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thestrangestick

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Everything posted by thestrangestick

  1. Ok test results: It never once said tournamnet winner. Points were racked up ok tho. Also, it didn't stop you using !tournamnet whilst one was still going which muicks the whole thing up. But the rest is cool.
  2. OMG I love you. Level one on my server, anytime. I shall test this. Thanks. And I didn't ask in PRS becuase I'm sure you could easily make this for GUS, so everyone can enjoy. Thanks tho. And if this wouldn't be too difficult to add, could you make it so you can say !tournament [no. of maps] [win money/ win admin lvl 1] ie !tournament 6 admin !tournament 5 money Thanks. And I know you've done so much for me but I need another script doing - sanzor started but no offense to him, he doesn't finish many scripts. I am so desperate for this script now that I would pay you for this (and maybe it could be exclusive?) viewtopic.php?f=30&t=20277 If you don't wanna then that's fine.
  3. Scooby you are the god of scripts. I thank you.
  4. I would like a script for PRS where it tallies up the wins of the last maps (user definable) and whoever gets the most combined wins gets added as an admin, level 1 (unless they are already an admin). It would only be able to be implemented by level 5 admins, and the command would work like this !tournament 7 [tournament over 7 maps] !tournament 5 [over 5 maps] etc. If it is a draw then no-one gets admin. Bear in mind that I have changed pRS default so that all maps are set as Dm default. (I have a Dm server) Thanks. First person to do this will of course become FriendOfServer (level 1) on my server. . Good luck guys! thestrangestick
  5. Ok to make this better I would like it to say FOS for level 1 when people log in (just auto, i don't have lvl 1 rcon) alias prs.login { var %a = $mta.nick($1,$2) if ($hget(prswarns,AdminIP $+ %a) != $null) { if ($hget(prswarns,AdminIP $+ %a) == $gettok($mta.ip($1,$2),1-2,46)) { .timer 1 1 mta.text $1 %a Auto-logged In, Level $hget(prswarns,AdminLevel $+ %a) !hadd pgstemp loggedin $+ $2 $hget(prswarns,AdminLevel $+ %a) .timerkick $+ $2 off } There is the code (i think thats the right bit of code) and as before, I would like it to work normally for anyone level 2 and above ( up to 5) but if someone's level is 1 then it says: mta.text $1 %a Auto-logged In, Level (FOS) This is for PRS so it needs prs.level and prs.getid etc Thanks
  6. And it made me happy (thanks for your perseverance guys)
  7. Loving the script Scooby, but how can I remove the feature where if there are less than 5 (i think) players, and the mode is Dm or RSDM it will not work. I don't want any limit on that, purely because It's often a stretch to get 5 players on my server
  8. Is there any trace script for SA that works, or are all of them broken now?
  9. I had no experience with this when I tried it yet I managed thanks to this manual I found: http://home.deds.nl/~aeron/files/manual.txt
  10. Hi, I have loaded up many different traces into mta:ma, and they all worked before, but now they don't work at all, not even a bit of text when i type !trace in mta:sa chat window, and mIRC reports this error : /mta.say: not connected to server (line 16, trace.mrc) Can someone tell me what is wrong?
  11. Ok thanks for all the help guys. Another case solved
  12. Just to check, this would be an addon to the !setmode command right? IE you wouldn't have to type in !setmode avp 489 for an admin v players mode game for 489 seconds, instead you would just say on an map already set for RSDm - !setmode avp and then it would retain the RSDM settings of the already programmed map length (which I think is saved in a text document in the IRC folder) so that it would become a temporary admin v player map for the length of that map but it would revert to its normal RSDM mode after. And !setmode avpdm would mean that if the last person left standing was a normal player, then each player would recieve the cash, but if the last person left standing was an admin, then each admin would recieve money. Thanks for the help.
  13. I thought level 0 was any player in the script, not 1. My level 1 admins have mute and freeze powers (set through the PRS interface) and they are not rcon, just !addadmin powered admins. So - changing the script to the one up top will not interfere with the admin powers, will not let any guy be a level 1 or FOS, and will simply just display level 1s as Friends of Server to people that look the normal way (ie !admin or !level) That's all I'm after. EDIT: Hmm, I've just looked through the script commands. So what you're saying is, level 1's can use any command? I was under the impression that the interface in PRS limited them to the kick ban and freeze ect commands that you set their levels to be able to use. So any old level 1 can use commands such as !banip, !banname, !map, !nextmap !setwarn etc? If that's true, then that seems absurd. Is there a simple bit of code I could put in the top so that these commands would be limited to level 3?
