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BigBadBob

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Everything posted by BigBadBob

  1. not if you used removed the handling code first, or do like me, and make sure you have a STOCK copy of SA around, so you can simply copy a file over and back to stock. As in, whoops, I modified the handling, and forgot. No worries, just copy the handling file over and back to normal.
  2. it is possible to use modded cars. Server does not pick it up as a hack/cheat. Just be aware that too many will cuase lag and roads not loading (on maps/races where custom roads are built over water).
  3. we (in our server) call this being timed out. What it really is is a synh error. You desynch with the server, dropped packets whatever it is. If you notice people just driving in circles, chat not working, cps not registering (if the map is a race) then you are desynched. If you notice it, don't wait and see if it'll resync, it won't. Just disconnect and reconnect to the server. It's a common problem, but not something that really bothers me. It happens.
  4. meaning a map could have custom cars in a map. As in a Ford F-150 instead of the Yosemite? Meaning, all would see it?
  5. First off, I hope this is the right place. I know there are things going to be with scripting/code. But, will the point and click mapping like we have now be possible, or used? Like to build the map. I don't really know if I could understand how to do the code and all that.
  6. changing a stock car to a custom car should not modify mta. Just make sure you don't edit the handling.cfg file. That one will cause problems if it's not stock.
  7. BigBadBob

    Tired.

    Oh I understand. In the few months before the .1 release of DCon, people were whining and complaining and everything. We want it now!! We don't care if there are a few bugs. So we got a lot of the bugs fixed, but some didn't have time to. And we released. The majority liked it, but there were many who just wanted to complain. I say, pay attention and thank the ones that seem patient. And don't even respond to the ones who think it is taking too long or just want to whine.
  8. BigBadBob

    Tired.

    I'm a tester for a BF2 mod (Desert Conflict) and I can tell you guys that complain: It's damn difficult finding bugs and testing anything and everything that may come up when it goes public. Say you get a test release, test what was changed and find a problem. Then you find that something that changed, created a problem with something that didn't have a problem before. Then the testers have to wait for the devs to fix the problem, then test again. It is a lot of work developing/testing any type of game/mod.
  9. people should have the common sense to change it anyways maybe have an option when installing to set a player name, and make the Next/Ok box be unselectable until they type a name?
  10. BigBadBob

    Banned

    oh hell no. Impersonating a clan member? Instant and permanent ban.
  11. what about adding an option the menu (while ingame, press Esc) that says Minimize. And when you click it, it'll minimize your game, but will prevent you from respawning and only accessible while you are dead.
  12. most likely just a simple time out, happens quite often sometimes. There are days I'll not have any time outs. Next day, 5 timouts in an hour.
  13. BigBadBob

