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DexoTronic

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Everything posted by DexoTronic

  1. u can help me or not? i will test it before i will use that on my server...
  2. addEventHandler( "onClientResourceStart", getRootElement( ), function ( Anticheat ) Antiairbreaketimer = setTimer( Antiairbreake, 5000, 0, "Airbreakecheat") function Antiairbreake (text) local x,y,z = getElementPosition( getLocalPlayer() ) setElementPosition ( getLocalPlayer(), x, y + 1, z) local nx,ny,nz = getElementPosition( getLocalPlayer() ) if ny == y then outputChatBox(text) else setElementPosition ( getLocalPlayer(), x, y - 1, z) end end end ); I get an Bad Arguement at the 3rd line help me please its a client script
  3. kk i wrote it in tabels and it workd
  4. Hey i get bad arguements at this script line: destroyElement( _G["PlayerCar"..getPlayerName(source)]) ( _G["PlayerCar"..getPlayerName(source) is = createVehicle ( 475, -198.83, 1216.94, 20, 0, 0, 180 ) ) and PlayerCarID[source] = getAccountData ( account[source], "CarID" ) PlayerCarx[source] = getAccountData ( account[source], "Carx" ) PlayerCary[source] = getAccountData ( account[source], "Cary" ) PlayerCarz[source] = getAccountData ( account[source], "Carz" ) PlayerCarrx[source] = getAccountData ( account[source], "Carrx" ) PlayerCarry[source] = getAccountData ( account[source], "Carry" ) PlayerCarrz[source] = getAccountData ( account[source], "Carrz" ) setPlayerMoney ( source, PlayerMoney[source]) if PlayerCarID[source] > 0 then createVehicle ( tonumber(PlayerCarID[source]), tonumber(PlayerCarx[source]), tonumber(PlayerCary[source]), tonumber(PlayerCarz[source]), tonumber(PlayerCarrx[source]), tonumber(PlayerCarry[source]), tonumber(PlayerCarrz[source]) ) end and @createvehicle
  5. Your gamemode, zombies. and the map ztown. it works, no errors but screen keeps black after connecting
  6. i load the zombies script and the map. works. after i connected the screen keeps black.. whats wrong?
  7. output is: Epic Fail € comon pls help me
  8. that works, i dont need that parameter. the only thing thats not working ist "onVehicleExit". The Vehicle should get deleted, but i doesnt get deleted.
  9. all works, only deleting the vehicle doesnt work. i tried it with if ( theVehicle == Truck[source]) then destroyElement(Truck[source]) and if ( theVehicle == Truck[client]) then destroyElement(Truck[client]) doenst work both
  10. Hi i have a problem. i have this client script: function onClickBtn ( button, state ) if (button == "left" and state == "up") then if (source == TruckArbeitBtn ) then guiSetInputEnabled(false) guiSetVisible ( TruckWindow , false ) showCursor ( false ) triggerServerEvent ( "truckerarbeit", getRootElement()) end end end addEventHandler("onClientResourceStart", getResourceRootElement(getThisResource()), windowHandler ) addEventHandler ( "onClientGUIClick", TruckArbeitBtn, onClickBtn, false ) it triggers the server event "truckarbeit" : function truckerarbeit_func ( ) if PlayerJob[client] < 2 or PlayerJob[client] > 2 then outputChatBox( "Du musst erst den Job annehmen!", client, 255, 0, 0 ) end if PlayerJob[client] == 2 then Truck[client] = createVehicle( 455, -138.103515625, 1084.078125, 20.312187194824) setVehicleColor ( Truck[client], 3, 3, 3, 3 ) warpPedIntoVehicle ( client, Truck[client] ) end end addEvent ( "truckerarbeit", true ) addEventHandler ( "truckerarbeit", getRootElement(), truckerarbeit_func ) works. perfectly. it creates the vehicle and puts the player in it. now i want to delete the vehicle after the player leaves it: (in the server script) function exitVehicle ( theVehicle, seat, jacked ) if ( theVehicle == Truck[source]) then destroyElement(Truck[source]) end end addEventHandler ( "onVehicleExit", getRootElement(), exitVehicle ) it doesnt work. i tried it with Truck[client] too, doesnt work too. whats wrong?
