capitanazop
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i was searching and i find there the "plugin" that allow to replace .ifp files are currently no working. is there another option to put custom animations on mta? :~ guys sorry wrong forum.
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Hi, i want to take some screenshots without any gui, image, from server. i know how to disable radar and game hud, mta chat but is there any way to disable via console or something the servers things? bye and sorry for my english
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hi my clan [LPA] from chile (150~180 ping from usa, and 200~240 from europe) are looking for clan war but whit our gamemode. you can see at: 201.238.222.68:22004 Password: orca the server has a 100 frags limit, screen score, and admins commands like announce, freezeall,set score and other things. the server are whit 999 stats in all weapons and have Reload and C-bug on. if you want a clan war just post here, and add me to msn for set the day and hour. 4vs4 3vs3 2vs2 Bye and sorry for the english.
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hi my clan [LPA] from chile (150~180 ping from usa, and 200~240 from europe) are looking for clan war but whit our gamemode. you can see at: 201.238.222.68:22004 Password: orca the server has a 100 frags limit, screen score, and admins commands like announce, freezeall,set score and other things. the server are whit 999 stats in all weapons and have Reload and C-bug on. if you want a clan war just post here, and add me to msn for set the day and hour. 4vs4 3vs3 2vs2 Bye and sorry for the english.
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well i tried with this code but doesnt work, just show 1 time the number and i get an error: IMAGE = guiCreateStaticImage(.40,.50,.2,.2,"images/0.png",true); function Countdown( commandName, seconds ) guiStaticImageLoadImage( IMAGE, "images/" .. tostring( seconds ) .. ".png" ); guiSetVisible( IMAGE, true ); if ( seconds > 0 ) then -- do we need to continue countdown? setTimer( Countdown, 1000, 1, seconds - 1 ); -- call this function again in 1sec. with decreased value of "seconds" else CountdownFinished( ) end end function CountdownFinished( ) guiStaticImageLoadImage(305,119,320,81,"images/0.png" ); setTimer( guiSetVisible, 2000, 1, IMAGE, false ); end addCommandHandler ( "countdown", Countdown, true ) i use /countdown 10 and the error is: [2010-01-02 03:02:42] - ERROR: ...Andreas\mods\deathmatch\resources\liga\aa_client.lua:180: attempt to compare number with string Line 180: if ( seconds > 0 ) then -- do we need to continue countdown?
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shit i sell D:!
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hi well i test the countdown script but this only show to the player who use this command, how i can do to show to all players? here the code. function Countdown () guiSetVisible ( imagecount, false ) imagecount = guiCreateStaticImage(.40,.40,.2,.2,"images/10.png",true) setTimer ( Countdown9, 1000, 1 ) outputChatBox ( "the match start in!", getRootElement(), 255, 255, 255, true ) end addCommandHandler ( "vamos", Countdown ) function Countdown9 ( ) guiSetVisible ( imagecount, false ) imagecount = guiCreateStaticImage(.40,.40,.2,.2,"images/9.png",true) setTimer ( Countdown8, 1000, 1 ) end function Countdown8 ( ) guiSetVisible ( imagecount, false ) imagecount = guiCreateStaticImage(.40,.40,.2,.2,"images/8.png",true) setTimer ( Countdown7, 1000, 1 ) end function Countdown7 ( ) guiSetVisible ( imagecount, false ) imagecount = guiCreateStaticImage(.40,.40,.2,.2,"images/7.png",true) setTimer ( Countdown6, 1000, 1 ) end function Countdown6 ( ) guiSetVisible ( imagecount, false ) imagecount = guiCreateStaticImage(.40,.40,.2,.2,"images/6.png",true) setTimer ( Countdown5, 1000, 1 ) end function Countdown5 ( ) guiSetVisible ( imagecount, false ) imagecount = guiCreateStaticImage(.40,.40,.2,.2,"images/5.png",true) setTimer ( Countdown4, 1000, 1 ) end function Countdown4 ( ) guiSetVisible ( imagecount, false ) imagecount = guiCreateStaticImage(.40,.40,.2,.2,"images/4.png",true) setTimer ( Countdown3, 1000, 1 ) end function Countdown3 ( ) guiSetVisible ( imagecount, false ) imagecount = guiCreateStaticImage(.40,.40,.2,.2,"images/3.png",true) setTimer ( Countdown2, 1000, 1 ) end function Countdown2 ( ) guiSetVisible ( imagecount, false ) imagecount = guiCreateStaticImage(.40,.40,.2,.2,"images/2.png",true) setTimer ( Countdown1, 1000, 1 ) end function Countdown1 ( ) guiSetVisible ( imagecount, false ) imagecount = guiCreateStaticImage(.40,.40,.2,.2,"images/1.png",true) setTimer ( Countdown0, 1000, 1 ) end function Countdown0 ( ) guiSetVisible ( imagecount, false ) imagecount = guiCreateStaticImage(.40,.40,.2,.2,"images/go.png",true) setTimer ( CountdownEnd, 3000, 1 ) end function CountdownEnd ( ) guiSetVisible ( imagecount, false ) end bye
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hi well i want to compile or encrypt a script like hrbk scripts (basemode, closerange bug) or slothman bots. how can be do that? bye .)
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local myMarker = createMarker( -2596.6259765625, 579.3583984375, 15.626741409302, 'cylinder', 2.0, 255, 0, 0, 150 ) function MarkerHit( hitPlayer, matchingDimension ) setElementPosition ( hitPlayer, posX, posY, posZ ) end addEventHandler( "onMarkerHit", myMarker, MarkerHit )
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Debian 5 64bit (Lenny)Error parsing access
capitanazop replied to capitanazop's topic in Linux-Server
acl.xml are in mods/deathmatch and i tried with the default and i have te same problem . Edit: i delete all the config files and upload again and config the files again and now work fine -
hi well finally the admin fix all the lib problems but now i get this error D: first i think the error are a permisions problem but i set all the permisions 777 and the problem continues. what can be do? [11:55:21] ERROR: Error parsing Access Control List file =========================================================== = Multi Theft Auto: San Andreas v1.0.3 =========================================================== = Server name : xxxx = Server IP address : = Server port : xxxx = = Log file : ../mta/ladder/mods/deathmatch/logs/server.log = Maximum players : 33 = MTU packet size :xxx = HTTP port : 22005 =========================================================== [11:56:01] Resources: 270 loaded, 1 failed [11:56:01] ERROR: Error parsing Access Control List file [11:56:01] Server stopped! [11:56:01] Stopping resources... [11:56:01] Closing SQLite3 database Press Q to shut down the server! bye (:
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i have the same problem with debian 5 lenny 64bit and i install that library and execute that command and i get again the error .
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i want the same and this resource work perfectly in dp 2.3 but when you upgrade dont work correctly in 1.0.2
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D: thanks man i gonna try with this one EDIT: dont work D: <map src="maps/villazombie.map" dimension="1" /> <map src="maps/canals.map" dimension="2" /> and i change to dimension 1 or 2 and nothing, but when i in dimension 0 the objects appear.
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Server Files for 64 bit Debian 5 (lenny) ??
capitanazop replied to capitanazop's topic in Linux-Server
well the admin has been install the package and fix whit this: apt-get install lib32z1 but now i get another error: ./mta-server: error while loading shared libraries: libcurl.so.3: cannot open shared object file: No such file or directory and the http://packages.debian.org/search?keywords=libcurl3 are alrredy install but send the same error.