Ok so I have car mods and skin mods but how would I replace rims? (aka tires)
Eg of skin mod
function onResourceStart()
--BREEN
BREEN = engineLoadTXD ( "skins/113.txd" )
engineImportTXD ( BREEN, 113 )
end
addEventHandler("onClientResourceStart", getResourceRootElement(getThisResource()), onResourceStart)
Eg of car mod
function installAuto ( startedResource )
if ( startedResource == getThisResource() ) then
txd = engineLoadTXD ( "data/copcarvg.txd" )
engineImportTXD ( txd, 598 )
dff = engineLoadDFF ( "data/copcarvg.dff", 598 )
engineReplaceModel ( dff, 598 )
end
end
addEventHandler ( "onClientResourceStart", getRootElement(), installAuto )
So what would I do to make a tire mod?