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diegofkda

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Everything posted by diegofkda

  1. diegofkda

    Can't decide

    Was that sarcasm?
  2. That isn't, at all, the best way. I just made that car sound creating a looped and stable car sound (one that doesn't change its pitch in the wav file) using setSoundSpeed, getting the current speed of the car. The file must be wav, otherwise the loop will be very noticeable. If you didn't get what kind of wav file you need, here's the one that sounds in my video.
  3. diegofkda

    Can't decide

    Best page is lua-users.org and just learning it by yourself editing community scripts. Actually Pawn looks easier because you haven't the enough knowledge of Lua, but Lua is easier than Pawn and I, honestly, didn't take any page to learn lua (excepting lua-users.org to learn about tables and pre-defined tables such as math.* and string.*), I just took wiki examples and community scripts, edited and tested them in my server.
  4. Unfortunately, this isn't possible in MTA as ide definitions aren't supported, who knows if it will support it in a future though.
  5. Hay varias razones. Entre ellas, podría ser que: -. Un recurso (o varios simultáneamente) está ocupando excesivamente los recursos que dispone el hosting (recursos ya sea RAM, banda ancha y CPU). -. Si a tu servidor llegan muchos jugadores, probablemente el servidor no este capacitado para soportar tantos. -. Alguien esta sobre-usando el servidor intentando dañarlo, el cual no pasaría si tu servidor no es tan famoso. El mas probable de estos 3 es el primero. Podrías usar el recurso 'Performance-browser' que viene en los recursos predeterminados de MTA SA para ver lo que ocupa cada recurso.
  6. Lo siento, aca no damos links para descargar contenido ilegalmente.
  7. Lo de los servidores en que estabas baneado puede ser porque el ban tenía fecha de expiración. Los que tu has baneado en tu servidor, probablemente sea algún recurso que este reiniciando la lista de bans. La lista de bans está localizada como un archivo XML en la carpeta 'deathmatch'.
  8. Really nice! The tags should be saved when the resource stops though.
  9. Animations do have something with faces. CJ's face changes completely in some GTA scenes, and Autodesk 3Ds max isn't an animator only as teteomar said.
  10. diegofkda

    Why Game Kick Me

    Oh noes! This is terrible! I answer as fast as I can!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Out of jokes, check if there aren't programs like San Andreas Cam Hack, San Andreas handling editor or any GTA:SA tool enabled, or maybe Mod S0beit.
  11. You can replace all the skins & cars (did it one time), just do it properly. Send us your script.
  12. He was talking about importing ifp animations to MTA... And it was a suggestion.
  13. diegofkda

    [DKR] Server

    This is the official MTA forum. Here we don't provide support for servers, you should ask at DKR forums but I saw their page is down, so I believe it might be the server that's down.
  14. Laughed at your post, though I didn't get what you did want to say. If you suggested custom animations support, MTA doesn't support custom animations anymore (which are called for GTA SA 'ifp' files) because there were some issues when they were added at 1.1.
  15. Doesn't load or doesn't download?
  16. Look at Akina map, it is a big and cool montain with only 8 models, so I believe you can do something similar. That is what I actually do because there isn't another way, otherwise your city will be unstable as hell.
  17. Es lo mismo que onClientRender, solo que este es llamado cuando comienza una nueva imagen, no como onClientRender que es llamado cuando la imagen ya va por la mitad... No es la definición exacta, pero la cosa es que se entienda mas o menos .
  18. You will have to know that in MTA it's recommended that you put your objects in 1 autodesk model, because actually if you put so much custom models in MTA, it would be unstable.
  19. If they don't load, it's because they contain ilegal characters in the folder name (such as space bars and special chars). If you know Lua, you will be able to delete all signs from every resource, if you don't then you will have to correct them one per one, so for example if the resource is called '[DM] ¡¡¡¡? ExampleeeeMaáaáp - feat - ....yyOurR MMooMm... * @', it would be called 'dm-examplemapfeatyourmom'.
  20. You'll have to work a lot to get it, depending whether if you want it synced (let all players in the server be able to see them in the correct position) or not (only you can see the traffic). Actually, SA-MP provides unsynced traffic, MTA doesn't though, because MTA doesn't depend of SCM opcodes, while SA-MP does and that's a reason why there's too much hacking there.
  21. Looks nice... though I can't say much more than that, because this theme is a bit simple.
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