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Dustinduse

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  1. [2016-04-20 19:47:16] Starting npchlc_traffic [2016-04-20 19:47:16] Starting npc_hlc [2016-04-20 19:47:16] Starting server_coldata [2016-04-20 19:47:16] ERROR: [traffic]/npchlc_traffic/traffic.lua:24: [traffic]/npchlc_traffic/load_paths.lua:102: attempt to index field '?' (a nil value) [string "?"] [2016-04-20 19:47:16] startResource: Resource 'npchlc_traffic' started [2016-04-20 19:47:16] ADMIN: Resource 'npchlc_traffic' started by dustinduse [2016-04-20 19:47:16] ERROR: [traffic]/npchlc_traffic/traffic.lua:24: cannot resume dead coroutine [string "?"] [2016-04-20 19:47:22] ERROR: [traffic]/npchlc_traffic/traffic.lua:24: cannot resume dead coroutine [string "?"] [DUP x69] I assume the map file is currupt. but the website is down to redownload the script.
  2. Ok.... Well Castillo i have a question for you is your c-panel script up to date? cuz the report function isnt working on my server
  3. You cant open the Army Base gates that are world objects? i mean the ones that are already there... And if thats true how the heck do i walk from one part to the other. if i cant open the gates?
  4. Oh well that explains ALOT.... Any idea when that will come about?? Thanks
  5. I cant get this working. on MTA server 1.1.1 function helpbot(thePlayer) local x,y,z = getElementPosition (thePlayer) call(getResourceFromName("slothbot"), "spawnBot", x-2, y, z, 0, 287, 0, 0, helpme, 31, "following", thePlayer) end Bot pops up Stands there looking around or jumps around. doesnt follow. doesnt attack anything.... cant figure it out. and if i add setPlayerTeam(thePlayer, helpme) then for some reason it sets no team for player.... any help?
  6. I have the latest version of MTA. and i looked around. didnt find anything similar. and ive tryed updating sound card driver before didnt change. So heres what its doing... I can hear sounds. like all the sounds. except engine noises... BUT i hear other peoples engine noises when they drive by. i just dont hear my own... Weird right? ------------------ System Information ------------------ Time of this report: 12/12/2011, 11:14:34 Machine name: JUPITER Operating System: Windows 7 Ultimate 32-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.110622-1506) Language: English (Regional Setting: English) System Manufacturer: Dell Inc. System Model: Dimension 8400 BIOS: Phoenix ROM BIOS PLUS Version 1.10 A05 Processor: Intel(R) Pentium(R) 4 CPU 3.00GHz, ~3.0GHz Memory: 2048MB RAM Available OS Memory: 2046MB RAM Page File: 977MB used, 3115MB available Windows Dir: C:\Windows DirectX Version: DirectX 11 DX Setup Parameters: Not found User DPI Setting: Using System DPI System DPI Setting: 96 DPI (100 percent) DWM DPI Scaling: Disabled DxDiag Version: 6.01.7601.17514 32bit Unicode ------------ DxDiag Notes ------------ Display Tab 1: No problems found. Sound Tab 1: The file smwdm.sys is not digitally signed, which means that it has not been tested by Microsoft's Windows Hardware Quality Labs (WHQL). You may be able to get a WHQL logo'd driver from the hardware manufacturer. Sound Tab 2: No problems found. Input Tab: No problems found. -------------------- DirectX Debug Levels -------------------- Direct3D: 0/4 (retail) DirectDraw: 0/4 (retail) DirectInput: 0/5 (retail) DirectMusic: 0/5 (retail) DirectPlay: 0/9 (retail) DirectSound: 0/5 (retail) DirectShow: 0/6 (retail) --------------- Display Devices --------------- Card