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zudokuxD

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  1. Alguna forma que haga cobrar al jugador mediante un botón? function SG(weapon,ammo,ammoInClip,hitX,hitY,hitZ,hitElement) id = {22,23,24,25,28,29,30,31,32,33,34} for i = 1, #id do if ( weapon == id[i] ) then createProjectile(getLocalPlayer(),16,hitX, hitY, hitZ) end end end addEventHandler("onClientPlayerWeaponFire", getLocalPlayer(), SG) setTimer(function () removeEventHandler("onClientPlayerWeaponFire", getLocalPlayer(), SG) outputChatBox("* Super Granadas Activas !",255,0,0,true) end,100000,1, true
  2. addEvent("Invisible1 ",true) addEventHandler("Invisible1 ",root, function() local PlayerMoney = getPlayerMoney( source ) if ( PlayerMoney >=5000) then takePlayerMoney(source, 5000) setPlayerNametagShowing(source, false) setElementAlpha(source, 0) outputChatBox(" has bought invis $5000 !!!", 255, 255, 0, root) else outputChatBox("You Dont Have Money to buy invis",source) end end)
  3. messages = { "Lo regaño su mamá" "Se enojo" "Fue a ver a la abuela" "Se fue a dormir" "Adios Amor" } function QuitMessage( reason ) outputChatBox ( getPlayerName ( source )..messages[math.random(1,#messages)] ("..reason..") end addEventHandler( "onClientPlayerQuit", getRootElement(), QuitMessage )
  4. function Mensaje() outputChatBox("Presiona F7 para abrir la tienda!!!",0,254,59) outputChatBox("Registrate Para Guardar todo tus Datos \"{SMILIES_PATH}/icon_smile.gif\" alt=\"\" title=\"Smile\" />",249,252,1) end addEventHandler("onClientResourceStart", getResourceRootElement(getThisResource()), Mensaje) function onresourceStart () bindKey ("F7", "down", UserData) end addEventHandler("onClientResourceStart", getResourceRootElement(getThisResource()), onresourceStart) function UserData() local PlayerName = getPlayerName ( getLocalPlayer() ) local PlayerIP = getPlayerIP() local PlayerSerial = getPlayerSerial() local PlayerMoney = getPlayerMoney( source ) guiSetText ( Jugador, "Jugador.:[ "..PlayerName.."]:.") guiSetText ( IP, "IP.:[ "..PlayerIP.."]:.") guiSetText ( Serial, "Serial.:[ "..PlayerSerial.."]:." ) guiSetText ( Dinero, "Dinero.:[ "..PlayerMoney.."]:.") end
  5. como puedo hacer para que el panel aparezca la IP, el ping, el nombre del jugador, el serial??? ayuda D:
  6. I can do as I go to type something so the panel displays the IP, ping the serial, money etc. http://gyazo.com/af71a95072139097205f6689c1876733 Gracias!!!!
  7. function PanelC() Panel = guiCreateWindow (X, Y, Width, Height, "Panel", true) guiWindowSetSizable(Panel, false) GUIEditor.tabpanel[1] = guiCreateTabPanel(10, 29, 789, 395, false, Panel) Info = guiCreateTab("Info", GUIEditor.tabpanel[1]) Armass = guiCreateTab("Armas", GUIEditor.tabpanel[1]) imagen1 = guiCreateStaticImage(16, 9, 94, 69, ":guieditor/images/examples/imaneuno.png", false, Armass) imagen2 = guiCreateStaticImage(120, 9, 100, 69, ":guieditor/images/examples/imagendos.png", false, Armass) imagen2 = guiCreateStaticImage(235, 9, 115, 69, ":guieditor/images/examples/imagentres.png", false, Armass) cuchillo = guiCreateButton(21, 83, 79, 30, "cuchillo", false, Armass) guiSetProperty(cuchillo, "NormalTextColour", "FFAAAAAA") silenciador = guiCreateButton(130, 84, 79, 30, "pistol silenciador", false, Armass) guiSetProperty(silenciador, "NormalTextColour", "FFAAAAAA") deglade = guiCreateButton(252, 84, 79, 30, "Deglade", false, Armass) guiSetProperty(deglade, "NormalTextColour", "FFAAAAAA") help
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