Jump to content

lopezloo

MTA Contributors
  • Posts

    157
  • Joined

  • Last visited

  • Days Won

    1

Everything posted by lopezloo

  1. Hello everyone. Today I want to present a new MTA server project. Project with game mode... completly based on Counter Strike. In our projection literally we have focused on everything. We wanted to get all worked as in Counter Strike. So we worked on round system, bomb placing, defusing, CS styled GUI, sounds and more, but it was not enough what can be done. The icing on the cake is custom weapon system. Dynamic system, of course. In the below video you can see what can be done with one GTA weapon in our script - for example with custom weapon clips. You can also see HUD and shop menu. Other video presenting grenades (flashbang too!): The game mode is based on Counter Strike - it's fact, but we don't want to play only on CS maps. Our map collection also includes maps with GTA objects. The server is almost ready. This what is most needed is here - you. Follow us on facebook and wait for the start! credits
  2. Yeah but only when player reload weapon by pressing button. I think I use getPedAmmoInClip() to detect this, thanks for trying help.
  3. Yes, reloading a weapon. Something like this function for custom weapons: https://wiki.multitheftauto.com/wiki/GetWeaponState or other way.
  4. Is possible to detect moment while player reloading?
  5. Another Harlem Shake recorded on MTA . Watch on full screen and HD if you can.
  6. On this site are crosshairs for normal weapons, not for sniper. Lol. This can't work.
  7. The server is under construction
  8. Script by me. Weapon models - pa77ox. Skin models - Nobeus. Maps - Luc1FeR, SCM. It's very very early beta.
  9. I test again on clear gta with 4664 version and i got this same problem.
  10. Any "Model cache" option don't repair this. I'm tested on 4662 too and.. I don't know because loading and spawn lag still present but sometimes no. I'm recored video.
  11. I'm installed new San Andreas and i got this same problem. I'm also checked another crack. I tested on 1.3.1
  12. Thanks. Maybe this is fault? http://code.google.com/p/mtasa-blue/sou ... ail?r=4068 http://code.google.com/p/mtasa-blue/sou ... ail?r=4069
  13. Nothing happens after install this. I'm also checked some versions from nightly.multitheftauto.com: rc-3940 - OK rc-3996 - OK rc-4003 - OK rc-4035 - OK rc-4066 - OK rc-4071 - BAD rc-4078 - BAD rc-4088 - BAD rc-4100 - BAD rc-4208 - BAD rc-4550 (last from MTA update function) - BAD rc-4571 (last from nightly.multitheftauto.com) - BAD rc-4066 is the last no-lag version, what's wrong has added in rc-4071 @edit Maybe important: i got lag when i see "Entering the game" statement and location name - "Ganton" @edit2 Another mtadiag results: http://pastebin.com/Gmzpd2iF
  14. Hello. I have problem with beta (or nightly) version MTA. When im first connecting to server i got high lag for 30 - 60 seconds. Except that when im spawning i got second high lag for ~15 seconds. After spawn i got normal FPS rate (while died and respawn i got next lag). In stable version is okay. mtadiag results: http://pastebin.com/SF1XJWJ6 Thanks for help.
  15. How? I want visual moving effect on player like single or SA-MP. Okay, im solved it. Thanks. (setControlState) @edit2 Im solved it and i think it's MTA bug because when im applied control state i must wait 500ms to play this animation (when im play directly running is freezed). setControlState(direction, true) setTimer(function() setPedAnimation(localPlayer, "CARRY", "crry_prtial", -1, true, true, false, false) end, 500, 1)
  16. Hello. I got a problem about animation. When im applying animation to player i can't move with him. This animation in single player and SA-MP support moving (CARRY - crry_prtial). Changing parameters in function setPedAnimation doesn't change effect. Too same is with jogging, walking (player run and can't change direction) and talking animations. Is possible to unfreeze this or it's bug? Screenshot from SA-MP.
  17. Thanks X-SHADOW. It's MTA bug called by mirror, only way to fix it is change camera position in meta.xml meta.xml? you mean script. onClientRestore Nope, i mean camera settings in meta.xml: <setting name="cameraPosX" value="[256.0815]" /> <setting name="cameraPosY" value="[-43.0475]" /> <setting name="cameraPosZ" value="[1004.0234]" /> <setting name="cameraLookX" value="[258.4893]" /> <setting name="cameraLookY" value="[-41.4008]" /> <setting name="cameraLookZ" value="[1002.0234]" /> <setting name="pedPosX" value="[258.4893]" /> <setting name="pedPosY" value="[-41.4008]" /> <setting name="pedPosZ" value="[1002.0234]" /> <setting name="pedRot" value="[270.0]" /> <setting name="interior" value="[14]" /> You can change camera to non mirror (cull in ipl) place. Event onClientRestore? How fix it? This bug happens when player minimalize game not restore, im tested it. I can't fix it, only way is change camera in meta.xml (look up). I have 1.7 rate on community because MTA has bug .
  18. Thanks. It's MTA bug called by mirror, only way to fix it is change camera position in meta.xml
  19. https://community.multitheftauto.com/
  20. Hi. Why when im pressing "delete" in version history is nothing happens?
  21. Class Selection Simple Class Selection for you deathmatch or freeroam server! You can easy customize class selection by settings in meta.xml like skins (all SA or you own list), spawns, camera etc. == 2.0 == improvded code random spawns (see spawns.xml) many new settings (see config.xml and meta.xml) skin search box you can enable option for disable reset player weapons or jetpack Functions (client & server): setupPlayerForClassSelection() stopPlayerClassSelection() + "classSelection" data (player argument on serverside of course) Events (client): onClientPlayerEnterClassSelection() onClientPlayerLeaveClassSelection(skin) onClientClassSelectionSkinChange(oldSkin, newSkin) Events (server): onPlayerEnterClassSelection() onPlayerLeaveClassSelection(skin) DOWNLOAD 2.0
  22. It's big fake. OtherLife never reached 600 players online. This script have only otherlife object physics system + vallhalla sapphire gamemode + some community scripts.
×
×
  • Create New...