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Obelix

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Everything posted by Obelix

  1. if its good, we'll make it better
  2. very good idea just 2 questions: can u run inside of that building? and are doors synced? because when i tested it today, some doors just didnt open when i pushed them but i got in rooms behind them
  3. or just tell me if there's something like dm_aztez by me ofcorse. and if it isnt, which are in. ktnxbye
  4. any1 remember where's the list of uploaded/accepted maps? i'm not sure if i uploaded 1 map
  5. maybe that with *(deathmatch)* ?
  6. any way to host it in college? i tried today and it just said 'connection timed out'
  7. u could post those shots before i made my dm_aztec, using just in game objects anyway, it will save me some time, cause i planed making all great hl/cs maps for mta:dm, by hand
  8. Obelix

    Daytona

    n1 i wonder (couldnt see while driving) whats inside of the ring? just water or some easter egg? and u could make it little smoother tho
  9. if the other ppl's maps u want to open in map editor are made for dm and there are , etc DM-ish tags, u cant open them in MTA:SA:R map editor, because that editor doesnt recognize such tags. if ur custom city is somewhere, like, in LS, on the ground, u have to count LS objects + ur custom objects for that area, in object limit. so make maps either far away from the city on the water or far away from the city and water (if u need or dont need water for map) --- now, my Q about CTF gamemode if there will b such: what can we use for flags? and how to remove/place them back? -- and a Q about DE gamemode: is there a way to deactivate a bomb? -- tnx in advance
  10. very nice. great news. we r opening doors when geting into karts?
  11. does this map has its name and where's download url...if we could download it.
  12. Obelix

    Custom Mods?

    maybe u can set some "custom skin poly limit" for every mod/map, so to keep all stuff low poly. hy polys would look like from another game...and that sux imo
  13. some time ago....... then... so, sorry if i broke some BIG rule here....pfff
  14. 6. there are only 7 weathers,like in race mod
  15. 1 more question about remote xplosives: What will happen if a player who planted xplosive is killed before activating it? a) Nothing (like in Single Player); b) xplosives will xplode (like in HL2DM); c) the killer will pick up remote control (and rest of xplosives if any is left) from dead player and use it. if its a), then is it possible to script b) and c) with lua? thanx in advance
  16. C:\Program Files\MTA SA\server\mods\mtaserver and edit what you want Start/All Programs/ MTA San Andreas/MTA Server Play MTA San Andreas
  17. he said: "Competiton, eh?" - useless as post above his
  18. hm, then, maybe we can make our own skins and upload them in map centre or something similar? that would rock
  19. imagine that u r driving some fast 4x4 vehicle uphill and that veh.chan. gives u a boat.... how would u feel bout that? like playing at lw?
  20. http://forum.mtavc.com/viewtopic.php?t=19276
  21. So, the question is: How to place custom shop (of anything) in a DM map? The part that I (think that I) understand: create object/buildings/somewhere/pizza stack; place it. Place interior somewhere. how to connect them? how to put yellow marker (for enter/exit)? how to enter custom paynspray? will it open door itself for aproaching car?
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