Andre9977

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About Andre9977

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  1. I once read a similiar topic about guiGetScreenSize which wanted to place a GUI in the middle of the screen. Had to divide the height and width of the screen and then subtract GUI's height and width divided by 2. middle height GUI = (screen height)/2 - (GUI's height)/2 middle width GUI = (screen width)/2 - (GUI's width)/2 That starts making some sense. But seeing that you don't want to have it in the center. I'm sure you saw the dxDrawText wiki page. There you see this: local screenWidth, screenHeight = guiGetScreenSize() -- Get the screen resolution [..] dxDrawText( playerZoneName, 44, screenHeight-41, screenWidth, screenHeight, [..] This might come helpful?
  2. Andre9977

    WARNING

    lol, who the fuck is this master-super-hacker azeroth. some stupid skid.
  3. If you're talking your own local computer (not a server running Windows) then run a XAMPP mysql daemon. This will be helpful and will also bring you local phpMyAdmin.
  4. It isn't a MTA bug. It is just that imagine the amount of people who have to download the resources (often like 5mb or so?) and then there's high bandwidth usage, etc. etc. That causes your download to be slow. Or some fileserver fail.
  5. Write into the console: stop resourcename start resourcename ... for both, the freeroam and admin resources to restart them. And in your case it probably needs to be mentioned that you need to replace "resourcename" with your resource's name!
  6. Not to cause server overload you shall move frequent timers like that to the player's side. If code like that executes on the player's side the server doesn't receive extra load from that. And for many things that in SA-MP for example you use a workaround (healing the vehicle in a timer) can be avoided in MTA using a simple function (this case setVehicleDamageProof) Sebas, I don't think the timer would be much of a killer though, specially if we don't include any hard calculations or very thorough code there. I've had a timer looping through 200 online players every 500 milliseconds and the features were very essential for the gamemode (I'm talking SA-MP).
  7. Dear, MTA is, as robhol said, a GTA online modification. But I just got to add that it is by far the best with most functionality and mastered synchronization.
  8. For a second I thought you were trolling. But no, there aren't bugs that would make the game unenjoyable, in fact MTA is the best online modification for GTA. As an extra you get a very friendly and helpful community, probably thousands of functions and did I mention... to play the best modification? Anyways if you find a bug then check if it is listed in the bug tracker - if not, report it! When downloading a resource from a server and the download hangs or doesn't start properly or anything that must be the server's problem. The game background is changed intentionally to look much better. MTA lags less than other online modifications you might find. There might be some lag caused by your game or your hardware configuration or the server executing some bad scripts on your side.
  9. Andre9977

    Serial ban???

    You'll need to store the banned serial somewhere (for example MySQL as Mini-Missions does) and then when a player connects, check if the player's serial is among the banned list. That's what you'll need. Also a command to ban a serial would be useful. Yes. MTA doesn't have a "shared (official) ban list" like SA-MP has (SprunkBuster) for example.
  10. Andre9977

    Serial ban???

    http://wiki.mtasa.com/wiki/Serial The difference between a serial and IP ban is simple. IP ban can most likely be evaded (if not range banned) by changing IP easily. I don't think evading a serial ban will be any simpler, if possible at all.
  11. Laptop - Windows 7 Ultimate 64-bit Desktop - Windows 7 Ultimate 32-bit (don't ask about the bit D:)
  12. Andre9977

    SHOW US YOUR PC

    The creature behind the GT Stealth 280 box looks disappointed.
  13. Go full recognition. Ramirez take out that publicity gun! It is great that MTA is getting more popular among even the newer generation of online gamer. And amazing that it has enough folks to reach such a good position in a competition over multiplay revolution. Going deeper I think it would have qualified for the top 5 easily.
  14. This post will help you decide. http://forum.multitheftauto.com/viewtop ... 83#p305246
  15. 40mb! Not nice, I'm roaming so I get like 30kb/s on this 3G network but I really want to check it out so I'll probably be able to read it in some amount of time.