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Mate_

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Everything posted by Mate_

  1. 1st - Update your version to BaseMode 1.0 r-627 2nd - If you change basemode zip/folder name you need change name in acl.xml too ( BaseMode need admin rights to stop mapmanager which causes bugs with basemode maps )
  2. hahaha really nice Intro in Mega Man style :
  3. "vote system" still have problem test vote arena and agien vote base and see what will happyn No, just you need votemanager in version 1.1.0, on community last version is 1.0.5 ;x, so you can update form this link(votemenager is included in this zip): mtasa-resources-r643.zip
  4. XX3 yes, but it is still in development. Btw: next relase, r-627, changelog: - new anti rush system - fixed vote system - fixed vehicle selector bug with boats - fixes some smalls bugs
  5. You can use proxy, for example: http://open-surf.com/ Copy & paste links: http://www.anoclan.xaa.pl/BaseMode/r-573/BaseMode.zip http://www.anoclan.xaa.pl/BaseMode/fastfire.zip
  6. Hi, today is a significant day for the develepmonet of BaseMode 1.0 version. However, it will not be the final version, I will be releasing new versions systematically with new solutions, updates and fixes. *For change main lobby spawns edit file "BaseMode\others\waiting_room.lua" Some Screens: Downloand: BaseMode 1.0 r-627 Mirror 3.16MB | 20.10.10 BaseMode 1.0 r-573 3.16MB | 16.10.10 Maps ( bases + arenas ) necessary * For proper work you need update votemanager to version 1.1.0, on community last version is 1.0.5 ;x, so you can update form this link(votemenager is included in this zip): mtasa-resources-r643.zip In addition to this I release anti-fastfire "fastfire" script, because some people have asked me about it. This script allows you to use c-bug but at the same time it will be blocking fastfire, you will not be able to shoot faster than the normal way of shooting. * For proper work is recommended update server/client to 2035, form here: https://nightly.multitheftauto.com/ Downloand: fastfire 0.1
  7. Ok, bug fixed, link updated, download again.
  8. If you have basemode installed at folder, remove this folder and install at zip( dont unpack this ). But previously stop server, if this didnt help I'll prepare new fixed version.
  9. ==Beta#3================================================= Screenshots: Change Log: Important: the Configuration panel is on "F1" button. Download: BaseMode Maps( arenas and bases) injury script (Shows source injuries)
  10. It's old version, check this topic: https://forum.multitheftauto.com/viewtopic.php?f=108&t=26311&st=0&sk=t&sd=a&start=15#p304470 It's this same version like in "Saudi Server Basemode", but they changed main lobby.
  11. You can't edit source code, now for beta2 the best way to change lobby is this script (in attachment). Edit this table with spawns: (x, y ,z ): file client.lua local random_spawns = { [1]={0,0,0}, [2]={0,0,0}, [3]={0,0,0}, [4]={0,0,0}, [5]={0,0,0}, [6]={0,0,0}, [7]={0,0,0}, [8]={0,0,0}, [9]={0,0,0}, [10]={0,0,0}, } And if you want change interior, edit this line in file ser.lua setElementInterior(p,0)
  12. Create poligon via anti-rush elements. http://en.wikipedia.org/wiki/Polygon Example: http://img85.imageshack.us/img85/4830/rushp.png (The field in the middle is arena which players can't leave.)
  13. Damn i cant change the loop mp3 i changed it to Eminem - Till i collapse Wait to beta#3, I plan to unlock most files.
  14. Tomorrow I will begin solid work on a beta#3, I will add events and functions system to enable scripting / editing, also many other things that will be disclosed along with the release beta #3.
  15. You unpack this? Don't do that, this must be in zip, only paste BaseMode.zip to resource folder. If you wasn't unpack this check logs and find text by this phrase 'have been modificated, please restore this file to run gamemode.' and give name suspect file.
  16. <!-- Teams skins --> <setting name="team1" value="[102]" /> <setting name="team2" value="[106]" /> <setting name="spect" value="[228]" /> Skins isd you can get from this page: https://wiki.multitheftauto.com/wiki/All_Skins_Page
  17. ==Beta#2================================================= Screenshots: Change Log: Download: BaseMode Maps( arenas and bases) - this update is need for playing cw injury script (Shows source injuries)
  18. Nice topic, I wish you success in creating new maps for basemode. But In beta #2 reserved bases are: base_0-base_99. // I tested your base_13 and: 1. Its too big. 2. Remove all pickups. 3. Base should be avalible on foot or by swimming.
  19. No, flag is appendix for marker(marker has short draw distance).
  20. Probably you can't hear any sound becouse you have silenced MTA volume option. (Set this option like is on this image)
  21. You can put custom objects, models, textures, sounds, scripts etc. to map resource. I will temporarily add cfg into meta.xml ( weapons ammo, vehicles to select, player skins). This option is available only for team spectators and this requires resource "freecam". Extra: Beta #2 will be relased in a few days.
  22. This has been fixed in Beta#2 Cfg system will be in later versions (maybe beta #3). Yes, I forgot do it in beta#1. Lovinglife Please stop mapmanager before starting BaseMode, it has been fixed in Beta#2. And you can start base/arena by command or vote.
  23. CountingPeriod-Camera is created automatically via marker coordinates, you must create only marker.
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