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CowTurbo

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Everything posted by CowTurbo

  1. when all this stuff works, then it's rly nice
  2. why you making moderator panel ? Admin panel is already a moderator panel too, with some thing's accec denied.....
  3. press fastly double time to resource name, and it will add double time resource(s) Example: you got client.lua and server.lua files in resource Open Browse Menu Press double time to the menu ( Fastly, rly fastly ) and you get in scripts grid list: client.lua server.lua client.lua server.lua Maybe it's an MTA bug, idk..
  4. Some pictures ?? What you mean with level system ? like a rank or so ?
  5. enyway, it's means that, there isnt getted value yet, its nil or so am i right ?
  6. Rly nicle done! 5/5! And im right when i say, u gonna public this ?
  7. what resolution's to u use ? i got the screen problem's of gridlist and so, i was needed to make those smaller.....
  8. is this hud on down of screen and the weapon too done ? or is it just used paint to put it on picture ?
  9. same how, i got the 2 In game editors. but, i can say, both of them have a simple small bug's. Like, Cast, when i doble click on resource name, it set's the script.lua double time to list. and in crazy script editor, i was got some window part's too big >.< like the memo, and gridlist's. maybe of my resolution.. but, i fixed one script editor with other one, and the otherwise. so, i wanna say. Both's are good in game editor's. Yu guy's should go on with your work, or make a one good one, or something.. Nice job,rate'd both in game script editor's 5/5 Have a good day .
  10. CowTurbo

    Help Please

    You have to make it by your own. But, if u ask for a start, try to read wiki. 1. Make a window, using guieditor, where you can add all the vehicle's and they prices 2. Then make the .lua files. (( Press on those functions for read wiki )) getAccount getAccountData setAccountData
  11. currently stopped, because of real life things, school so on..
  12. yaya =D Done! The best mod eva! =D
  13. yes. because i like this city, and its one of most played city too, enyway, now i'm working on sf, already done all streets =), do no, when community comes back >.< then i will upload it as beta.
  14. add to function hitPlayer and check account data from hitPlayer.
  15. **** Snow Mode By mR|TurboCow **** The winter is started, and every server should have a bit snow! So, i thinked, i will relase this script/mode like a christmas gift or so, so everyone can use. Enyway, give me some credits too, when you use it, that would be nice for me. Install: Download the snowmode_unzipme.zip Unzip it Find the files.zip file Unzip it Open meta.xml Find the : thing, and remove things, so it can load the texutres in meta. place it into your resource folder. Have Christmas Fun! ( the unziping is needed for loading textures and the removeing things in meta, was needed for uploading this resource ) Know issuses: The everyplaces don't have snow, thats because the texture limit. >.< Coming Soon: Christmas Tree's in LV! Merry Christmas, mR|TurboCow! Download: https://community.multitheftauto.com/index.php?p=resources&s=details&id=1320 Dont forget to rate! =D
  16. never played Build-A-Lot 2 so what is bluedraft ?
  17. local Drive = getElementType ( source ) in both function, ur getting element type of marker ( source ) [addEventHandler ( "onMarkerHit".. ) make's marker as source ) use ( hitElement ) or so, and in function add too hitElement, not source function Sk ( hitElement) if ( getElementType ( hitElement)) == "vehicle" then local playeraccount = getPlayerAccount ( hitElement) if ( playeraccount ) then local jobanow = getAccountData ( playeraccount, "job.Human") if jobanow == "Dropcar" then outputChatBox(jobanow) local Drive = getElementType ( hitElement) if Drive == "vehicle" then outputChatBox(Drive) triggerClientEvent( "onGreeting", hitElement) else outputChatBox("Your not drive car !", hitElement, 255,0,0) outputChatBox(Drive) end else outputChatBox("Your not dropcar man", hitElement) end end end addEventHandler("onMarkerHit", mydrop, Sk)
  18. then just check does player position is 0 0 0 if is, then he isnt spawned and when he logout, freeze him, and set his pos to 0 0 0 and when spawn, unfreeze him.
  19. kkidd5 thx for the tips =D but, i think i wont make to visit player city's right now, maybe some other relase. The Kid: i will, when i make the building thing work, then i gonna make. i like the join thing =D
  20. thanks man =D i think, i will make all of them =) maybe ;D This would take time one thing wasn't in first post, this will maybe come to the public script =)
  21. CowTurbo

    Join Quit

    you need the color resource, which support #.. colors.
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