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Hyunsu_Oh

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Everything posted by Hyunsu_Oh

  1. i want to this "i can shoot weapon without bullet ". help me
  2. getPedBodypart(x, y, z) return : head or leg ... is this possible?
  3. if MTA team try it, is it good well?
  4. sorry, my bad english. i searched "setPedWalkingStyle" on wiki. but i couldn't that. how i can use such as "setPedWalkingStyle"? Do i make my own scripting?
  5. You can use better effects mod yourself then. Adding something like this is useless tbh. Why useless? As fas as i know, if i patch something mode in GTA, i don't enter server in MTA. Only scripting has limit.
  6. Can't MTA team never replace effect file(hud.txd, effects.txd...)?
  7. I agree you. But is this possible?
  8. sorry to my bad english. Is "engineImportTXD" only use for model(vehicle, ped, object, weapon ..)? i want to use for effects(explosion, smoke, blood..). how should i do?
  9. sorry, my bad english. native object : like SA World object. 1. Is it possible? 2. How?
  10. sorry, my bad english. 1. IDE 2. LOD 3. IPL
  11. sorry, i dont understand. Please, Show the example which uses a difference.
  12. These are client side script. I want only one person changing weather. Maybe, When it uses getLocalPlayer(), the weather of only that person it changes? When it uses getRootEelement (), does the weather of all people change?
  13. sorry, my question edited
  14. sorry, my bad english. --Source .1 function ClientPlayerSpawn() setWeather(0) end addEventHandler("onClientPlayerSpawn", getLocalPlayer(), ClientPlayerSpawn) --Source .2 function ClientPlayerSpawn() setWeather(0) end addEventHandler("onClientPlayerSpawn", getRootElement(), ClientPlayerSpawn) What is difference of source.1 and source.2 ? please ,explain detailed for me.
  15. I do not understand still. please, Show the example of the differences. i used Google
  16. then, If I uses "getLocalPlayer()", if it uses "createFire" function, in only one player the fire this it creates?
  17. sorry, my bad english. What is the difference of addEventHandler("onClientPlayerJoin", getLocalPlayer(), ClientPlayerJoin) and addEventHandler("onClientPlayerJoin", getRootElement(), ClientPlayerJoin)?
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