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Anthony413

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  1. Thanks so much for this! It's so useful, as its annoying when you put a car on a packer about 90 times only to see it drive off. Plus I like transferring cars with helis !
  2. Sorry for the double post D:! I fixed it, and anyone who has this problem can get it fixed by using this resource instead: http://files.getdropbox.com/u/1521069/S ... clefix.zip I edited the timer to delete all the SPAWNED vehicles every 12 hours, I made it so instead of it exploding, it just disappears, and lastly I also edited 2 max cars per player to 3. Change it as you wish, just wanted to make sure people knew that meta.xml has the 3 settings for these issues.
  3. Oh. I only have the following resources; admin (Newest version) ajax car_locks freeroam (Newest version) helpmanager IRCEcho KIHC killmessages mapmanager no_speed_blur playerblips resourcebrowser resourcemanager speedometer webadmin webmap .......................................... I always thought it was to prevent car spamming, but this is extremely weird. Is there a way I can narrow down which one it could be? Maybe its the admin script itself as I downloaded one somewhere on MTA Resources.
  4. Okay so I run the Freeroam game mode and correct me if I'm wrong, lil_Toady's admin script. I hit F1 and it opens the FR_GUI, so I spawn a car. And I have no clue why, but if its not used it gets blown up! This happens to other people on my server aswell. Even if I spawn the car from the admin script! The problem is we only leave the car for about 30 seconds so... yeah. Anyone know about this problem/how to remove the cars blowing up?, as I assume it's to keep the spawning to a minimum. Help is greatly appreciated ;D!
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