x[Dev-PoinT]x
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Everything posted by x[Dev-PoinT]x
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The Bug is 1-gameSpeed become very slow on i hit The Plyaer Head 2-how to add outButChatBox HeadShot! addEventHandler ("onClientPlayerDamage",getRootElement(), function (attacker,weapon,bodypart) if bodypart == 9 then if weapon == 24 or weapon == 31 or weapon == 34 then local x,y,z = getElementPosition(source) local sound = playSound ("sounds/headshot.mp3",false) setSoundVolume (sound,4) setGameSpeed (1.1) fxAddBlood (x,y,z+0.8,0,0,0,500) setPedHeadless (source,true) setElementHealth (getLocalPlayer(),0) end end end) outputChatBox("HeadShot_x[Dev-PoinT]x",255,255,0)
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i Start The Script Dont work local shit = createColSphere ( 1651.1312255859,-2543.0141601563,17.234375 ) local random_spawns = { [1]={1651.1312255859,-2543.0141601563,17.234375}, [2]={1651.1312255859,-2543.0141601563,13.546875}, [3]={1651.1312255859,-2543.0141601563,17.234375}, [4]={1651.1312255859,-2543.0141601563,13.546875}, [5]={1651.1312255859,-2543.0141601563,17.234375}, [6]={1651.1312255859,-2543.0141601563,15.602038383484}, [7]={1651.1312255859,-2543.0141601563,13.546875}, [8]={1651.1312255859,-2543.0141601563,13.546875}, [9]={1651.1312255859,-2543.0141601563,13.546875}, [10]={1651.1312255859,-2543.0141601563,15.602038383484}, } function onClientColShapeHit3( theElement, matchingDimension ) if theElement == getLocalPlayer() then if source == shit then local rand_int = math.random(1,table.getn(random_spawns)) triggerServerEvent ( "super", getLocalPlayer(), getLocalPlayer()) setElementPosition(getLocalPlayer(),random_spawns[rand_int][1],random_spawns[rand_int][2],random_spawns[rand_int][3]) -- setElementInterior(getLocalPlayer(),15, random_spawns[rand_int][1],random_spawns[rand_int][2],random_spawns[rand_int][3]+5) end end end addEventHandler("onClientColShapeHit",getRootElement(),onClientColShapeHit3) function aha2( p ) setElementInterior(p,0) end addEvent ( "super", true ) addEventHandler ( "super", getRootElement(),aha2 )
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Back!!! i have Start The script dont work Help Any scripter
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................. wtf
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Hi all i have Bug with My Wasted_System v2 See The Script and Fix Please function wasted (killer, weapon, bodypart) local sound = playSound("sounds/wasted.mp3") setSoundVolume(sound, 0.5) end addEventHandler("onClientPlayerWasted", getLocalPlayer(), wasted) and This addEventHandler ("onClientPlayerDamage",getRootElement(), function (attacker,weapon,bodypart) if bodypart == 9 then if weapon == 24 or weapon == 31 or weapon == 34 then local x,y,z = getElementPosition(source) local sound = playSound ("sounds/headshot.mp3",false) setSoundVolume (sound,4) setGameSpeed (0.25) fxAddBlood (x,y,z+0.8,0,0,0,500) setPedHeadless (source,true) function giveBackHead(thePlayer) setPedHeadless(thePlayer, false) setElementHealth (source,0) setTimer (setGameSpeed,2000,1,1) end end end addCommandHandler("headmeup", giveBackHead)
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..... Please see The Pic and tell me what is the bug in script
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Back!! i uplode Pic see The Bug http://www.gmrup.com/d1/up13107671371.png The Head dont Back !!! and Anti-Fist dont work
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Jr10 You Are The Best i put 3 scrptis in 1 file fix Please messages = { "هههه مسوي برو ق1", "لول نوب انت؟؟", "خخخخ انت ولعبك المنوب", "ههه انا لله وانا اليه راجعون" } function wastedMessage ( killer, weapon, bodypart ) local randomID = math.random ( 1, #messages ) local randomMessage = messages[randomID] outputChatBox ( randomMessage, 255, 0, 0 ) end addEventHandler ( "onClientPlayerWasted", getLocalPlayer(), wastedMessage ) outputChatBox("Wasted_System_v2.0",255,255,0) outputChatBox("AnTi-Fist_v1.0",0,255,255) end function wasted (killer, weapon, bodypart) local sound = playSound("sounds/wasted.mp3") setSoundVolume(sound, 0.5) end addEventHandler("onClientPlayerWasted", getLocalPlayer(), wasted) end addEventHandler ("onClientPlayerDamage",getRootElement(), function (attacker,weapon,bodypart) if bodypart == 9 then if weapon == 24 or weapon == 31 or weapon == 34 then local x,y,z = getElementPosition(source) local sound = playSound ("sounds/headshot.mp3",false) setSoundVolume (sound,4) setGameSpeed (0.25) setCameraTarget (source) fxAddBlood (x,y,z+0.8,0,0,0,500) setPedHeadless (source,true) setElementHealth (source,0) setTimer (setGameSpeed,2000,1,1) end end end addEventHandler("onClientPlayerDamage", root, function(attacker, weapon, bodypart) if weapon == 0 then cancelEvent() end end) Love You JR10
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Hi i want Make Anti-Fist i did make it but its Not Work Player Damge on Fist hit Fix Bug Please function xx ( attacker, weapon, bodypart ) if ( weapon == 0 ) then cancelEvent() end end addEventHandler ( "onPlayerDamage", getLocalPlayer(), xx )
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ok i weel Test it soon and tel you:D
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Hi all i have make Anti-Melee Attack Fix it Please outputChatBox("No-Tbges_x[Dev-PoinT]x",255,255,0) function a ( attacker, weapon, bodypart ) if ( weapon == 0 ) then cancelEvent() end end addEventHandler ( "onClientPlayerDamage", getLocalPlayer(), a ) Please Fix it 0=id [Melee]
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.............
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Hi Guys in BaseMode There are Noobs write in F8 [gun] and They have 2 grenades any one Help me Make Anti-Gun Love You Community.com
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Hi all you know BaseMode or Titics Righ? in arena 30 They Throw grenade on walll The grenade enter in wall and come down and kill us How to make anti-mod For That ??
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can any one tel me is There A Bug here??
x[Dev-PoinT]x replied to x[Dev-PoinT]x's topic in Scripting
can any one fix it i wnat make No-Car Kill+No-Maverick kill +No Fist kill in one script? -
outputChatBox("<==Ant!-System[xDev-PoinT]==>",0,255,0) function x(attacker, bodypart) if getElementType(attacker) == 'vehicle' then cancelEvent() end addEventHandler("onClientPlayerDamage", getLocalPlayer(),x) function x ( attacker, weapon, bodypart ) if ( weapon == 0 ) then cancelEvent() end end addEventHandler ( "onClientPlayerDamage", getLocalPlayer(), x ) function x(attacker, bodypart) if getElementType(attacker) == '487' then cancelEvent() end addEventHandler("onClientPlayerDamage", getLocalPlayer(),x) end