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KillerNico

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Everything posted by KillerNico

  1. I have made a gui. and i want to open it if i hit a marker! But how ??
  2. And how to make it so that only Player with Vehicle will teleport >??
  3. Hi everybody! I learn scripting in this moment and need help. In a Teleporter i can set the Rotation of the player, right ?? I think its so: function MarkerHit ( hitPlayer, matchingDimension ) if source == inhouse then setElementPosition( hitPlayer, x, y, z ) setPlayerRotation ( x, y, z ) setVehicleFrozen ( true ) setTimer ( setVehicleFrozen, 1000 ) end addEventHandler( "onMarkerHit", inhouse, MarkerHit )
  4. There is one Problem: If i set the Script sever side then it show: Error:Feuerwehr\alarm_gui.lua:4:attemt to call global 'guiCreateWindow' (a nil value) And if i set it Client side: Error: triggered serverside event sendSound, but event is not added Serverside Here is the Script: GUIEditor_Window = {} GUIEditor_Button = {} GUIEditor_Window[1] = guiCreateWindow(782,176,240,493,"Alarm Menu",false) guiWindowSetMovable(GUIEditor_Window[1],true) guiWindowSetSizable(GUIEditor_Window[1],false) guiSetVisible(GUIEditor_Window[1],false) GUIEditor_Button[1] = guiCreateButton(22,56,196,55,"Nekluaralarm !",false,GUIEditor_Window[1]) GUIEditor_Button[2] = guiCreateButton(22,128,198,56,"Sturmwarnung",false,GUIEditor_Window[1]) GUIEditor_Button[3] = guiCreateButton(23,201,197,55,"Großalarm",false,GUIEditor_Window[1]) GUIEditor_Button[4] = guiCreateButton(22,274,198,56,"Feuer",false,GUIEditor_Window[1]) GUIEditor_Button[5] = guiCreateButton(22,344,199,57,"Freie Fahrt",false,GUIEditor_Window[1]) GUIEditor_Button[6] = guiCreateButton(131,425,87,38,"Abbruch",false,GUIEditor_Window[1]) GUIEditor_Button[7] = guiCreateButton(24,425,86,38,"Info (Chatbox)",false,GUIEditor_Window[1]) showCursor(false) bindKey("F5","down",function () showCursor(not isCursorShowing()) guiSetVisible(GUIEditor_Window[1], not guiGetVisible(GUIEditor_Window[1])) end) function buttonClicks() if (source == GUIEditor_Button[1]) then outputChatBox("Achtung! Eine Nekluarwarnung wurde ausgegeben, bitte alle zur Zentrale!\nBitte alle zur Bereitschaft zur Zentrale!", 126, 0, 0) triggerServerEvent("sendSound",getLocalPlayer(),"Nekluaralarm.mp3",false) elseif (source == GUIEditor_Button[2]) then outputChatBox("Achtung! Eine Sturmwarnug wurde ausgegeben, bitte alle zur Bereitschaft in die Zentrale", 126, 0, 0) triggerServerEvent("sendSound",getLocalPlayer(),"tornadoalarm.mp3",true) elseif (source == GUIEditor_Button[3]) then outputChatBox("Großalarm! Alle Einheiten sofort zur Zentrale", 126, 0, 0) triggerServerEvent("sendSound",getLocalPlayer(),"Grossalarm.mp3",false) elseif (source == GUIEditor_Button[4]) then outputChatBox("Einsatz! Achtung es wurde ein Feuer gemeldet, bitte alle ur Zentrale!", 126, 0, 0) triggerServerEvent("sendSound",getLocalPlayer(),"nma.mp3",false) elseif (source == GUIEditor_Button[5]) then outputChatBox("Es liegt zurzeit kein Einsatz vor!", 126, 0, 0) elseif (source == GUIEditor_Button[6]) then guiSetVisible(GUIEditor_Window[1],false) showCursor(false) elseif (source == GUIEditor_Button[7]) then outputChatBox("Infos: Bitte nur die Alarme auslösen auf den die Meldung zutrifft!\nBei missachtung kann es zum rausschmiss aus der Feuerwehr führen!\nBei freier Fahrt wird kein Alarm ausgelößt!") end end addEventHandler("onClientGUIClick",getRootElement(),buttonClicks) addEvent("sendSound",true) addEventHandler("sendSound",getRootElement(), function (sound, bool) triggerClientEvent("returnSound",getRootElement(),sound,bool) end)
