DexoTronic
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Everything posted by DexoTronic
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u can help me or not? i will test it before i will use that on my server...
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addEventHandler( "onClientResourceStart", getRootElement( ), function ( Anticheat ) Antiairbreaketimer = setTimer( Antiairbreake, 5000, 0, "Airbreakecheat") function Antiairbreake (text) local x,y,z = getElementPosition( getLocalPlayer() ) setElementPosition ( getLocalPlayer(), x, y + 1, z) local nx,ny,nz = getElementPosition( getLocalPlayer() ) if ny == y then outputChatBox(text) else setElementPosition ( getLocalPlayer(), x, y - 1, z) end end end ); I get an Bad Arguement at the 3rd line help me please its a client script
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kk i wrote it in tabels and it workd
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Hey i get bad arguements at this script line: destroyElement( _G["PlayerCar"..getPlayerName(source)]) ( _G["PlayerCar"..getPlayerName(source) is = createVehicle ( 475, -198.83, 1216.94, 20, 0, 0, 180 ) ) and PlayerCarID[source] = getAccountData ( account[source], "CarID" ) PlayerCarx[source] = getAccountData ( account[source], "Carx" ) PlayerCary[source] = getAccountData ( account[source], "Cary" ) PlayerCarz[source] = getAccountData ( account[source], "Carz" ) PlayerCarrx[source] = getAccountData ( account[source], "Carrx" ) PlayerCarry[source] = getAccountData ( account[source], "Carry" ) PlayerCarrz[source] = getAccountData ( account[source], "Carrz" ) setPlayerMoney ( source, PlayerMoney[source]) if PlayerCarID[source] > 0 then createVehicle ( tonumber(PlayerCarID[source]), tonumber(PlayerCarx[source]), tonumber(PlayerCary[source]), tonumber(PlayerCarz[source]), tonumber(PlayerCarrx[source]), tonumber(PlayerCarry[source]), tonumber(PlayerCarrz[source]) ) end and @createvehicle
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Your gamemode, zombies. and the map ztown. it works, no errors but screen keeps black after connecting
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i load the zombies script and the map. works. after i connected the screen keeps black.. whats wrong?
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output is: Epic Fail € comon pls help me
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that works, i dont need that parameter. the only thing thats not working ist "onVehicleExit". The Vehicle should get deleted, but i doesnt get deleted.
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all works, only deleting the vehicle doesnt work. i tried it with if ( theVehicle == Truck[source]) then destroyElement(Truck[source]) and if ( theVehicle == Truck[client]) then destroyElement(Truck[client]) doenst work both
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Hi i have a problem. i have this client script: function onClickBtn ( button, state ) if (button == "left" and state == "up") then if (source == TruckArbeitBtn ) then guiSetInputEnabled(false) guiSetVisible ( TruckWindow , false ) showCursor ( false ) triggerServerEvent ( "truckerarbeit", getRootElement()) end end end addEventHandler("onClientResourceStart", getResourceRootElement(getThisResource()), windowHandler ) addEventHandler ( "onClientGUIClick", TruckArbeitBtn, onClickBtn, false ) it triggers the server event "truckarbeit" : function truckerarbeit_func ( ) if PlayerJob[client] < 2 or PlayerJob[client] > 2 then outputChatBox( "Du musst erst den Job annehmen!", client, 255, 0, 0 ) end if PlayerJob[client] == 2 then Truck[client] = createVehicle( 455, -138.103515625, 1084.078125, 20.312187194824) setVehicleColor ( Truck[client], 3, 3, 3, 3 ) warpPedIntoVehicle ( client, Truck[client] ) end end addEvent ( "truckerarbeit", true ) addEventHandler ( "truckerarbeit", getRootElement(), truckerarbeit_func ) works. perfectly. it creates the vehicle and puts the player in it. now i want to delete the vehicle after the player leaves it: (in the server script) function exitVehicle ( theVehicle, seat, jacked ) if ( theVehicle == Truck[source]) then destroyElement(Truck[source]) end end addEventHandler ( "onVehicleExit", getRootElement(), exitVehicle ) it doesnt work. i tried it with Truck[client] too, doesnt work too. whats wrong?
