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About ZenoS

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  1. Hi all! Recently I started playing again and of course I started mapping again I got bored by the default vehicles so I challenged myself to create a map with a towtruck! Download link: https://community.multitheftauto.com/index.php?p=resources&s=details&id=15924 Subscribe to Pewdiepie: https://www.youtube.com/user/PewDiePie Music: Intro: Kerli - Legends Map: Lemaitre - Smoke
  2. Hi everyone, Recently some friends and me are working on a new server on MTA. All of us haven't played in quiet some time so we're kind of a bit outdated. We're creating a race server with DD's / DM's / Races etcetera. Currently we're having some issues with the Ghostmode on some particular older maps. Did something change in the ghostmode code or the usage of the meta.xml during the past few years? If so, where could I find the changes made and is there a solution? I prefer not to open 1500 zip files and change all the meta files manually Thanks in advance ZenoS
  3. Please redownload, there are some small updates, such as better Z-difference shiz
  4. I'm a boss _0_ Nice work Et-win
  5. download link: http://community.mtasa.com/index.php?p= ... ls&id=5060 << make sure to download v2.0
  6. Hello guys! Today I present to you the latest version of Cameratool, Cameratool 2.0! This version is scripted by A.Noniem and I take no credits for it. He did a wonderfull job making this tool! I hope you guys enjoyed today's video, I'm considering making more tutorials, for mapping and such, to show you guys my secrets. Tell me if you're interested If you want me to record anything, contact me on my skype: ZenoSMTA Download link:http://community.mtasa.com/index.php?p=resources&s=details&id=5060 - - - - - - Ingame help menu - - - - - - Welcome to the cameratool 2.0 help menu! F2 - Opens the tool Right mouse button (mouse2) - Show/Hide cursor How to use it? The cameratool is currently supporting 3 movement types: linear movement,circulair movement and advanced movement. Linear movement: The movement goes from point A to point B, you can select a target, or to select the north/south/east/west point to look at. It is really easy to use in the play-mode, just click on the Point A button for example, and it automaticly saves your current position, and uses it for the movement. Circulair movement: The movement stay's on point A and the camera will rotate around it, you also can select a target. The other variables will explain themselves. Advanced movement: Advanced movement is specially made for people who want to do long camera-movements, for people who want to have more control over their camera shots. It will take a bit more time to make these camera-shots but it will pay of, for example look at some of my intro's : (https://www.youtube.com/user/ThaZenoS). Step 1 : To create a new point press "Add new point" to insert a blank point. Step 2 : Choose a start and end point by clicking on the point u want to set and press "Set point" to set the coordinates to your current location. Step 3 : Setting a target is done the same as step 2 Step 4 : Path type, U can choose between a "curved" and a "linear" path. A curved will need a bend point, linear doesn't. step 5 : Moving path type, With this variable u can how the camera wil move. step 6 : Other variables are up to u. Step 5 : Press "Move camera!" to start your path. HINT : Some variables can be fast choosen by selecting it and scrolling through the options. HINT 2: Look at ZenoS' tutorial: HINT 3: Don't change the Z-axe movement too much, your camera wont go smooth if you use big changes. -- Stupid ZenoS and his tutorial :3 Also, checkout the first video: And ofcourse the latest cameratool video : Noticing any bugs? Please report those! Little fixes when you're bugged: 1: stop the tool 2: use the next commands: "/restart cameratool" "/unbug" 3: Enjoy your game again! Currently I've tested the tool in playmode, it works very well with the freeroam gamemode. I advise you to use ryden's superman resource (donwload: http://community.mtasa.com/index.php?p= ... ils&id=220) to get the locations! Thanks to Puma for helping me with this script! - - - - - - - - - - - - Music: 0:00 Tony Romera - Hey Bean 3:30 The Mountains - The Mountains (Mike Hawkins Remix) 6:50 Pegboard Nerds & Tristam - Razor Sharp 11:40 Audien feat. Ruby Prophet - Circles 15:50 Virtual Riot - Sugar Rush (Barely Alive Remix) 19:44 Maduk - Believe (Ft. Hebe Vrijhof) 23:43 K-391 ft. Cory Friesenhan - Dream of Something Sweet
  7. download link, happy new year!: http://www.upload.ee/?page=finished&upl ... 9e21d89a45
  8. Welcome! Today I proudly present my latest map: Forever in my mind. This map is my next try for a skilled map. I've been working on this map for 1.2 years and I have to say, I'm proud of the results. I hope you guys will enjoy this map and enjoyed this video. If you liked it, please like, comment and subscribe. I also would really like to thank everyone for giving feedback to me while making this map, it really helped me getting motivated to finish this map. Also I'd like to thank A.Noniem for making a new version of my Cameratool (more info will follow in the coming months) Thanks for watching! Credits: Music: Yuna - Lullabies (Adventure Club Remix) 2nd: Psycaudio - The Way She Moves Infernus mod by Micra: http://www.mediafire.com/?8iysf63bizufoq0 Led lights by V3x_: https://www.dropbox.com/sh/a6zu5s1itrjt ... ol%206.rar Rims: http://www.mediafire.com/download/s8mx4 ... Pack_3.rar
  9. Hello everyone Today I present to you the latest feat by Blue and Fire called Tropical Mountain III. This map has a great atmosphere and the tracks are nice and smooth. It was a pleassure to drive, good work both of you! I hope you enjoyed this edit. If you did, please like and subscribe If you want me to record your map, please contact me on skype: ZenoSMTA. Music: Fractal - Duality Infernus mod by Micra: http://www.mediafire.com/?8iysf63bizufoq0 Led lights by V3x_: https://www.dropbox.com/sh/a6zu5s1itrjt ... ol%206.rar
  10. Hello everyone! Today I present to you TiFiS his first map (v1.3 cuz he made a shitmap like 3 years ago © TiFiS). I really liked the tracks in this map, they were really smooth. He combined his tracks with some nice deco which gave a nice atmosphere to the map. I hope you guys enjoyed today's video, if so please like and subscribe! If you want me to record your map, feel free to contact me on my skype: ZenoS Music: Rafau Etamski - Up2Real Infernus mod by Micra: http://www.mediafire.com/?8iysf63bizufoq0 Led lights by V3x_: https://www.dropbox.com/sh/a6zu5s1itrjt ... ol%206.rar
  11. Hi all, I'd like to disable my sun-glares. I've tryed to check / uncheck several options in the video settings menu, but it didn't work out. So I was wondering if there is some kind of mod for it? I believe it has something to do with my effects.fxp, not sure though. image of the glare: https://dl.dropboxusercontent.com/u/103 ... -46-42.png What am I using? Ultrathing 0.28 Graphics: GTX660TI Thanks ZenoS
  12. Just had my first server at VortexServers, to be honest I'm not satisfied. About 5% of the time, I'm noticing big lag spikes. I had a 10-slot-mapping server with only me playing in it. The server was located at United Kingdom.
  13. ZenoS


    You're obvious not the owner of this company
  14. I hope you guys like it, I think the edit is not great, but I'm still practising I saw a few DD's which were like cross, but they're were messed up with some wallrides and weird dm-like jumps. So I decided to make a DM with some DD-related stuff. It turned out to be a pretty cool map and so I hope you guys like it Download link: http://community.mtasa.com/index.php?p= ... ls&id=5378 Big thanks to Quantum for helping me with the deco