  5. In my Script is one problem: If i press a Button it, the sound plays only for me. But i want that all can hear it, how i can do it ? Here is the code: GUIEditor_Window = {} GUIEditor_Button = {} GUIEditor_Window[1] = guiCreateWindow(782,176,240,493,"Alarm Menu",false) guiWindowSetMovable(GUIEditor_Window[1],true) guiWindowSetSizable(GUIEditor_Window[1],false) guiSetVisible(GUIEditor_Window[1],false) GUIEditor_Button[1] = guiCreateButton(22,56,196,55,"Nekluaralarm !",false,GUIEditor_Window[1]) GUIEditor_Button[2] = guiCreateButton(22,128,198,56,"Sturmwarnung",false,GUIEditor_Window[1]) GUIEditor_Button[3] = guiCreateButton(23,201,197,55,"Großalarm",false,GUIEditor_Window[1]) GUIEditor_Button[4] = guiCreateButton(22,274,198,56,"Feuer",false,GUIEditor_Window[1]) GUIEditor_Button[5] = guiCreateButton(22,344,199,57,"Freie Fahrt",false,GUIEditor_Window[1]) GUIEditor_Button[6] = guiCreateButton(131,425,87,38,"Abbruch",false,GUIEditor_Window[1]) GUIEditor_Button[7] = guiCreateButton(24,425,86,38,"Info (Chatbox)",false,GUIEditor_Window[1]) showCursor(false) bindKey("F5","down",function () showCursor(not isCursorShowing()) guiSetVisible(GUIEditor_Window[1], not guiGetVisible(GUIEditor_Window[1])) end) function buttonClicks() if (source == GUIEditor_Button[1]) then outputChatBox("Achtung! Eine Nekluarwarnung wurde ausgegeben, bitte alle zur Zentrale!\nBitte alle zur Bereitschaft zur Zentrale!", 126, 0, 0) playSound("Nekluaralarm.mp3",false) elseif (source == GUIEditor_Button[2]) then outputChatBox("Achtung! Eine Sturmwarnug wurde ausgegeben, bitte alle zur Bereitschaft in die Zentrale", 126, 0, 0) playSound("Tornadoalarm.mp3",true) elseif (source == GUIEditor_Button[3]) then outputChatBox("Großalarm! Alle Einheiten sofort zur Zentrale", 126, 0, 0) playSound("Grossalarm.mp3",false) elseif (source == GUIEditor_Button[4]) then outputChatBox("Einsatz! Achtung es wurde ein Feuer gemeldet, bitte alle ur Zentrale!", 126, 0, 0) playSound("nma.mp3",false) elseif (source == GUIEditor_Button[5]) then outputChatBox("Es liegt zurzeit kein Einsatz vor!", 126, 0, 0) elseif (source == GUIEditor_Button[6]) then guiSetVisible(GUIEditor_Window[1],false) showCursor(false) elseif (source == GUIEditor_Button[7]) then outputChatBox("Infos: Bitte nur die Alarme auslösen auf den die Meldung zutrifft!\nBei missachtung kann es zum rausschmiss aus der Feuerwehr führen!\nBei freier Fahrt wird kein Alarm ausgelößt!") end end addEventHandler("onClientGUIClick",getRootElement(),buttonClicks)
  6. Ok for my Script i need a 2nd GUI function. In the Edit field anobody can type in anything and then it shows in text in chatbox! For example: I write in the editfield: LTR Tower, In the chatbox it show it so: Everybode come to LTR Tower! addEventHandler("onClientResourceStart",resourceRoot, function() GUIEditor_Window = {} GUIEditor_Button = {} GUIEditor_Label = {} GUIEditor_Edit = {} GUIEditor_Window[1] = guiCreateWindow(3,178,261,208,"Uebungs Menu",false) GUIEditor_Button[1] = guiCreateButton(12,29,119,45,"Zur Zentrale",false,GUIEditor_Window[1]) GUIEditor_Button[2] = guiCreateButton(12,84,119,48,"Zu einem Ort",false,GUIEditor_Window[1]) GUIEditor_Label[1] = guiCreateLabel(133,156,102,28,"Wohin ?",false,GUIEditor_Window[1]) guiLabelSetColor(GUIEditor_Label[1],255,255,255) guiLabelSetVerticalAlign(GUIEditor_Label[1],"top") guiLabelSetHorizontalAlign(GUIEditor_Label[1],"left",false) GUIEditor_Edit[1] = guiCreateEdit(11,140,121,43,"",false,GUIEditor_Window[1]) end ) Sry for bad English, im German
  7. Ok i done it myself Îm so happy
  8. Ok if you want: I want to play Musik on Command "alarm", its .mp3 ! Ps.: Its ca. 30 saconds long
  9. Ok Thank you no more Questions
  10. Thank You Ps: 2nd Question: How i can close the gui ??
  11. Hi all I want to make a GUI: addEventHandler("onClientResourceStart",resourceRoot, function() GUIEditor_Window = {} GUIEditor_Button = {} GUIEditor_Window[1] = guiCreateWindow(782,176,240,493,"Alarm Menu",false) guiWindowSetMovable(GUIEditor_Window[1],false) guiWindowSetSizable(GUIEditor_Window[1],false) GUIEditor_Button[1] = guiCreateButton(108,210,5,5,"",false,GUIEditor_Window[1]) GUIEditor_Button[2] = guiCreateButton(22,56,196,55,"Stufe 5",false,GUIEditor_Window[1]) GUIEditor_Button[3] = guiCreateButton(22,128,198,56,"Stufe 4",false,GUIEditor_Window[1]) GUIEditor_Button[4] = guiCreateButton(23,201,197,55,"Stufe 3",false,GUIEditor_Window[1]) GUIEditor_Button[5] = guiCreateButton(22,274,198,56,"Stufe 2",false,GUIEditor_Window[1]) GUIEditor_Button[6] = guiCreateButton(22,344,199,57,"Stufe 1",false,GUIEditor_Window[1]) GUIEditor_Button[7] = guiCreateButton(131,425,87,38,"Abbruch",false,GUIEditor_Window[1]) GUIEditor_Button[8] = guiCreateButton(24,425,86,38,"Info (Chatbox)",false,GUIEditor_Window[1]) end ) So how i can add functions to the Buttons ??
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