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pixeleater

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Everything posted by pixeleater

  1. Actually: No you are right it displays under 22126. Sorry i was looking on ASE itself and it shows ok on there, but on the ingame browser it is 22126
  2. Actually: No you are right it displays under 22126. Sorry i was looking on ASE itself and it shows ok on there, but on the ingame browser it is 22126
  3. Your server shows with port 22003 on mine..
  4. Your server shows with port 22003 on mine..
  5. My setup hasnt changed either. Only the server files have. Before I went to the 1.03 version it showed up just fine, so I know for a fact it is not firewall settings or something like that. Like I said, when I send an ASE query string to the server, it responds as it should according to the ASE protocol, so I agree it is not likely that the ASE code implementation is to blame. (PM me for the server info if you want to verify this) Yet it does not show up on ASE as much as I'd want it to [EDIT] Think I figured out the problem here. It seems my server has ended up in ASE SDK Test category, along with a bunch of other MTA:SA servers and all the GTA:Rumble servers Hope that info gets you closer to the solution [/EDIT] [EDIT2] On closer inspection it seems that the 1.03 release, returns "test" for gamename when queried instead of "mta". Compiled in the wrong ASE sourcefile? [/EDIT2]
  6. I am using the gcc 3.3 version. And comforting to know i am not the only one
  7. Hi again, The 1.0 server works/worked great for me. The 1.03 version however does not show up on ASE. I am running this from a Fedora Core 2 server, with iptables properly configured. Am I the only one with this problem or is this a bug? [edit] btw FYI.. netstat does show the server is listening on the ASE port. [root@xxxx root]# netstat -nlut|grep 22005 udp 0 0 0.0.0.0:22005 0.0.0.0:* [root@xxxx root]# netstat -nlut|grep 22128 udp 0 0 0.0.0.0:22128 0.0.0.0:* [root@xxxx root]# netstat -nlut|grep 44005 udp 0 0 0.0.0.0:44005 0.0.0.0:* [root@xxxx root]# Also.. When an ASE query is sent to the server, it responds as it should. [/edit]
  8. Sorry for bumping my topic, but does anyone know the awnser to this? Even if it is a "no its not possible" it's better then nothing at all
  9. You need to forward 3 UDP ports. Default they are: 22003 for client connections 44003 for admin connections 22126 for ASE If your server is on your LAN (and you are using a private range for it) try connecting to the private ip of your server. If that doesnt work, or you have been trying that already, then try connecting to your public ip. I dont exactly know how this would work on a NAT'ed LAN as I only use public IP. Also maybe check if you have a firewall running on your server (iptables? windows firewall? You arent giving much to go on since you dont even name what OS you are using)
  10. Did you set up port-forwarding on your router? (please dont ask "how do i do it" just use google)
  11. Hi, When I fork the server process (start it like ./mta_server &) the process is automatically stopped. Is there a way to force the server process to the background, or do i have to start using screen? I am obviously using linux. Thanks [edit] Another question.. is there any way to make the server bind to an IP instead of to 0.0.0.0? [/edit]
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