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Jrm20

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About Jrm20

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    DRuG
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    USA
  1. I havn't mentioned 15kbps. Is it better to have a post stating misleading and inaccurate information (yours) or no post at all? I'd go for the latter. If all you want to say is 'x upload will support x players, i've seen it done/done it' then please say just that, dont wrap it up in misleading formulas (and yes, yours is way way off target). I didnt say you said that, I have seen a user post that on the site somewhere a few days ago that the mta team intended each client to use 15Kbps each. Now that is way off I said. I meant that you were the second person on the forums correcting me.
  2. If you have no other servers running at all and noone using your bandwidth at all. You can hold 14 players on a dedicated machine that is pretty fast. My theory isnt right about the bandwidth adding up per player but if you follow what I just said 14 player server without anyone else on your line or nothing else running you can hold 14 players. Get back with me and tell me if I was right. Youll see. Thanks!
  3. Anyway I read somewhere on this site that the makers of mta intended the clients to use 15Kbps each, which that is not true or likely. It would lag like you wouldnt believe and everyone would have 999ping. From 15Kbps what they intended it to be, to 46.6Kbps that I said is a big difference and is more true in theory. All im saying is my numbers are alot better, way better in theory than whoever said 15Kbps is enough per each client.. The calculations dont have to add up like a rocket scientist im just saying that if you follow my general guideline you will have a server that will be good.
  4. Im just giving them general information that will help them out on making a sever at home. I know the bandwith that I calculated isnt in theory correct. A normal person wont understand what you just typed below, so I just put it into terms that they could understand. I know you can run 6 clients on 256Kbps (kilobits per second) upload as I have tested it. That is people from the internet connecting. With 512Kbps upload you could host 10 clients max. You should not have any problems.
  5. Its easy to get it to work running in the background on the same pc. If you host and play on the same pc it will work fine to about 8 players, after that it will become jittery no matter how fast the pc is, for you and all the others at certain times. Therfore you should run a dedicated server pc for anything over 8-10 clients.
  6. If you are unsuccessful with the port forwarding way try dmz host. Go into the routers page and look for DMZ Host and set a value in the box. Try opening the server again.
  7. *If you have the full Upload* Redid the bandwidth calculations because I was getting corrected... 128Kbps upload: 4 players 256Kbps upload: 6 players 384Kbps upload: 8 players 512Kbps upload 10 players 768Kbps upload: 12-14 players (14 would be absolute max) Im not really wrong, if someone had the full 512Kbps upload and noone else was using the connection its possible to hold 10 players. Im not totally wrong because it would be alot easier to calculate bandwith for mta if they included an sv_maxrate command for running servers. I did good calculations for mta not having a maxrate func
  8. Im just giving them general information that will help them out on making a sever at home. I know the bandwith that I calculated isnt in theory correct. A normal person wont understand what you just typed below, so I just put it into terms that they could understand. I know you can run 6 clients on 256Kbps (kilobits per second) upload as I have tested it. That is people from the internet connecting. With 512Kbps upload you could host 12 clients max. You should not have any problems.
  9. I do see a problem if you dont have enough bandwith especially on the upload part. You need to check how much upload you have running on that connection. Goto a test site that you can run a bandwidth test an upload is the most important, and the download would be nice to know also. I dont know where you live but try http://www.testmy.net http://www.pcpitstop.com http://www.speakeasy.net/speedtest/ try all those sites and run the tests a few times each to get a good test. You will need quite abit of upload speed to do all 3 of those things at once. Just creating a mta server by itself
  10. Has this information helped anyone out at all??
  11. By Jrm20 (Edited and changed on 3/5/2006) *For a server Ran from home* Dont flame me Im giving you factual information as I have ran servers for over 6 years. Just trying to help people out and give them an idea. 15kilobits per second upload to each client is really really low and not enough at all. That would cause alot of lag and the server would bog down and everyone would have 999 ping. Easy thing to remember if you want to open a server and it be lagless. *If you have the full Upload* Redid the bandwidth calculations because I was getting corrected... 128Kbps upload: 4 players 25
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