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About lopezloo

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    MTA Contributor

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  1. Unexpected bug in a script

    Try onClientVehicleDamage instead.
  2. Vice City map crashing at certain place

    What happens after MTA restart? Is there any dialog about invalid object? If no, you can iterate over all objects to check which one is crashing.
  3. Fire weapon from vehicule

    There is built-in resource for that - realdriveby.
  4. Green screen shader

    You can use this resource to take screenshots of elements: https://community.multitheftauto.com/index.php?p=resources&s=details&id=11836 https://wiki.multitheftauto.com/wiki/Resource:Object_preview#saveRTToFile
  5. [Question]Water Cannon from firetruk to hand

    It's probably moved vehicle component. See setVehicleComponentPosition.
  6. Bone County Canyon

    Oh my god, this is awesome!
  7. How can i make screenshots of the objects?

    You can use this: https://wiki.multitheftauto.com/wiki/Resource:Object_preview#saveRTToFile https://community.multitheftauto.com/index.php?p=resources&s=details&id=11836
  8. Multi Theft Auto: San Andreas 1.5.4 released!

    That was issue #8458 and just got fixed! It's already in nightly builds (v1.5.4-release-11348).
  9. How to open car window?

    You need vehicle model with window as separate component to do that.
  10. Bug? Myth? | Breathing sound

    It's part of stealth system. Every time CJ goes into dark place this sound plays. See this:
  11. Voice chat

    There is already voice support. See Resource:Voice.
  12. This discussion is ridiculous a bit. I see 2nd solution as obvious way to do it. MTA was never modifing game files in order to enchance experience, and that's why everyone loves MTA. If u trying to build server based on total conversion and let your players manually install mod files you can distribute custom MTA build (with limit adjuster) aswell. So, lets see 2nd option closer. Currently in MTA, there is no ability to add new models into game, so what is the point of limit adjuster in that case? Shouldn't this be done first?
  13. How make a Ped that does not die

    You need cancel onClientPedDamage.
  14. Objects start rotating when I shot at it

    It's 1.5.3 bug. Please update to latest: https://nightly.mtasa.com/?mtasa-1.5.3-full_rc-latest