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oki worked fine for me thank you
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Hi, i have 3 checkboxes, but i want to make it possible to select only 1 checkbox of the 3. these are the checkboxes: CbSteine = guiCreateCheckBox(9,166,120,35,"Steine 0.10$/KG",false,false,TruckAufladefenster) CbRohre = guiCreateCheckBox(9,196,120,35,"Rohre 0.15$/KG",false,false,TruckAufladefenster) CbWerkzeug = guiCreateCheckBox(9,227,138,35,"Werkzeug 0.20$/KG",false,false,TruckAufladefenster) now i tried this one(only for the first checkbox, as a test): function onClickBtn ( button, state ) if (button == "left" and state == "up") then if (source == CbSteine ) then if (guiCheckBoxGetSelected ( CbSteine ) == true) then CheckBoxSetSelected ( CbRohre, false ) CheckBoxSetSelected ( CbWerkzeug, false ) end end end end addEventHandler ( "onClientGUIClick", CbSteine , onClickBtn, false ) but it doesnt work anyone knows why?
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ok.. i have now: function MarkerHit( hitElement, matchingDimension ) if hitElement== source then outputChatBox( "in the marker TruckerStartMarker" ) end end addEventHandler( "onMarkerHit", TruckerStartMarker, MarkerHit ) in the server script. but it reacts at all markes again EDIT: Here whole client script...: TruckWindow = guiCreateWindow(389,354,497,222,"",false) guiSetAlpha(TruckWindow ,1) TruckMann = guiCreateStaticImage(11,24,112,136,"images/truck.jpg",false,TruckWindow ) guiSetAlpha(TruckMann ,1) TruckText = guiCreateLabel(130,28,346,130,"Willkommen bei unserer Spedition.\nDu verdienst ihr Geld,\nindem du Waren von A nach B transportierst.\nWenn du willst kannst du gleich loslegen,\nwir suchen noch Leute.\nAlles was du brauchst ist ein Fuehrerschein.",false,TruckWindow ) guiSetAlpha(TruckText ,1) guiLabelSetColor(TruckText ,255,120,0) guiLabelSetVerticalAlign(TruckText ,"top") guiLabelSetHorizontalAlign(TruckText ,"left",false) TruckAnnehmenBtn = guiCreateButton(9,171,243,42,"Job annehmen",false,TruckWindow ) guiSetAlpha(TruckAnnehmenBtn ,1) TruckAblehnenBtn = guiCreateButton(255,171,233,42,"Job ablehnen/kuendigen",false,TruckWindow ) guiSetAlpha(TruckAblehnenBtn ,1) guiSetVisible ( TruckWindow , false ) local TruckMarker = createMarker( -144.73950195313, 1078.8743896484, 19.492191314697, 'cylinder', 1.0, 255, 0, 0, 150 ) function TruckMarkerHit( hitElement, matchingDimension ) if hitElement==getLocalPlayer() and matchingDimension==true then if source==TruckerStartMarker then guiSetVisible ( TruckWindow , true ) guiBringToFront ( TruckWindow ) showCursor ( true ) end end end addEventHandler( "onClientMarkerHit", TruckMarker, TruckMarkerHit ) local localPlayer = getLocalPlayer ( ) --function windowHandler( ) -- guiSetVisible ( TruckWindow , true ) -- guiBringToFront ( TruckWindow ) -- showCursor ( true ) --end function onClickBtn ( button, state ) if (button == "left" and state == "up") then if (source == TruckAnnehmenBtn ) then guiSetInputEnabled(false) guiSetVisible ( TruckWindow , false ) showCursor ( false ) triggerServerEvent ( "truckerannehmen", getRootElement()) end end end addEventHandler("onClientResourceStart", getResourceRootElement(getThisResource()), windowHandler ) addEventHandler ( "onClientGUIClick", TruckAnnehmenBtn, onClickBtn, false ) function onClickBtn ( button, state ) if (button == "left" and state == "up") then if (source == TruckAblehnenBtn ) then guiSetInputEnabled(false) guiSetVisible ( TruckWindow , false ) showCursor ( false ) triggerServerEvent ( "truckerablehnen", getRootElement()) end end end addEventHandler("onClientResourceStart", getResourceRootElement(getThisResource()), windowHandler ) addEventHandler ( "onClientGUIClick", TruckAblehnenBtn, onClickBtn, false ) function starttruckmission_func () TruckerStartMarker = createMarker (-360.84088134766, 1190.403076171, 18.742208862305, "cylinder", 6, 255, 0, 0, 150 ) TruckerEndeMarker = createMarker (834.25341796875, 866.51782226563, 11.492173576355, "cylinder", 6, 255, 0, 0, 150 ) end addEvent ( "starttruckmission", true ) addEventHandler ( "starttruckmission", getRootElement(), starttruckmission_func ) function MarkerHit( hitElement, matchingDimension ) if hitElement== getLocalPlayer() and matchingDimension==true then if source==TruckerStartMarker then outputChatBox( "in the marker TruckerStartMarker" ) elseif source==TruckerEndeMarker then outputChatBox( "in the marker TruckerEndeMarker" ) removeEventHandler( "onClientMarkerHit", TruckerStartMarker, MarkerHit ) removeEventHandler( "onClientMarkerHit", TruckerEndeMarker, MarkerHit ) destroyElement(TruckerStartMarker) destroyElement(TruckerEndeMarker) TruckerStartMarker, TruckerEndeMarker = nil end end end addEventHandler( "onClientMarkerHit", TruckerStartMarker, MarkerHit ) addEventHandler( "onClientMarkerHit", TruckerEndeMarker, MarkerHit )
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yes it works.... but it should only react if im in "TruckerStartMarker". your version reacts in all markers
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it doesnt matter if the player is in the truck or not. for example this code works: function MarkerHit( hitElement, matchingDimension ) if hitElement==getLocalPlayer() then guiSetVisible ( TruckWindow , true ) guiBringToFront ( TruckWindow ) showCursor ( true ) end end addEventHandler( "onClientMarkerHit", TruckMarker, MarkerHit ) this doesnt work: function MarkerHit( hitElement, matchingDimension ) if hitElement== getLocalPlayer() then outputChatBox( "in the marker TruckerStartMarker" ) end end addEventHandler( "onClientMarkerHit", TruckerStartMarker, MarkerHit ) and i dont get why
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truck = createVehicle( 455, -138.103515625, 1084.078125, 20.312187194824) i dont get what you mean^^
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you know TeamViewer? you can control my PC with it, maybe you can help me that way € please help me
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yes its clientside. here i call the starttruckmission_func: Server script: function enterVehicle ( theVehicle, seat, jacked ) if ( theVehicle == truck) then if ( PlayerJob[source] == 2 ) then triggerClientEvent( source, "starttruckmission", getRootElement()) else removePedFromVehicle ( source ) outputChatBox( "Trucker: Nur unsere Angestellten können dieses Fahrzeug benutzen!", source, 255, 0, 0 ) end end end and its works... the markers are created after entering "truck". but if i enter the marker nothing happens addEventHandler ( "onPlayerVehicleEnter", getRootElement(), enterVehicle )
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nope didnt work i tested my version onfoot too, but it didnt work too
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i use the ID 455 as a truck it hasnt a trailer next question: if i enter the maker TruckerStartMarker it should make an chat output: function starttruckmission_func () TruckerStartMarker = createMarker (-360.84088134766, 1190.403076171, 18.342208862305, "cylinder", 6, 255, 0, 0, 150 ) TruckerEndeMarker = createMarker (834.25341796875, 866.51782226563, 11.092173576355, "cylinder", 6, 255, 0, 0, 150 ) end addEvent ( "starttruckmission", true ) addEventHandler ( "starttruckmission", getRootElement(), starttruckmission_func ) function MarkerHit( hitElement, matchingDimension ) if hitElement==getLocalPlayer() then outputChatBox( "in the marker TruckerStartMarker" ) end end addEventHandler( "onClientMarkerHit", TruckerStartMarker, MarkerHit ) function starttruckmission_func () works, it creates the marker after the server calls that function. but it doesnt react if i enter this marker