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DazzaJay

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About DazzaJay

  • Rank
    Homeboy
  • Birthday 08/01/1985

Details

  • Gang
    [PS] PotholeStudios
  • Location
    Shepparton, Victoria, Australia
  • Occupation
    CEO of Daniel J. Personal Computers & Technology
  • Interests
    tits

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  1. You want huge chunk, the Initial D server we have yet to update, now that's a huge download, 14 custom high poly cars, 2 ENTIRE MOUNTIAN racetracks, that's 130MB. Some people can download it in a matter of seconds, some people cant. Don't worry about the size, well, do worry about the size, but try to keep it under 5MB. - even then some impatient 13 year old ADHD sufferers will still bitch about it taking so long, but that's their problem.
  2. Not by default, but there are mods about, some on gtaworldmods.de that have paintjobable cars, but thats a dff replacement.
  3. *Waits to see someone make a rusty car script, where the rust is actually rough by way of bumpmapping
  4. Replacing the paintjobs does work, subenji99 did it. HOWEVER the paintjob id's are NOT the vehicle ID's. You need to use the new replacing shader functions. for the life of me i dont know how its done, (benji did it) but i do know our textures are just .png images. For example "elegy2.txd" as its called in the gta3.img, with just the texture extracted to .png is: elegy2body256.png then you replace "elegy2body256" with that somehow in shaders (someone who knows will be able to help you with that) and TADA! custom paintjob. Doing it this way ONLY replaces the SINGLE paintjob. Not all 3.
  5. Benji (or subenji99 as he's known here) has created a great little javascript page for converting lines of handling.cfg into MTA LUA code. (Yes, I know that hedit can import handling lines) But this page is more aimed at scripters wanting to convert an entire handling line straight into a script in Notepad++ (or whatever) Either way, it should make converting Handling Lines to LUA easier for some of you! Try it out! It does have some issues with some browsers, if it doesn't work, there are 3 browsers that we tested with that work, Firefox, Opera and Chrome. Click the button:
  6. Confirmed, Reinstalled GTA SA from the disc and now it works. I will experiment with the gta3.img file and tell what does it. :::EDIT::: Confirmed Working GTA San Andreas\models\generic\vehicles.txd editing works fine. (Not the cause, Trying something else) Blacktop Roads (TXD Change) (Not the Cause) Admin Paintjobs (TXD change) (not the cause) :::EDIT::: Possible Causes Yep, changed out my gta3.img with the old one, and sure enough same error. so its deffinatly a change in my gta3.img only had 5 specific changes done to it. Better Reflections on cars (Probably the cause, involved ch
  7. Abort, Retry, Ignore, MTA closes with all 3 and no dump is written. Benji has suggested that it could be my road textures. (in my forums) So I will remove my Epic roads and HD Guns and give it a shot on a blank install. will reply back if its fixed afterwoods. ======================================== Looks like i'm not the only one with this problem, this person asked Microsoft, and needless to say they were... useless. http://answers.microsoft.com/en-us/wind ... d6ff7fd392 Read it to lol at MS's responce about "Internet Explorer"
  8. I have followed Towncivilian's instructions here: http://forum.multitheftauto.com/viewtop ... 78be830855 And none of which solve the issue (no d3d9.dll in game folder, deleting .set file did nothing, directX installer said up to date or newer already installed, and am using latest patch that he linked.) ------------------ System Information ------------------ Time of this report: 9/3/2011, 19:44:07 Machine name: DAZZAJAY Operating System: Windows XP Professional x64 Edition (5.2, Build 3790) Service Pack 1 (3790.srv03_sp1_rtm.050324-1447) Language: English (Re
  9. Thanks for merging the post Towncivilian. did a preview just then and I don't see any errors.
  10. Looked around, guessed here in Development was the best spot. Either way, trying to log into Mantis and its throwing an error. Figured you guys should know. also, I'm using Firefox 3.6.3 (not sure if that has anything to do with it) SYSTEM WARNING: mysql_connect() [function.mysql-connect]: Access denied for user 'mta_wsandra'@'localhost' (using password: YES) SYSTEM WARNING: Cannot modify header information - headers already sent by (output started at /var/www/bugs/core/error_api.php:166) APPLICATION ERROR #18 Page redirection error, ensure that there are no spaces outside the PH
  11. Sorry, Mar decided to delay the championship a day, so instead of Saturday the 11th. its been moved to Sunday the 12th. Sorry for any inconvenience.
  12. The 12th in the New Series of TDSA Races! 11th December 2010 6:00AM US Cent. 7:00AM US East. 12:00PM (Noon) London. 1:00PM Amsterdam. 1:00PM Berlin. 11:00PM Syd/Mel (a Flash Countdown is here: http://www.potholestudios.com/Content/pid=3.html ) The race will be held in our Championship server! mtasa://mta.potholestudios.com:22005 The championship is Open to anyone who wants to turn up! Just join the server 15 mins before the start to make sure you don't miss the start of the race! (as there will be a download, custom car and such) The Vote has ended, and the selected
  13. The Fifth in the New Series of TDSA Races! 21st August 2010 6:00AM US Cent. 7:00AM US East. 12:00PM (Noon) London. 1:00PM Amsterdam. 1:00PM Berlin. 9:00PM Syd/Mel (a Flash Countdown is here: http://www.potholestudios.com/Content/pid=3.html ) The race will be held in our Championship server! mtasa://mta.potholestudios.com:22005 The championship is Open to anyone who wants to turn up! Just join the server 15 mins before the start to make sure you don't miss the start of the race! (as there will be a download, custom car and such) The Vote has ended, and the selected v
  14. The Kwacka won the vote, and is in the server now for practice.
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