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Showing content with the highest reputation since 02/06/19 in Status Updates

  1. 4 points
    Hey people, how is prison? 💣 In 2015 I released a beta version of a resource that created driving trains. But unfortunately I never finished it. So that is why I am making a final update for it, including rewriting and cleaning the old code. The this version will be uncompiled, so you can adjust it like you want. It will take some more days to finish it, so be patient. I can send you a pre-version, if you like to try it out before the release. No requirements for a pre-version, just a little bit feedback would be nice. To receive the pre-version, send me a personal message and I will send you the version within 1-3 days. The old topic:
  2. 2 points
    Hi there, what are you looking at? Ah this, I have uploaded V1.0.2 of the draw distance resource. This resource helps with displaying objects that are normally streamed out. Your maps (even if you are not a mapper) will become a lot more beautiful! Enjoy the resource as well as your well deserved WEEKEND!!!!
  3. 2 points
    Hey people, that some how get once again another super annoying pop-up... ☹️ I just wanted you to know that I kept my promise, project trains V2.0.0 is out with open source. It took a little bit longer to clean up the old code, so `soon` was unfortunately not so soon. If you want to edit it, I have to apologies that I didn't clean up all the inconsistency within the code style. But never the less it has tabs and comments 🎉! I wish you the best of luck in these crazy times!
  4. 2 points
    It took a while before I had time for explaining an enchantment which I created a while back, but I finally wrote a topic for it. Just another enchantment topic/tutorial. This time it is about communication between serverside and clientside. The context of what will be enchanted These 2 sides will have communication with each other: serverside > code that runs in the server application. Program Files (x86)\MTA San Andreas X.X\server\MTA Server(.exe) clientside > code that runs on all clients/players > game application. Program Files (x86)\MTA San Andreas X.X\Multi Theft Auto.exe In most cases there is just 1 server. And there might be more clients / players connected to that 1 server. If you already know how client/server trigger events work, then it is still worth looking at. It is an enchantment, which means it does things for you, so less code is needed to achieve something complex. There are some stupid jokes included, which are actually really bad... sorry. It is suppose reduce the cognitive load of the content by letting the reader first visualize the context before explaining it. (it is a method)
  5. 1 point
    - My real name is Nikoloz Gvaramadze. Discord Gvrz#9551 Email nzgvrz@gmail.com Regards, Gvrz.
  6. 1 point
    eae andrei kkk
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    Wow , welcome mr.green
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    شف شف النوب دمار , يفكرني زارف كود الكرة Viewing Topic: math for moving ball (carball)
  11. 1 point
    Habbash#7998 راسلني هنا ^
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    Join our forum at https://forum.redcountyrp.net/ also join our teamspeak IP:
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    Lol, I am the old founder of fts. Anyway, I sad I don't help bcs I don't play mta, just wanted to release our MGM for other servers. If it's not allowed then I just don't release it. Have a nice day.
  19. 1 point
    Your Open Source GameMode ( Lakeside ) Won't Work for me
  20. 1 point
    Helpful and nice person, thank you for all advices
  21. 1 point
    Thank you, that often help!
  22. 1 point
    For those who haven't seen it yet. There is since yesterday a tutorial available about scaling DX components on the tutorial section. This tutorial can also be user for other types of user interfaces, like the MTA GUI or DX libraries.
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