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The_Taker

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  1. use the spawn point from the resource "play" it will work trust me i had that problem
  2. ok so is this the coords of the door? createColTube(0, 0, 0, 10, 10)
  3. so wut i do with the cube is it the doors of teh garage or wut i do? its confuseing
  4. anyone still got this script i need it for my drift server cuz download link dont work or how did he get the ramp thing solid so the car dosnt go through the object nvm i got it
  5. is this right? becuase i did this and the gurage dont open.. and i found this script that opens the garage but the download link dont work viewtopic.php?f=108&t=26032&p=354601#p354601 this is the code here GARAGE_ID = 22 addEventHandler("onResourceStart", getResourceRootElement(getThisResource()), function (resource) local garageCube = createColCube(11389) addEventHandler("onColShapeHit", garageCube, onGarageCubeHit) addEventHandler("onColShapeLeave", garageCube, onGarageCubeLeave) end) -- open the door when someone enters the garage's collision shape function onGarageCubeHit(hitElement, matchingDimension) if (getElementType(hitElement) == "player") then -- check to make sure the door is closed if (not isGarageOpen(22)) then -- open the door setGarageOpen(22, true) end end end -- close the door when someone leaves the garage's collision shape function onGarageCubeLeave(leaveElement, matchingDimension) if (getElementType(leaveElement) == "player") then -- check to make sure the door is open if (isGarageOpen(22)) then -- close the door setGarageOpen(22, false) end end end
  6. anyone knows how to get Doherty Garage open or i have to edit the .dff file to open that part? thanks in andvance
  7. oh ok thats why i see now its currupted everytime i tick the compressed box and untick the alpha box i get a error and the picture turns all pixle yess finally you guys were right about the txd thing it was fucked up and i fixed it vista looks like dosent work with txd workshop i went to my pc whindows xp and it worked so thank you all for helpin me with this
  8. k i did that still didnt show i did /debugscript 3 i get the same error wut i posted before
  9. oo ok i get you heres meta file - - http://mta.dzek.metal.info/ --> readme file: --[[ Resource generated with Peds Skins Replacement Resource Generator. Visit: http://dzek.metal.info/mta Created by Jacek Nowacki a.k.a. DZEK a.k.a. varez ]]-- this is wut i get when i use that converter thing replace file: txd = engineLoadTXD("107.txd") engineImportTXD(txd, 107) -- generated with http://mta.dzek.metal.info/
  10. ok i made a download here it is http://www.mediafire.com/?pw7feo56vn5c5p8
  11. yea i used that converter i didnt touch nothin else i put it in resource folder and i ran my gamemode and typed start fam3 i did exactly how that guy did it in that video
  12. i got a error WARNING: fam3/replace.lua:2: Bad 'txd' pointer @ 'engineimportTXD'(1) this is the replace.lua txd = engineLoadTXD("107.txd") engineImportTXD(txd, 107)
  13. no the changes dont show
  14. alright i made own own txd for ped and i followed this guys tut ( viewtopic.php?f=98&t=30038) but when i spawn it dosent show any sugestions?
  15. i know cuz i saw this one server had a completly diffrint ped but idk ill keep lookin
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