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SugarD-x

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Everything posted by SugarD-x

  1. As some of you may know, it has been a bit quiet around here lately in regards to development with GTA3:MTA and MTA:VC. I just wanted to clear up some things so that people know this project is NOT dead. First things first. The IRC channels: The issue there was that my server had died recently...again. I was running mIRC on it to conserve resources on my main system. Unfortunately, this also meant I was unable to access my mIRC settings files, so the channels died off when my account was reset. This has been almost completely resolved now. Second issue - The website: I'm not really sure what is going on with this one, and I need to speak to VRocker about it more. Something happened to the webhost's server on his end, and it has bugged out. I don't have the ability to access the server itself in order to fix this. Please be patient while we get it resolved. Third issue - The mod's development: Due to several of us becoming incredibly busy in real life lately, and because of some changes perplexing us after breaking the mod yet again, we're a little stumped and without enough active assistance to resolve the issues and move forward at this time. For this reason, we are still searching for active, capable, willing, trustworthy, and knowledgeable developers to assist in debugging and continuing the development of this project. Fourth issue - Server browser issues: Yet again, we have run across a nightmare of server browser problems. As of this time, Game-Monitor is experiencing issues with Multi Theft Auto listings related to anything other than MTA:SA. I have contacted Wojjie about it several times and he assures me that it will be fixed soon, but I have received this same answer to no avail for quite some time. For this reason, all future versions of Multi Theft Auto for Grand Theft Auto III and Vice City will be using Game-Monitor as a secondary system, with the primary one being hosted by the mod's team itself. That means no more reliance while still providing a backup option during outages. Right now, that won't be going into effect until some other issues are worked out. If you know C++ and PHP, please contact me right away if you're interested in helping with this. The old system one of our developers created needs to be heavily updated and secured to ensure this goes through as planned. Let it be known that this mod has not died, and will not as long as we continue to love it. Long live Multi Theft Auto!!!
  2. Well with it currently down on the host's side, there's not much I can do until VRocker fixes it. As for progress, we're trying to pull development together again. All of our Developers have become so busy IRL that they can't handle doing much else right now.
  3. I would recommend shooting Towncivilian a PM then, as the code is not yet open-source.
  4. He posted on something about a problem that was fixed months before the topic was made.
  5. 1. That is not anywhere near correct. 2. You just bumped a topic that was 2 months old.
  6. It appears to be a server issue. I'll contact VRocker about it.
  7. Sure. How about you find someone who can finish it first.
  8. We're working on it, but we desperately need more Developers again!
  9. Lucifier's name actually sounds oddly familiar for some reason. What did he play? III, VC, or SA?
  10. The No-CD executable is not required unless you have the Steam version of the game and want to play it with MTA. There are no changes to 0.5's scripting features that are not present in 0.5r2. You should only be using 0.5r2, as it fixes a number of bugs, security issues, and crashes. The only feature change that could affect scripts is the change of one vehicle in Vice City Deathmatch to an Ambulance, which is a matter of changing simple information in your scripts, if you have any at all for the vehicle.
  11. Glad to hear you're having fun! I'd recommend posting about your server here, though: https://forum.multitheftauto.com/viewforum.php?f=136
  12. The download is a ZIP file. WinRAR can also open these.
  13. Liberty Unleashed, Arma 2, Hand Of Law, Azellus Star Soccer, and Mafia II: Multiplayer are coming soon, but they also have the following: Multi Theft Auto: Vice City Vice City: Multiplayer Multi Theft Auto: San Andreas San Andreas: Multiplayer (Roleplay) San Andreas: Multiplayer (Stunt) IV: Multiplayer Minecraft (Standard) Minecraft (Creative) Live For Speed Microsoft Flight Simulator (Through FSHost) TeamSpeak (Version 3) Internet Relay Chat (Own Network) And they also have a sister community for deathmatching called Parallel Universe.
  14. For those interested in roleplaying, the Argonath RPG MTA:VC server is back online too!
  15. It's planned for 0.5.1, but we didn't have any source code when 0.5r2 was released.
  16. The External Server Browser works. The only issue is that Game-Monitor itself is having problems now. I've contacted Wojjie personally about it, and he said he'd look into it, but he's so busy that he keeps forgetting.
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