I've been changing a few Ped-skins (with Paint.exe ). In the end, it came out quite OK. But, I would also like to manipulate the 3d model/skeleton, that is the corresponding .dff-file right??
I googled around and got the impression that 3D Studio Max can handle dff-files (perhaps with some plugin?), is that correct? I would like to change some proportions of the model. As shoulder width, head-size (to get a "bigger hair"), etc.
I fear that changing the .dff-file would screw up the skin/txd-mapping, would it? If so, are there any applications that let me alter the dff and/or the skin/bmp/txd file in a way that "they all fit together as I want"? I mean, now I use Paint.exe, and edit the bitmap straight on, as http://img525.imageshack.us/i/foobarr.jpg/. That is: Edit, save stuff, start game, check model, close game, edit more, save, start game, check model, close game, etc... Quite tedious in the end, since I can't view the 3d-model with the skin applied unless I start up the game.
The applications I use now are:
IMGTool.exe: For handling the gta3.img file.
TXD Workshop 4.0B build 14030X: For handling TXD-files.
Paint.exe: For editing bitmaps.