  14. Thanks for your help guys. But I am concerned with your comments Scooby. Maybe its a misunderstanding - FriendOfServer status is not given to everyone - I just want level 1 admins to be known as firends of server so I can justify having plenty of level 1s. Plus, I only give rcon to admin level 3 and higher - therefore manual logon would not matter. With this explanation in mind, will that script above do as I need without mucking up the other admin levels? Level 1 or FOS can mute and freeze in my server - will these abilities be affected by changing what the server says when you type !level or !admin. Thanks for the help.
  15. I have found the relevant bits of code: elseif ($3 == !level) mta.text $1 $mta.nick($1,%a) $+ 's Level: $prs.level($1,%a) I woiuld need to make it something like $+ 's level: ((if prs.level = 1 then = FOS) or whatever, i dont know these scripts. And if prs.level =<1 then prs.level) (or whatever) and !admin is elseif (!admin* iswm $3) admincount $1- which I think (dont count on this) links to this bit of script: alias admincount { var %a = 0, %b = None while (%a < %loop) { if ($mta.nick($1,%a) != $null) { if ($prs.level($1,%a) > 0) { if (%b == None) %b = $mta.nick($1,%a) $+ ( $+ $prs.level($1,%a) $+ ) else %b = %b $+ , $mta.nick($1,%a) $+ ( $+ $prs.level($1,%a) $+ ) } } !inc %a } mta.text $1 Current Admins: %b $+ . Which would need to be modified so if the level = 1 then it says FOS (friend of server) instead of level 1
  16. Thanks. And yes, I make sure I have plenty of admins, mostly low level ones, to prevent cheaters etc.
  17. PRS uses its own levels - 1-5. I'm no coder, but i'd expect the code I have to change to resemble something like !admin blah blah if prs.level = 1 then prs.getid (PRS.LEVEL) and maybe I should change it to !admin blah blah if prs.level = 1 then prs.getid (FOS) PS: I'd also like to change 1 to FOS wen you type !level and level 1 to FOS when yout type !stats
  18. Hi, I would like to change 'level 1' in PRS to FOS (Friend Of Server) kinda like VIP's in other servers. I only want to change this though: when someone types !admin I'd like it to not show Player(1) But Player(FOS), so could someone tell me how to mod the !admin command?
  19. On my server: (but I copied this off IRC) 4Cazp-UK-: I know i havnt been on a while and all of that but can i have a lvl up pls? thestrangestick: yeh thestrangestick died! 4Cazp-UK-: thanks thestrangestick: !remadmin cazp thestrangestick spawned! thestrangestick: DONT ASK FOR ADMIN :@ 4Cazp-UK-: oops 4Cazp-UK-: now im shit thestrangestick: !addadmin cazp 3 joke 4Cazp-UK-: ahaha [sR]Danboi: lol Kitsune_Fox: 4Cazp-UK-: D 4Cazp-UK-: [sR]Danboi: had him shitting it then 4Cazp-UK-: yeh [sR]Danboi: lmao
  20. The URl is ok: http://www.game-monitor.com/server-stat ... :22021.png So how can i make it work?
  21. Hi, I was wondering (I know it's possible, but difficult) if anyone would make an addon script for PRS where if an admin level 4 or higher types in !avp or !adminsvplayers during a map that has a mode of dm or rsdm then it would temporarily change the mode to one where it detects the number of respawns of people with levels higher than one and people with levels of 0 and if the combined death tally of one of the groups is higher, then that group at the end of the map, either admins or players, will get $400 per player (in the winning group). During the game, it would say things like Admins have 12 deaths, players have 20, admins are winning, and every time someone dies, it would update the status of their group, ie an admin dies and it says: admin deaths: - 12 If anyone could make this then I would be very grateful
  22. Is it possible to make a king of the hill script where it monitors your time in a certain area with mta:ma scripts? Or is that LUA only?
  23. Actually, I was hoping someone would mae an addcom script like that with those variables, just like they have on 100% server. I have pm'ed HouseMD (it is his scripts on 100% ) but no reply yet.
  24. thestrangestick

    Wild LOop

    Please die. Let me guess: you want a race with just checkpoints. Sounds fun! Hint: Why not just play normal; GTA, there are plenty of suckass missions where you just drive around picking up checkpoints, save the community time and don't play the mod, so you don't insult people that have spent ages making a quality map. So pppppllllpp - JOG ON! (sticks up two fingers)
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