it draws a line between u and the player and create a blip attached to it and 3texts containing name and zonename and distance
i know its simple but
what the hell u will need more in a GPS system
[*]Blip Attached to the GPSed Player you can specify it by settings
[*]dx 3D Line Between you and the GPSed Player
[*]Dx draw test with GPSed Player Name - ZoneName - Distance Between You And Him
[*]Partial Names
all that is not just a straight line
AxGPS v1.0 :
Intro:
GPS any player easily i bet you not to find him
Features:
[*]Blip Attached to the GPSed Player you can specify it by settings standard icon is 60
[*]dx 3D Line Between you and the GPSed Player
[*]Dx draw test with GPSed Player Name - ZoneName - Distance Between You And Him
[*]Partial Names
Commands:
/gps
Arg: 1 argument : (a player partial name / "off")
OFF will shut down the current GPS
partial name:
like if there is a player named [LSP]IamNoob[LSES] then if you want to GPS him
/gps any part of the name even 1 LETTER!!!
and if there is another player named [LSP]IamNoob2[LSES]
then it will inform u that there is more than 1 player with that partial name so u can do this
/gps b2 or noob2 or 2[LSES]
Screenshots
Download:
https://community.multitheftauto.com/index.php?p= ... ls&id=2218
if you found any bugs please post it here got ideas post it here too
no acl edit needed
hope you like it
AxDerby v1.5 :
Changes:
[*] Added custom arena settings
Setting Custom Arena
open up the meta file
meta.xml:
'Alex' version='1.5' name='AxDerby' description='Car Destruction Derby Mini Game' type='script' />
as you can see there is 2 settings 'useCustomArena' and 'customArenaPos'
use custom Aerna setting defines will the derby works with its original arena or a custom one
'useCustomArena'
true: use a custom arena u have to specify 'customArenaPos' then
false: will use the original arena
'customArenaPos'
custom arena coords posX posY posZ rotX rotY rotZ
Download
https://community.multitheftauto.com/index.php?p= ... ls&id=2213
report any bugs please
post ideas too
AxDerby v1.0 :
Intro:
a car destruction derby minigame
Features:
[*] choose your car gui with a car name edit
[*] banned plane's bike's quad's heli's boat's bmx trains trailers and other strong cars like rhino
[*] start derby with a command (admin only)
[*] gui fits all resolutions
Commands:
[*]/startderby --Starts the derby (Admin Only)
[*]/joinderby --Joins the derby (All)
Screenshots
gui for choosing the car
Where will the derby start
Download:
https://community.multitheftauto.com/index.php?p= ... ls&id=2213
Credits:
[*]Remp: for guieditor
if you found any bugs please post it here got ideas post it here too
u just need to be an admin (in acl admin group)
hope you like it
so no solution? ?
so lets say i have a decompiled script looks like this
NULEIXNUL@NUL
i actually wrote that myself it looks like the script compiled
can i complete on it like this
NULEIXNUL@NUL
addEventHandler('onClientResourceStart)
please tell me thats its possible or all my work will be gone
[lua]
i know this sound like i want to steal a script but i swear thats not what i want to do
i compiled my client script now i wanna decompile it please help
thanks in advance
ok so i made a kick cmd
addCommandHandler('kick', thekickfunction)
it doesnt work but if i made it like this
addCommandHandler('kickp', thekickfunction)
or
addCommandHandler('kickplayer', thekickfunction)
with the same function it works why?
and if there is a built in kick command can i remove it??
i tried removeCommandHandler('kick')
PS:no resources was running exept one i made by myself
thanks in advance
if isObjectInACLGroup ( "user." .. accountName, aclGetGroup ( "Admin, Moderator" )
"Admin, Moderator" will be taken as 1 group
so
split them out
if isObjectInACLGroup ( "user." .. accountName, aclGetGroup( "Admin") or isObjectInACLGroup ( "user." .. accountName, aclGetGroup( "Moderator")
hope this helps