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Zango

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Everything posted by Zango

  1. Alternatively, you can download ENBSeries Configurator for GTA San Andreas, an application we've specifically developed to help configure ENB Series config's. It also features an auto configuration function, rating your video card performance and retrieving a profile accordingly. I'd suggest trying it out if you trying ENB Series.
  2. The only useful I could find was this document on Aeron's website. You can try searching for mIRC tutorials on Google though.
  3. Zango

    illegal advertising

    Why don't you just create a script to filter out mtasa.tk names? You're the server owner, you decide what goes in and out. addEventHandler ("onPlayerJoin", getRootElement(), function() local name = getPlayerName ( source ) local stringStart, stringEnd, tld = string.find(name, "mtasa.tk") if stringStart then nameStr = string.sub(name, stringStart, stringEnd) if nameStr == "mtasa.tk" then local player = source changeName(player) end end end ) function changeName(player) setPlayerName (player, "MTAPlayer_"..math.random(0,1000)) end you can add more disallowed names if you want.
  4. Good idea, visit DKR sometime during busy hours at 120 players, you'll be clicking connect more than twice No seriously, good idea if you have a server under 30 players average.
  5. Yes, but are you sure that When ServerFFS say that they host 1.0 they mean 1.0.X ? Look at this https://www.serverffs.com/gameservers/2/MTASA_Server/ Yes serverFFS does host 1.0.X (1.0.4 currently) servers. 1.0 is just a major release name.
  6. Your ASE port (as well as server port for that matter) are inaccessible from the public, meaning your server cannot be added to internet list or joined by other people. To properly fix this issue, you will need to open the ports in your Router. There is no dedicated guide for doing so, as all different router software is made differently. You'll have to go searching on Google for a solution.
  7. Make sure that the ASE port (server port + 123) is open and you do not have any firewalls blocking. Click here and verify your server port (usually 22003) and ASE port (usually 22126) are Open. If they are, you should leave your server available for 24 hours, and verify that ASE is turned on in your server config file, found under \server\mods\deathmatch <ase>1</ase> If after 24 hours and your still not visible on the internet list, click here and add yourself manually.
  8. Nope, game-monitor picks up all running MTA servers that has successfully queried itself (done upon start, if the necessary ports are open and/or firewalls off).
  9. Zango

    MTASA Trailer

    I am linking to the server where the media content origins from - really just to nail potential questions. I don't think advertising is a right word amongst MTA servers, it's population is clearly based on the stuff to do there, not really amount of fancy banners or links.
  10. If your on debian, apt-get install libpcre3 You will definitely need to install libpcre3 it seems - see your manual if your unsure how to install libraries
  11. Zango

    Original Files

    Click here to download a zip containing the datafiles. Extract into C:\Program Files\Rockstar Games\GTA San Andreas\data If you are unsure where GTA San Andreas is installed, use the windows search as help. "GTA San Andreas Data files has been modified" error is triggered whenever a file in your "data" directory within GTA: San Andreas has been modified, as the error states. This can happen when installing visual mods with third party tools editing more than gta3.img for instance. In future, use the search feature on the forum.
  12. The linux binary packages can be downloaded from this page.
  13. How about this: function attach ( thePlayer, command, who ) local arrest = getPlayerFromName ( who ) attachElements ( arrest, thePlayer, 0, 2, 0 ) end addCommandHandler ( "arrest", attach ) function dettach ( thePlayer, command, who ) local unarrest = getPlayerFromName ( who ) detachElements ( unarrest, thePlayer ) end addCommandHandler ( "unarrest", dettach ) detachElements hasn't got code for additional coordinates - You should have read the function on wiki. detachElements ( element theElement, [ element theAttachToElement ] ) -- no coordinate arguments
  14. You need to confirm that 22003 is actually the port your listen server uses. When you have opened it up, press F8 and browse to the top. Will look like this: =========================================================== = Multi Theft Auto: San Andreas v1.0.4 =========================================================== = Server name : Your server name = Server IP address: = Server port : Port = = Log file : ..erver/mods/deathmatch/logs/local_server.log = Maximum players : 32 = MTU packet size : 1264 = HTTP port : Port =========================================================== If "= Server Port" is anything else than 22003, that's your actual server port that your players should connect to.
  15. Why run an old version of Debian to start with? I'd suggest to upgrade your OS to Debian 5 as a start. That crash can be anything. How much available memory is left when MTA-Server is started? (command is "top") First of all make sure you have the newest linux version of MTA:SA, as <1864 versions has the 0005476 (The server is consistently leaking a small amount of memory) bug. Secondly, you can easily write a CRON job ( time-based job scheduler ) to check if mta-server is running every minute, if not > start it.
  16. I think you're correct, 1.1 cannot connect to 1.0.4 servers. I got a timeout when I tried too.
  17. Zango

    MTASA Trailer

    Sorry for the weak title I couldn't come up with anything else. At first I had in mind creating a video that would feature a lot of the cool stuff within MTA:SA, I changed my mind and I decided to create a quick video covering some gameplay recorded on the DKR server. Thanks to all the people who participated during the video. (PM_Slow, Kris and Kayl generally). Music licensed by INgrooves.
  18. That would be a bad argument @ 'getElementPosition'. Basically, 'thePlayer' variable you specified is not a valid element. Can you post more of your code?
  19. There's a typo in his URL. Working one below. https://community.multitheftauto.com/data.zip
  20. I don't think MTA 1.0 supports more than 128 players at the moment - hence segmentation fault. I am pretty sure MTA 1.1 is going to support 250 players.
  21. Zango

    Scripting

    http://lmgtfy.com/?q=local+lua I seriously doubt anybody has anything against you reading the LUA manual. Should have been skimmed over in advance.
  22. If you expect your hangar to only go forwards you could use timers with moveObject, so that everytime the point has been reached, a new one is set according to ships rotation etc.. We have special vehicles in DKR you can control, hot air balloons, rockets and hangar ships, did you see it there? Cause I am pretty sure we attach hangar objects to an invisible tropic by command.
  23. Zango

    Problem...

    showChat Probably use that in conjunction with onPlayerJoin to remove as soon as they join your server.
  24. I see.... Fixed the team name and added some other stuff now, working: local copsTeam = createTeam ( "cops" ) local marker = createMarker ( 0, 0, 2, "cylinder", 5 ) function leakSpeedForCops(hitElement, matchingDimension) if getElementType (hitElement) == "vehicle" then local speedx, speedy, speedz = getElementVelocity (hitElement) local actualspeed = (speedx^2 + speedy^2 + speedz^2)^(0.5) local cops = getPlayersInTeam (copsTeam) local player = getVehicleOccupant ( hitElement ) local playerName = getPlayerName(player) for playerKey, playerValue in ipairs ( cops ) do outputChatBox ( playerName.."'s current speed: "..actualspeed, playerValue) end end end addEventHandler ("onMarkerHit", marker, leakSpeedForCops)] I'm sure theres a much more generic way to perform what it does (plus the speed output is kinda useless - might wanna see a speedometer resource for more) Adding some checks would suit it very nice.
  25. If you install MTA 1.1 Unstable and MTASA 1.1 Data, the BASS audio library supports streamed sounds. playSound and playSound3D takes an URL as argument, and a boolean to specify if an URL is used. Looking up .asx, it says 'Advanced Stream Redirector File'. I haven't tried, but here's the code if you want. function radioplay() local radio = playSound ("http://www.hot108.com/hot108_128k.asx", true, false) setRadioChannel (0) end addCommandHandler ("radio", radioplay) Basically MTA 1.1 does support "live radio" (streamed sound), whether or not the URL you specified works is another question.
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