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Ziemys

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About Ziemys

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    Lithuania
  1. Portforward sais that my ports is opened, but my server don't appears in servers browser and in Game-Monitor site. And when I want to add my server to game-monitor it fails and sais that my server is already in list, but when I use search on G-M my server doesn't appear in server list.
  2. Portforward sais that my ports is opened, but my server don't appears in servers browser and in Game-Monitor site. And when I want to add my server to game-monitor it fails and sais that my server is already in list, but when I use search on G-M my server doesn't appear in server list.
  3. I have the same problem as dvdd. So I don't whant to ask you why my server don't appears in server list, but I need help how to fix these problems.
  4. I have the same problem as dvdd. So I don't whant to ask you why my server don't appears in server list, but I need help how to fix these problems.
  5. Thanks for help, but it doesn't work. If I do it like this and type /check when I'm loged in and loged out, the effect is the same, server prints "Please login." in chat box. function loggingIn ( ) local logedIn = logIn ( source, getPlayerName(source) ) if ( logedIn ) then spawnPlayer(source,15,123,154) outputChatBox ("Welcome to my server.", source) fadeCamera (source, true) setCameraTarge (source, source) else outputChatBox ("Please login.", source) end end addCommandHandler ( "check", loggingIn )
  6. Thanks for help, but it doesn't work. If I do it like this and type /check when I'm loged in and loged out, the effect is the same, server prints "Please login." in chat box. function loggingIn ( ) local logedIn = logIn ( source, getPlayerName(source) ) if ( logedIn ) then spawnPlayer(source,15,123,154) outputChatBox ("Welcome to my server.", source) fadeCamera (source, true) setCameraTarge (source, source) else outputChatBox ("Please login.", source) end end addCommandHandler ( "check", loggingIn )
  7. Hi, everyone. So I have one problem, I want to spawn player and start the game when he logs in, but I don't know how. I've tried to do that in this way, but it don't works. function loggingIn ( source ) local logedIn = logIn ( source, getPlayerName(source), password ) if ( logedIn ) then spawnPlayer(source,15,123,154) outputChatBox ("Welcome to my server.", source) fadeCamera (source, true) setCameraTarge (source, source) else outputChatBox ("Please login.", source) end end addEventHandler ( "onPlayerJoin", getRootElement(), loggingIn )
  8. Hi, everyone. So I have one problem, I want to spawn player and start the game when he logs in, but I don't know how. I've tried to do that in this way, but it don't works. function loggingIn ( source ) local logedIn = logIn ( source, getPlayerName(source), password ) if ( logedIn ) then spawnPlayer(source,15,123,154) outputChatBox ("Welcome to my server.", source) fadeCamera (source, true) setCameraTarge (source, source) else outputChatBox ("Please login.", source) end end addEventHandler ( "onPlayerJoin", getRootElement(), loggingIn )
  9. .... i dont understand a thing about this?"can i just put in a file and save it and my teleporter will work?(read:im a total noob at scripting) local myMarker = createMarker( -2596.6259765625, 579.3583984375, 15.626741409302, 'cylinder', 2.0, 255, 0, 0, 150 ) -- This one creates a marker with cylinder form at x,y,z coordinates and makes marker red. function MarkerHit( hitPlayer, matchingDimension ) -- This line creates a function with 2 arguments hitPlayer and matchingDimension (I don't know very much about arguments). setElementPosition ( hitPlayer, posX, posY, posZ ) -- This line tele
  10. Can you help me? Highlighter editor is not working for me. When I'm setting editor highlighter changes and closing the options window, everything cames back to a normal highlighter colours.
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