  11. oki worked fine for me thank you
  12. Hi, i have 3 checkboxes, but i want to make it possible to select only 1 checkbox of the 3. these are the checkboxes: CbSteine = guiCreateCheckBox(9,166,120,35,"Steine 0.10$/KG",false,false,TruckAufladefenster) CbRohre = guiCreateCheckBox(9,196,120,35,"Rohre 0.15$/KG",false,false,TruckAufladefenster) CbWerkzeug = guiCreateCheckBox(9,227,138,35,"Werkzeug 0.20$/KG",false,false,TruckAufladefenster) now i tried this one(only for the first checkbox, as a test): function onClickBtn ( button, state ) if (button == "left" and state == "up") then if (source == CbSteine ) then if (guiCheckBoxGetSelected ( CbSteine ) == true) then CheckBoxSetSelected ( CbRohre, false ) CheckBoxSetSelected ( CbWerkzeug, false ) end end end end addEventHandler ( "onClientGUIClick", CbSteine , onClickBtn, false ) but it doesnt work anyone knows why?
  13. ok.. i have now: function MarkerHit( hitElement, matchingDimension ) if hitElement== source then outputChatBox( "in the marker TruckerStartMarker" ) end end addEventHandler( "onMarkerHit", TruckerStartMarker, MarkerHit ) in the server script. but it reacts at all markes again EDIT: Here whole client script...: TruckWindow = guiCreateWindow(389,354,497,222,"",false) guiSetAlpha(TruckWindow ,1) TruckMann = guiCreateStaticImage(11,24,112,136,"images/truck.jpg",false,TruckWindow ) guiSetAlpha(TruckMann ,1) TruckText = guiCreateLabel(130,28,346,130,"Willkommen bei unserer Spedition.\nDu verdienst ihr Geld,\nindem du Waren von A nach B transportierst.\nWenn du willst kannst du gleich loslegen,\nwir suchen noch Leute.\nAlles was du brauchst ist ein Fuehrerschein.",false,TruckWindow ) guiSetAlpha(TruckText ,1) guiLabelSetColor(TruckText ,255,120,0) guiLabelSetVerticalAlign(TruckText ,"top") guiLabelSetHorizontalAlign(TruckText ,"left",false) TruckAnnehmenBtn = guiCreateButton(9,171,243,42,"Job annehmen",false,TruckWindow ) guiSetAlpha(TruckAnnehmenBtn ,1) TruckAblehnenBtn = guiCreateButton(255,171,233,42,"Job ablehnen/kuendigen",false,TruckWindow ) guiSetAlpha(TruckAblehnenBtn ,1) guiSetVisible ( TruckWindow , false ) local TruckMarker = createMarker( -144.73950195313, 1078.8743896484, 19.492191314697, 'cylinder', 1.0, 255, 0, 0, 150 ) function TruckMarkerHit( hitElement, matchingDimension ) if hitElement==getLocalPlayer() and matchingDimension==true then if source==TruckerStartMarker then guiSetVisible ( TruckWindow , true ) guiBringToFront ( TruckWindow ) showCursor ( true ) end end end addEventHandler( "onClientMarkerHit", TruckMarker, TruckMarkerHit ) local localPlayer = getLocalPlayer ( ) --function windowHandler( ) -- guiSetVisible ( TruckWindow , true ) -- guiBringToFront ( TruckWindow ) -- showCursor ( true ) --end function onClickBtn ( button, state ) if (button == "left" and state == "up") then if (source == TruckAnnehmenBtn ) then guiSetInputEnabled(false) guiSetVisible ( TruckWindow , false ) showCursor ( false ) triggerServerEvent ( "truckerannehmen", getRootElement()) end end end addEventHandler("onClientResourceStart", getResourceRootElement(getThisResource()), windowHandler ) addEventHandler ( "onClientGUIClick", TruckAnnehmenBtn, onClickBtn, false ) function onClickBtn ( button, state ) if (button == "left" and state == "up") then if (source == TruckAblehnenBtn ) then guiSetInputEnabled(false) guiSetVisible ( TruckWindow , false ) showCursor ( false ) triggerServerEvent ( "truckerablehnen", getRootElement()) end end end addEventHandler("onClientResourceStart", getResourceRootElement(getThisResource()), windowHandler ) addEventHandler ( "onClientGUIClick", TruckAblehnenBtn, onClickBtn, false ) function