = xmlNodeGetValue( xml ) memo = guiCreateMemo ( 0.007, 0.007, 0.987, 0.98, text, true, admins ) guiMemoSetReadOnly ( memo, true ) bindKey ( "F5", "down", show_gui ) end addEventHandler( "onClientResourceStart", getResourceRootElement(), gui ) addEventHandler( "onClientPlayerJoin", getLocalPlayer(), gui ) ----------------- function show_gui ( ) if ( guiGetVisible ( window ) == true ) then guiSetVisible ( window, false ) showCursor ( false ) else guiSetVisible ( window, true ) showCursor ( true ) end end
  23. if you have code for Finsh Round Plese Give me SoldSnake14
  24. Hi all can i use This script if RoundFinsh Play sound see addEvent("playTheSound",true) addEventHandler("onRoundFinsh",root, function () local sound = playSound("sounds/mission_accomplished.mp3") setSoundVolume(sound, 0.5) end)
×
×
  • Create New...