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WallMart

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Everything posted by WallMart

  1. way to easy in my opinion, and the map in general doesnt look really tight.(whats up with the ramps at 1:12 and 1:21 lol? ) i think lots of people would rage at this map... oh, and dont show bugs in your map unless you fixed it, makes the map look bad
  2. so in 1.0.4 it was 700, but if its not ported to 1.0.5, whats the max object now? and also, is the 700 object limit coming back to 1.1? i'd really like to know since im planning to map something pretty big
  3. in addition to oz: you can also remove objects from the game using med, i dont know if this results in crashes at mta though.
  4. you can edit maps with more players, yes, although its very buggy and not recommendable. i would rather say you split up parts of the map with your friends and load them together in the server. max objects the streamer can load currently is 250, resulting in objects dissappearing in big maps, i dont know if they're going to make this better.
  5. nice map man! very original and some pretty bad ass stunts! to bad theres no rating system on the forums because i would defenitly give it 5/5
  6. WallMart

    Hydra Movie

    woah that last stunt was epic good video overall
  7. looks like a fun server
  8. the nuke problem also existed in the superweapons pack, havent found out the bug myself too bad probably the server cant keep up or something.
  9. haha, ive never been able to make teleports because i didnt know how to script, but thanks to you i can make them now
  10. tis eigenlijk walmart, met maar een L... daar kwam ik dus een paar maanden later achter toen ik het dus al overal voor gebruikte maarja
  11. i started with maps like this in san fierro, maybe we could collaborate? i also try to make it as realistic as possible. greets, wallmart
  12. nice one benox , now this is a map i would like to play
  13. they sure are anything special happened here? saw i had to update my mta( had to remove it because freaking alien city messed it up, even though i installed a duplicate of mta ffs) not sure what the updates were about? and how's progress till the next version? so many questions, so little time...it reminds me of willy wonka actually
  14. omdat deze topic op het blast gedeelte dood/verwijderd is een voorbeeld: je hebt te veel MTA gespeeld als je s'ochtends niet goed kan opstaan, en er vervolgens achter komt dat het de spawn delay is. verzin er zelf ook maar eens een
  15. heey, k had effe vraagje, en omdat ik te lam ben om naar de goede sectie te gaan( en om ons nl subforum te supporten,yay) dacht ik dat ik het net zo goed hier kon stellen ik vroeg me namelijk af of zelfgemaakte objects die je gebruikt in je maps server-side of client-side zijn. oftewel, moet elke speler je map los downloaden of wordt die bij het inloggen op de server meteen gedownload,inclusief alle objecten? en als ik zelf zon map maak, dan zal ik ook wel iets van een script ofzo moeten hebben zodat de client weet waar hij de objects vandaan moet halen? sorry voor de noobie vraag maar ik ben zo slecht in al dat 3rd party modden greets
  16. ik wist niet eens dat ze zo geniaal waren om een nl subforum te maken! JAWUHL ICH WIL BIER
  17. ellooo, k ben WallMart oftewel gewoon Mart vond het wel een coole bijnaam Ben 18 jaar,ik doe mechatronica BOL 3. hobby's zijn gamen,tekenen(mecha,futuristisch,fantasy of landschappen) gamen(voornamelijk dingen maken in games ^^, zoals minecraft en ofc mta) zwemmen, muziek mixen, draaien op feestjes, uitgaan, festivals bezoeken enz K luister voornamelijk Industrial hardcore, maar ook mainstream, rock,punk-rock metal enz enz greets
  18. why does this remind me of team america hahah
  19. nice! currently im addicted to minecraft and mta so would love a combination like this make it so that block placement is like in minecraft, makes it easier and faster to build things
  20. ive been away like 2-3 months and theres only 3 replies in the blast section? what is going on? have we lost our sense of humour? anyways, hows things going around here? ive been to a Rise Against concert yesterday which i must say, was truly epic <3 love to hear from y'all >: D greetz wallie
  21. nice maps, love the idea. but you should make portals in front of the cars, now its not clear when you enter one. this doesnt actually do anything, just makes it more realistic good luck with the rest of the map
  22. lolz! sure is epic haha love maps like this, just luck to win
  23. From starship troopers: Ace: Hey fishboy how're you doing! Diz: Look, your officially dead! or: A good bug, is a dead one.
  24. are you being schizofrenic or who the hell are you talking to actually >.
  25. why only the swat skin? i usually choose a different skin.... im not good at scripting but can you make it so that it will kill when a pedestrian(non player controlled) enters? I dont know how scripters call it... onPedenter? or something dont blame me for not knowing haha
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