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anzas

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Posts posted by anzas

  1. I agree, there is little point posting this, when it is work that has already been long completed and posted by raiden, especially when your is inferior. Yes it is a larger resolution, but it has cars missing, requires people to visit somewhere ELSE before they can find the download link (why?) has information that isnt relevant to the multiplayer game (asset locations, pay'n'sprays. ammunations etc) and is poorly thought out for its original purpose, ie finding what vehicle is where at a quick glance.

    Well you can just fuck off and die, bitch. I don't give a fuck if you are a super moderator. That's the only map I could find to work on for your information, you cock nazi. It's obviously the map that was included from the packaging of the PC game. Grr... what a stupid ass penis. I spend my time to make a map and this is what I get? And it's not my fault it was done before, raiden's topic is no where to be seen. Stupid prick.

    all mr bumb said is that it was done before.

    advice: flaming mods is never a good idea :evil:

  2. if they happen to be around, and the admin can kick anyway

    but on public servers 9 outs of 10 times the public do the right thing.

    *xerox makes note to self that mta team should be exempt from kick* ;-P

    team as in team + the team's beloved mods? :P

  3. Warlord Archon don't be mean to new people, yelling comments like USE SEARCH BUTTON, BROWSE THE FORUM! etc won't do any good.

    installing instructions:

    you download the mta 0.3b installer place it in some folder (not the gta3 folder!) install it TO THE GTA3 FOLDER, then you use the launcher and press on the mta button, it starts gta and the mta client, close gta and client, download ase (the all seeing eye get it from here after setting up ase start gta start a new game you will see the mta credits role alt tab to ase connect to a server it will launch the mta client with the correct ip after the mta client connects press on the "send game request button" should work then.

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