no me funciona el script cuando agrego el
function toggleblur(thePlayer)
if isObjectInACLGroup( 'user.'..getAccountName( getPlayerAccount( thePlayer ) ), aclGetGroup( 'Admin' ) ) and hasObjectPermissionTo( thePlayer, 'function.toggleblur', true ) then
pero cuando lo quito del script, si me funciona la verdad no se que esta mal.. aqui les paso el script completo
--Zero Blur Script - By MistaC87 - MCStudios.tk
--This script is basically the same Zero Blur script used on AlienX's
--freeroam server. This script is very useful for players with older
--or lower performance graphic cards, like laptop graphics cards.
--GTA's default motion blur level is 36. If the player's blur level
--is not 36 or 0, it tells the player that the blur level currently
--set is abnormal, and fixes it by setting it to the default level.
--The user can then turn it off by using /blur again.
--Version History:
-- v1.0:
-- First official release to MTA community.
-- Please ignore the "Jizmopper" thing, as to I am complete pervert.
function toggleblur(jizmopper)
if isObjectInACLGroup( 'user.'..getAccountName( getPlayerAccount( jizmopper ) ), aclGetGroup( 'Admin' ) ) and hasObjectPermissionTo( thePlayer, 'function.toggleblur', true ) then
jizvar = jizmopper
jizmoppersblurlevel = getPlayerBlurLevel( jizvar )
if jizmoppersblurlevel == 36 then
playSoundFrontEnd ( jizvar, 11 )
setPlayerBlurLevel ( jizvar, 0 )
outputChatBox ( "* Blur has been turned#FF0000 OFF.", jizvar, 255, 255, 255, true )
elseif jizmoppersblurlevel == 0 then
playSoundFrontEnd ( jizvar, 11 )
setPlayerBlurLevel ( jizvar, 36 )
outputChatBox ( "* Blur has been turned#00FF00 ON.", jizvar, 255, 255, 255, true )
else
setPlayerBlurLevel ( jizvar, 36 )
playSoundFrontEnd ( jizvar, 4 )
outputChatBox ( "* Abnormal Blur Level.#00FF00 Setting to default.", jizvar, 255, 0, 0, true )
end
end
end
addCommandHandler ("blur", toggleblur)
--The following option below is optional. It alerts the player that the disabling
--of GTA's motion blur effect is avaliable upon command.
--You can remove it completely without any negative effects, but chances are
--players will take more notice of it upon join, rather than seeing it in the F9 menu.
function welcomeblur ()
outputChatBox ( "* Bienvenido al server.", source, 0, 255, 0, true )
playSoundFrontEnd ( source, 11 )
end
addEventHandler ( "onPlayerJoin", getRootElement(), welcomeblur )
no se si es que el function.toggleblur esta malo (nunca entendi si en esa parte function. el nombre puede ser aleatorio o no) o que cosa sea
gracias por responder