name: ATI Radeon HD 4600 Series Manufacturer: ATI Technologies Inc. Chip type: ATI display adapter (0x9498) DAC type: Internal DAC(400MHz) Device Key: Enum\PCI\VEN_1002&DEV_9498&SUBSYS_20091787&REV_00 Display Memory: 1274 MB Dedicated Memory: 506 MB Shared Memory: 767 MB Current Mode: 1366 x 768 (32 bit) (60Hz) Monitor Name: Dell IN1910N(Analog) Monitor Model: DELL IN1910N Monitor Id: DELA04C Native Mode: 1366 x 768(p) (59.790Hz) Output Type: HD15 Driver Name: aticfx32.dll,aticfx32.dll,atiumdag.dll,atidxx32.dll,atiumdva.cap Driver File Version: 8.17.0010.1077 (English) Driver Version: 8.850.0.0 DDI Version: 10.1 Driver Model: WDDM 1.1 Driver Attributes: Final Retail Driver Date/Size: 4/20/2011 02:09:06, 676864 bytes WHQL Logo'd: Yes WHQL Date Stamp: Device Identifier: {D7B71EE2-D7D8-11CF-0270-0300BEC2C535} Vendor ID: 0x1002 Device ID: 0x9498 SubSys ID: 0x20091787 Revision ID: 0x0000 Driver Strong Name: oem17.inf:ATI.Mfg.NTx86.6.0:ati2mtag_R7X:8.850.0.0:pci\ven_1002&dev_9498 Rank Of Driver: 00E62001 Video Accel: ModeMPEG2_A ModeMPEG2_C Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {3C5323C1-6FB7-44F5-9081-056BF2EE449D}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= D3D9 Overlay: Not Supported DXVA-HD: Not Supported DDraw Status: Enabled D3D Status: Enabled AGP Status: Enabled ------------- Sound Devices ------------- Description: Speakers (SoundMAX Integrated Digital Audio) Default Sound Playback: Yes Default Voice Playback: No Hardware ID: PCI\VEN_8086&DEV_266E&SUBSYS_01771028&REV_03 Manufacturer ID: 1 Product ID: 100 Type: WDM Driver Name: smwdm.sys Driver Version: 5.12.0001.7010 (English) Driver Attributes: Final Retail WHQL Logo'd: No Date and Size: 11/29/2005 14:30:24, 260224 bytes Other Files: Driver Provider: Analog Devices HW Accel Level: Basic Cap Flags: 0xF1F Min/Max Sample Rate: 100, 200000 Static/Strm HW Mix Bufs: 1, 0 Static/Strm HW 3D Bufs: 0, 0 HW Memory: 0 Voice Management: No EAX(tm) 2.0 Listen/Src: No, No I3DL2(tm) Listen/Src: No, No Sensaura(tm) ZoomFX(tm): No Description: Headset Earphone (Headset (TSZ360 Pad)) Default Sound Playback: No Default Voice Playback: Yes Hardware ID: USB\VID_0E6F&PID_0201&IA_01 Manufacturer ID: 65535 Product ID: 65535 Type: WDM Driver Name: USBAUDIO.sys Driver Version: 6.01.7601.17514 (English) Driver Attributes: Final Retail WHQL Logo'd: Yes Date and Size: 11/20/2010 03:59:44, 80768 bytes Other Files: Driver Provider: Microsoft HW Accel Level: Basic Cap Flags: 0xF1F Min/Max Sample Rate: 100, 200000 Static/Strm HW Mix Bufs: 1, 0 Static/Strm HW 3D Bufs: 0, 0 HW Memory: 0 Voice Management: No EAX(tm) 2.0 Listen/Src: No, No I3DL2(tm) Listen/Src: No, No Sensaura(tm) ZoomFX(tm): No --------------------- Sound Capture Devices --------------------- Description: Headset Microphone (Headset (TSZ360 Pad)) Default Sound Capture: Yes Default Voice Capture: Yes Driver Name: USBAUDIO.sys Driver Version: 6.01.7601.17514 (English) Driver Attributes: Final Retail Date and Size: 11/20/2010 03:59:44, 80768 bytes Cap Flags: 0x1 Format Flags: 0xFFFFF ------------------- DirectInput Devices ------------------- Device Name: Mouse Attached: 1 Controller ID: n/a Vendor/Product ID: n/a FF Driver: n/a Device Name: Keyboard Attached: 1 Controller ID: n/a Vendor/Product ID: n/a FF Driver: n/a Device Name: Controller (TSZ360 Pad) Attached: 1 Controller ID: 0x0 Vendor/Product ID: 0x0E6F, 0x0201 FF Driver: n/a Poll w/ Interrupt: No ----------- USB Devices ----------- + USB Root Hub | Vendor/Product ID: 0x8086, 0x265A | Matching Device ID: usb\root_hub | Service: usbhub | Driver: usbhub.sys, 3/24/2011 20:58:37, 258560 bytes | Driver: usbd.sys, 3/24/2011 20:57:53, 5888 bytes ---------------- Gameport Devices ---------------- ------------ PS/2 Devices ------------ + HID Keyboard Device | Vendor/Product ID: 0x413C, 0x2107 | Matching Device ID: hid_device_system_keyboard | Service: kbdhid | Driver: kbdhid.sys, 11/20/2010 03:50:10, 28160 bytes | Driver: kbdclass.sys, 7/13/2009 19:20:36, 42576 bytes | + Terminal Server Keyboard Driver | Matching Device ID: root\rdp_kbd | Upper Filters: kbdclass | Service: TermDD | Driver: i8042prt.sys, 7/13/2009 17:11:24, 80896 bytes | Driver: kbdclass.sys, 7/13/2009 19:20:36, 42576 bytes | + HID-compliant mouse | Vendor/Product ID: 0x0461, 0x4D22 | Matching Device ID: hid_device_system_mouse | Service: mouhid | Driver: mouhid.sys, 7/13/2009 17:45:08, 26112 bytes | Driver: mouclass.sys, 7/13/2009 19:20:44, 41552 bytes | + Terminal Server Mouse Driver | Matching Device ID: root\rdp_mou | Upper Filters: mouclass | Service: TermDD | Driver: termdd.sys, 11/20/2010 06:30:12, 53120 bytes | Driver: sermouse.sys, 7/13/2009 17:45:08, 19968 bytes | Driver: mouclass.sys, 7/13/2009 19:20:44, 41552 bytes ------------------------ Disk & DVD/CD-ROM Drives ------------------------ Drive: C: Free Space: 152.3 GB Total Space: 238.4 GB File System: NTFS Model: WDC WD2500AAKS-00UU3A0 ATA Device Drive: E: Free Space: 654.4 GB Total Space: 953.9 GB File System: NTFS Model: WD 10EADS External USB Device Drive: Z: Model: PHILIPS DVD+-RW DVD8631 ATA Device Driver: c:\windows\system32\drivers\cdrom.sys, 6.01.7601.17514 (English), 11/20/2010 02:38:10, 108544 bytes
  7. I plan on making something really unique and wont stop workin on it till theres so much to do... cuz your right most the current zombie servers are very boring..........
  8. Yeah well... ur right but like i dont really like any of the ones i have played. lol... But my friend who was helpin me thinks we could do otherthings with the same GM. and hes kinda right. but yeah well. lol Zombie servers will die out and then this will be done and people might go back to playin zombies again haha
  9. Soo im working on like a mass zombie map and gamemode me and my buddy call quarantine... where your actually stranded on Los Santos. and you have to find your way out.. its not much yet. but would kinda like to know if anyone wants to help with anything? here in about a week ima be updating my Firewall server and my MTA server will be on the internet was just wonderin if anyone wanted to see if anyone was willin to help script. the Main plan for this week is to finish adding Slothmans Slothbots to kill anyone that trys to leave the island... If you guys want ill post ya some pictures?
  10. I also have editor problems. many actually. when editing i have to restart the resource as it becomes inresponceive or does very weird things. Also i need help with interior weapon spawns. i used the editor and put weapon spawns in interior 5. but for some reason they dont appear. you can pick them up but they dont appear. invisible guns. very irritating.. thx
  11. I would like to ask something... In the case of a zombie being killed a kill is added to the players kills. how can i make it also award that player a set amount of money for that kill?.... And also why cant you kill them with cars? they are like walls when you try to run them over lol . thanks ahead of time.
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