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Vision

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Everything posted by Vision

  1. Vision

    dx Text Help

    function dxText ( ) dxDrawText("Apasa \"F\" pentru misiune.", 756, 596, 1161, 630, tocolor(0, 0, 0, 255), 1.00, "bankgothic", "center", "center", false, false, true, false, false) dxDrawText("Apasa \"F\" pentru misiune.", 756, 594, 1161, 628, tocolor(0, 0, 0, 255), 1.00, "bankgothic", "center", "center", false, false, true, false, false) dxDrawText("Apasa \"F\" pentru misiune.", 754, 596, 1159, 630, tocolor(0, 0, 0, 255), 1.00, "bankgothic", "center", "center", false, false, true, false, false) dxDrawText("Apasa \"F\" pentru misiune.", 754, 594, 1159, 628, tocolor(0, 0, 0, 255), 1.00, "bankgothic", "center", "center", false, false, true, false, false) dxDrawText("Apasa \"F\" pentru misiune.", 755, 595, 1160, 629, tocolor(49, 250, 2, 255), 1.00, "bankgothic", "center", "center", false, false, true, false, false) end addEventHandler ( "onClientMarkerHit", capitan, function ( hitPlayer, matchingDimension ) addEventHandler ( "onClientRender", root, dxText ) end ) addEventHandler ( "onClientMarkerLeave", capitan, function ( leftPlayer, matchingDimension ) removeEventHandler ( "onClientRender", root, dxText ) end ) Is that what you wanted?
  2. function enterVehicle ( thePlayer, seat, jacked ) -- when a player enters a vehicle if getElementType ( thePlayer ) == "player" then local p = getTeamName(getPlayerTeam(thePlayer)) if ( p ~= "xd" ) then cancelEvent ( ) end end end addEventHandler ( "onVehicleStartEnter", getRootElement(), enterVehicle )
  3. viewtopic.php?f=148&t=40809
  4. Try this function eag () palmtxd = engineLoadTXD("Teams/EAG/ac.txd") engineImportTXD(palmtxd, 165 ) local palmdff = engineLoadDFF('Teams/EAG/ac.dff', 0) engineReplaceModel(palmdff, 165) end addEventHandler( "onClientResourceStart", getResourceRootElement(getThisResource()), eag )
  5. setTeamFriendlyFire
  6. You forgot to put the model ID on first argument.
  7. outputChatBox ("#ffffffWelcome on EAG| and |TSR| Server.", source, 255,255,255, true ) outputChatBox ("#ffffffAre you new? Use /help for more informations.", source, 255,255,255, true )
  8. function MG ( ) local x = 384.7 local y = 173.6 local z = 1008.4 outputChatBox ("#ffffffWelcome on EAG| and |TSR| Server.", getRootElement(), 255,255,255, true ) outputChatBox ("#ffffffAre you new? Use /help for more informations.", getRootElement(), 255,255,255, true ) fadeCamera ( source, true ) spawnPlayer ( source, x, y, z ) end addEventHandler ("onPlayerLogin", getRootElement(), MG )
  9. Player argument is missing.
  10. Assim? function getPlayerFromNamePart ( name ) if ( name ) then for _, player in ipairs ( getElementsByType ( "player" ) ) do if ( string.find ( string.gsub ( getPlayerName ( player ) : lower ( ), "#%x%x%x%x%x%x", "" ), tostring ( name ) : lower ( ), 1, true ) ) then return player end end end return false end function aviso ( theAdmin, _, thePlayer, ... ) local thePlayer = getPlayerFromNamePart ( thePlayer ) local motivo = table.concat ( { ... }, ' ' ) if ( thePlayer and ... ) then outputChatBox ( '#00FFFF' .. getPlayerName ( thePlayer ) .. ' #828282Você foi avisado pelo #FFFFFF(#00FF00' .. getPlayerName ( theAdmin ) .. '#FFFFFF) Motivo: ' .. motivo, thePlayer, 255, 255, 255, true ) else outputChatBox ( '/aviso ', theAdmin, 255, 0, 0 ) end end addCommandHandler ( 'aviso', aviso )
  11. Tenta isso function aviso ( theAdmin, _, thePlayer, ... ) local thePlayer = getPlayerFromName ( thePlayer ) local motivo = table.concat ( { ... }, ' ' ) if ( thePlayer and ... ) then outputChatBox ( '#00FFFF' .. getPlayerName ( thePlayer ) .. ' #828282Você foi avisado pelo #FFFFFF(#00FF00' .. getPlayerName ( theAdmin ) .. '#FFFFFF) Motivo: ' .. motivo, thePlayer, 255, 255, 255, true ) else outputChatBox ( '/aviso ', theAdmin, 255, 0, 0 ) end end addCommandHandler ( 'aviso', aviso )
  12. Vision