starttruckmission_func () TruckerStartMarker = createMarker (-360.84088134766, 1190.403076171, 18.742208862305, "cylinder", 6, 255, 0, 0, 150 ) TruckerEndeMarker = createMarker (834.25341796875, 866.51782226563, 11.492173576355, "cylinder", 6, 255, 0, 0, 150 ) end addEvent ( "starttruckmission", true ) addEventHandler ( "starttruckmission", getRootElement(), starttruckmission_func ) function MarkerHit( hitElement, matchingDimension ) if hitElement== getLocalPlayer() and matchingDimension==true then if source==TruckerStartMarker then outputChatBox( "in the marker TruckerStartMarker" ) elseif source==TruckerEndeMarker then outputChatBox( "in the marker TruckerEndeMarker" ) removeEventHandler( "onClientMarkerHit", TruckerStartMarker, MarkerHit ) removeEventHandler( "onClientMarkerHit", TruckerEndeMarker, MarkerHit ) destroyElement(TruckerStartMarker) destroyElement(TruckerEndeMarker) TruckerStartMarker, TruckerEndeMarker = nil end end end addEventHandler( "onClientMarkerHit", TruckerStartMarker, MarkerHit ) addEventHandler( "onClientMarkerHit", TruckerEndeMarker, MarkerHit )
  14. yes it works.... but it should only react if im in "TruckerStartMarker". your version reacts in all markers
  15. it doesnt matter if the player is in the truck or not. for example this code works: function MarkerHit( hitElement, matchingDimension ) if hitElement==getLocalPlayer() then guiSetVisible ( TruckWindow , true ) guiBringToFront ( TruckWindow ) showCursor ( true ) end end addEventHandler( "onClientMarkerHit", TruckMarker, MarkerHit ) this doesnt work: function MarkerHit( hitElement, matchingDimension ) if hitElement== getLocalPlayer() then outputChatBox( "in the marker TruckerStartMarker" ) end end addEventHandler( "onClientMarkerHit", TruckerStartMarker, MarkerHit ) and i dont get why
  16. truck = createVehicle( 455, -138.103515625, 1084.078125, 20.312187194824) i dont get what you mean^^
  17. you know TeamViewer? you can control my PC with it, maybe you can help me that way € please help me
  18. yes its clientside. here i call the starttruckmission_func: Server script: function enterVehicle ( theVehicle, seat, jacked ) if ( theVehicle == truck) then if ( PlayerJob[source] == 2 ) then triggerClientEvent( source, "starttruckmission", getRootElement()) else removePedFromVehicle ( source ) outputChatBox( "Trucker: Nur unsere Angestellten können dieses Fahrzeug benutzen!", source, 255, 0, 0 ) end end end and its works... the markers are created after entering "truck". but if i enter the marker nothing happens addEventHandler ( "onPlayerVehicleEnter", getRootElement(), enterVehicle )
  19. nope didnt work i tested my version onfoot too, but it didnt work too
  20. i use the ID 455 as a truck it hasnt a trailer next question: if i enter the maker TruckerStartMarker it should make an chat output: function starttruckmission_func () TruckerStartMarker = createMarker (-360.84088134766, 1190.403076171, 18.342208862305, "cylinder", 6, 255, 0, 0, 150 ) TruckerEndeMarker = createMarker (834.25341796875, 866.51782226563, 11.092173576355, "cylinder", 6, 255, 0, 0, 150 ) end addEvent ( "starttruckmission", true ) addEventHandler ( "starttruckmission", getRootElement(), starttruckmission_func ) function MarkerHit( hitElement, matchingDimension ) if hitElement==getLocalPlayer() then outputChatBox( "in the marker TruckerStartMarker" ) end end addEventHandler( "onClientMarkerHit", TruckerStartMarker, MarkerHit ) function starttruckmission_func () works, it creates the marker after the server calls that function. but it doesnt react if i enter this marker
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