    CD

    i think you cant use MTA with a CD Crack though... because it dosnt recognize the new .exe I don't know about all no-cd cracks, but I have never had a problem with mine. I use a crack because frankly, with the number of dvd's I burn/watch, it's annoying to keep putting the disc in.
  14. Try the stock unmodified handling.cfg file then.
  15. it's not rare to access the GTA menu while MTA is loaded. But it will mess the game up though. I use it if I have to change a setting and don't want to exit, load GTA fix the settings, exit, load MTA. Just chagne the settings, then exit MTA, restart mta. It's quicker.
  16. is it possible to have a "demo" recorded to a file, either on the server, or on the players' machine? If anyone has played BF2 in competition (it's not common with pubs) the game can record a relatively small file, of what happens. Then the player can download it from the server, or an admin can download the demos and post them on a site. Maybe have it record on the players side, and only have them and what they see? or a certain distance away from them. Then it can be played back in MTA (like the map editor, another part of the mod). The game comes with basically that, but it's very limited. Is it possible to modify it?
  17. stealth is pointless anyway, since their position is on the map, unless they have it different in DM.
  18. probably the closest you can get. The ones you posted a pic of, may be static models. But I'm not an expert, just an idea.
  19. hi BigBadBob thx 4 post and watch the video i downloaded the intro video from somewhere donno where I've got that video saved somewhere here. It's a classic. But some of the sounds seemed to me to be what is in BF2 now. Did you get all the sounds from that video?
  20. ah, the original BF2 music from the first trailers almost 2 years ago. What nice times they were. Now it's gone down the toilet, and more turds are coming to replace it (2142). Good video too. Did you record the sounds from ingame, or are they stored in a workable format in an archive. I'd like to extract some of them.
  21. that saved my ass the other day. mta was locked up hard. Nothing would work. I remembered seeing this, tried it, and presto. All I had to do then was close MTA error something or other, and it was gone. Thanks for the tip.
  22. I made a few maps on that server. I edited the vehicles with notepad. A member on their forums, posted a tip: Use WordPad to open the file instead of notepad. I haven't actually made a map with it yet, but it's much simpler. The lines aren't all jumble together and you don't have to track which line is which. With 32 spawnpoints to deal with, it's all 1 big mess in the file with NotePad. When you open with WordPad you get each spawn in it's own little area. With spaces in between the spawns. Much simpler to find and fix spawns that are wrong. @ major underscore, the vehicle codes are the same ones as are in the vehicles.ide file. Here they are (From TeamNIR's site. I don't know if all are used in MTA:SA race, but it's handy anyway) Vehicle Name / Vehicle ID # = 2-Door & Compact = Alpha 602 Hustler 545 Blista Compact 496 Majestic 517 Bravura 401 Manana 410 Buccaneer 518 Picador 600 Cadrona 527 Previon 436 Club 589 Stafford 580 Esperanto 419 Stallion 439 Feltzer 533 Tampa 549 Fortune 526 Virgo 491 Hermes 474 = 4-Door & Luxery = Admiral 445 Oceanic 467 Damaged Glendale 604 Premier 426 Elegant 507 Primo 547 Emperor 585 Sentinel 405 Euros 587 Stretch 409 Glendale 466 Sunrise 550 Greenwood 492 Tahoma 566 Intruder 546 Vincent 540 Merit 551 Washington 421 Nebula 516 Willard 529 = Aircraft = Andromada 592 Nevada 553 AT-400 577 News Chopper 488 Beagle 511 Police Maverick 497 Cargobob 548 Raindance 563 Cropduster 512 Rustler 476 Dodo 593 Seasparrow 447 Hunter 425 Shamal 519 Hydra 520 Skimmer 460 Leviathan 417 Sparrow 469 Maverick 487 Stuntplane 513 = Bikes = BF-400 581 Sanchez 468 Bike 509 Wayfarer 586 BMX 481 Faggio 462 FCR-900 521 Freeway 463 Mountain Bike 510 NRG-500 522 PCJ-600 461 Pizza Boy 448 = Boats = Coastguard 472 Dinghy 473 Jetmax 493 Launch 595 Marquis 484 Predator 430 Reefer 453 Speeder 452 Squalo 446 Tropic 454 = Civil Servant & Transportation = Baggage 485 Trolly** 449 Brown Streak Engine** 538 Utility Van 552 Bus 431 Cabbie 438 Coach 437 Freight 537 Sweeper 574 Taxi 420 Towtruck 525 Trashmaster 408 = Government = Ambulance 416 Police Car (Los Santos) 596 Police Car (San Fierro) 597 Police Car (Las Venturas) 598 Police Ranger 599 Enforcer 427 Barracks 433 FBI Rancher 490 Rhino 432 FBI Truck 528 S.W.A.T. 601 Fire Truck 407 Securicar 428 Fire Truck (Ladder) 544 HPV1000 523 Patriot 470 = Heavy Trucks & Utility = Benson 499 Hotdog 588 Black Boxville 609 Linerunner 403 Boxville 498 Linerunner (From "Tanker Commando") 514 Cement Truck 524 Mr. Whoopee 423 Combine Harvester 532 Mule 414 DFT-30 578 Packer 443 Dozer 486 Roadtrain 515 Dumper 406 Tractor 531 Dune 573 Yankee 456 Flatbed 455 = Light Trucks & Vans = Berkley's RC Van 459 Sadler 543 Bobcat 422 Tug 583 Burrito 482 Walton 478 Damaged Sadler 605 Yosemite 554 Forklift 530 Moonbeam 418 Mower 572 News Van 582 Pony 413 Rumpo 440 = Lowriders = Blade 536 Broadway 575 Remington 534 Savanna 567 Slamvan 535 Tornado 576 Voodoo 412 = Muscle Cars = Buffalo 402 Clover 542 Phoenix 603 Sabre 475 = Other = RC Cam* 594 streakc** 570 = RC Vehicles = RC Bandit 441 RC Baron 464 RC Goblin 501 RC Raider 465 RC Tiger 564 = Recreational = Bandito 568 Monster 3 557 BF Injection 424 Quadbike 471 Bloodring Banger 504 Sandking 495 Caddy 457 Vortex 539 Camper 483 Journey 508 Kart 570 Mesa 500 Monster 444 Monster 2 556 = Street Racers = Banshee 429 Infernus 411 Bullet 541 Jester 559 Cheetah 415 Stratum 561 Comet 480 Sultan 560 Elegy 562 Super GT 506 Flash 565 Turismo 451 Hotknife 434 Uranus 558 Hotring Racer 494 Windsor 555 Hotring Racer 2 502 ZR-350 477 Hotring Racer 3 503 = SUVs & Wagons = Huntley 579 Landstalker 400 Perennial 404 Rancher 489 Rancher (From "Lure") 505 Regina 479 Romero 442 Solair 458 = Trailers = Baggage Trailer (covered) 606 Trailer 3 591 Baggage Trailer (Uncovered) 607 Farm Trailer 610 Freight Train Boxcar** 590 Freight Train Flatbed** 569 "Street Clean" Trailer 611 Trailer (From "Tanker Commando") 608 Trailer (Stairs) 435 Trailer 1 450 Trailer 2 591 ** This vehicle doesn't show up * This vehicle shows up as a drivable flower pot
  23. I saw someone with that tag on my regular server last night. =|YG|=recruiting was the name.
  24. yea, it happens all the time. Someone joins. I just got this mod. It's fun. Hey, wtf. Why can't I get out of my car? You can't. What? It said I could. A few will understand what's going on. Many get angry and leave the server. If they insist they want to get out of the car and don't want to "race only mode" tell them go play SAMP. If they want to whine and complain, let them go bother someone else.
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