    Stats

    Try this StatsWnd = guiCreateWindow(0, 358, 474, 410, "Stats Panel", false) guiSetVisible(StatsWnd, false) guiWindowSetSizable(StatsWnd, false) progressColt = guiCreateProgressBar(9, 53, 455, 33, false, StatsWnd) coltLabel = guiCreateLabel(19, 25, 196, 28, "Colt", false, StatsWnd) bindKey("F3","down", function() guiSetVisible(StatsWnd,not guiGetVisible(StatsWnd)) showCursor(guiGetVisible(StatsWnd)) end ) addEventHandler("onClientRender", root, function() local colt = getPedStat (localPlayer, 69) guiProgressBarSetProgress(progressColt, colt/10) end )
  13. Change this guiSetVisible(jobWnd,false) to this guiSetVisible(vehWnd,false)
  14. Oh, I forgot to change addEventHandler ( "aw1", getRootElement(), setaw1 ) to this addEventHandler ( "aw1", getRootElement(), aw1 )
  15. Try this server-side addEvent( "aw1", true ) function aw1() local x,y,z = getElementPosition(source) veh = createVehicle(560,x,y,z) warpPedIntoVehicle(source,veh) outputChatBox ( "Car Taken", source, 255, 0, 0 ) end addEventHandler ( "aw1", getRootElement(), aw1 )
  16. Vision

    Help Swat Team

    Try this addCommandHandler("swatadd", function(player, command, plr) local name = getPlayerFromName (plr) if (name) then local accname = getAccountName ( getPlayerAccount ( player ) ) if ( isObjectInACLGroup ( "user.".. accname, aclGetGroup ( ( "Admin" ) ) ) ) then setPlayerTeam(name, getTeamFromName ( "SWAT" ) ) setPlayerNametagColor (name, 65, 105, 225) setElementModel(name, 285) setElementData(name, "Occupation", "SWAT Team", true ) outputChatBox( getPlayerName ( name ) .." is now SWAT Team.",player,0,255,0) else outputChatBox("You aren't allowed use this command.",player,0,255,0) end end end )
  17. Tenta isso function skin ( ) if ( getElementType ( source ) == "player" ) then if ( not isObjectInACLGroup ( "user." .. getAccountName ( getPlayerAccount ( source ) ), aclGetGroup ( "Admin" ) ) ) then if ( getElementModel ( source ) == 217 ) then killPed ( source ) end end end end addEventHandler ( "onElementModelChange", root, skin )
  18. Is that what you wanted to? function cancel ( attacker, attackerWeapon ) if ( getTeamName ( getPlayerTeam ( attacker ) ) == "Emergency" ) then if ( attackerWeapon == 41 ) then cancelEvent ( ) end end end addEventHandler ( "onClientPlayerDamage", root, cancel )
  19. object = createObject ( 975, 2596.3100585938, -2015.4100341797, 4.539999961853 ) maker = createMarker ( 2596.3100585938, -2015.4100341797, 4.539999961853, "cylinder", 2, 100, 0, 0, 100 ) function gateo ( player ) local skin = getElementModel ( player ) if ( skin == 248 ) then moveObject ( object, 100, 2599, -2015.4100341797, 4.539999961853 ) else outputChatBox ( "sorry, you're not a SoA member, this gate will not open for you.", player, 255, 0, 0 ) end end addEventHandler ( "onMarkerHit", maker, gateo ) function getec ( player ) moveObject ( object, 975, 2596.3100585938, -2015.4100341797, 4.539999961853 ) end addEventHandler ( "onMarkerLeave", maker, getec )
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