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Einheit-101

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Posts posted by Einheit-101

  1. UPDATE:

    - Significantly increased performance of the two bigger sand bag objects
    - Decreased draw distance of barbed wire, tank traps and rommel's asparagus objects to increase performance
    - Fixed a bug that prevented certain graphics effects from loading when joining the server
    - Shops will now open only when a key is pressed while standing inside the shop marker
    - Added a key bind to F6 menu that makes it possible to configure the shop toggle key (Default: TAB)

  2. 11 hours ago, *UndecomingMedic9 said:

    there are just moments when you accidentally enter a store point in a difficult battle and you are killed :)

    So you want to press a key to enter shop, maybe i will add this. 

    11 hours ago, Badger said:

    A camouflage system that does not force optimization too much can be introduced. Tanks are very ordinary. For tank camouflages, we can take the system in War Thunder as an example. By establishing a point system in the server, we can adjust the camouflage according to the point systems earned, just like we write on the turrets.

    This would require tank skins, these do not exist. 

    11 hours ago, FlameThrower94 said:

    A leader can be selected for the Red or Blue team on a regular basis each month. There must also be a special character for the leader.

    This requires big changes, and SAAW is out of development. Also it requires special skins, these do not exist. 

     

    SAAW Star Wars will have such features, development is focused on that server. 

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