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  1. 9 points
    That mean s0beit will work?
  2. 8 points
    سلام عليكم ورحمة الله آخخبااركم ان شاء الله طيبين ------------------------------------- في هذا الموضوع عندي مود نظام البنك ~~` افكاره ليست جديده مره 😅😅😅 ولكن حاولت اجيب افكار عندك مثلا لما تودع فلوس او تسحب يشتغل صوت + يتحرك البيد اللي يشتتغل بالبنك هذا افضل وصف ض2 لمعرفة كل شي عن المود في هذا الرابط / الفيديو  وبالتـــوفييقء ~~  |~ الإهداءات ~| @!#DesTroyeR_,) @MrKAREEM @Mr.Falcon @DABL @KillerX @NX_CI @[AcM] - Major . @MR_Mahmoud @Ahmed Ly @MR.Mosa @N3xT @Abu-Solo @SuperX @#BrosS @iMr.WiFi..! @Mr.CnTroL @Abdul KariM @Hakan @!#NssoR_) @Simple. و جميع أعضاء المنتدى 
  3. 8 points
    ســلام عليكم ورحمة الله إييشءء حالكم موضوع اليوم عن مود الايموشنات ~ طـبعـا المود مو حصري لأنه موجود في ونناسه ~ بس انا مسويه بشكل جديد فقط كل شيء عن المود موجود في هذا الرابط \ الفيديو بالتوفيق |~ |~ الإهداءات ~| #BrosS NX_CI iMr.WiFi..! N3xT Abdul KariM KillerX !#DesTroyeR_,) و جميع أعضاء المنتدى
  4. 7 points
    Hello, I would like to request for Persian / فارسی section for Iranian players. Also i ask Iranian players to help out translating mta to persian. (I've already made lot of progress) -> https://translate.mtasa.com/fa/ With regards. Deihim007 با سلام, اینجانب تمایل به درخواست بخش فارسی برای پلیر های ایرانی رو دارم. همچنین از پلیر های ایرانی میخوام برای ترجمه ام تی ای به فارسی کمک کنند (که در حال حاضر پیشرفت زیادی داشته) -> https://translate.mtasa.com/fa/ با سپاس دیهیم 007
  5. 7 points
    من انت لأخبرك بأني اصلي ام لا ؟؟ عموما في حال قمت بتكرار مواضيع كهذه ستتم مخالفتك يغلق.!
  6. 5 points
    السلام عليكم , بعد عمل جاد لمده شهر تم الأنتهاء من اصدار 0 . 0 . 3 لسيرفر الأتحاد العربي لحرب العصابات الأصدار به حصريات كتير و لما اقول حصريات اقصد حصريات و افكار جديده لسيرفرات الحرب لمحه عن المودات و الباقي تقدر تستكشفه بنفسك USERPANEL FF F3 / PLAYER VEHICLES تم تركيب خواص جديده لاف 3 تستطيع الان اعطاء سياراتك لأصدقائك او المزايده علي سياره في متجر السيرفر SUPPORTCHAT GROUPS SYSTEM نظام الجروبات تم تطويره باشياء كتير و اضافه افكار حصريه اكتر تغير نظام الأعضاء تغير نظام البنك و استبداله بنظام المخزن مخزن الجروب يكون مكان الجروب يقدر يخزن فيه كل الي يباه من اسلحه فلوس اشياء اخري نظام المقرات الجديد بعد شراءك مقر تستطيع تجديد مقرك و تغير بيته من جوا + اضافه سيارات جديده للمقر + فتح خواص اخري للمقر شراء سيارات للمقر محل الأسلحه يستطيع اصحاب الجروبات ان يدخلو في مزاد اسبوعي لشراء محلات الأسلحه عند شراءك لمحل الأسلحه يجيك نصف المكسب الي يجي للمحل نظام الصناعه نظام تحديات اللاعبين نظام تحديات الجروبات طبعا تقدر تتحدي لاعب او جروب اخر مو فقط حرب تقدر تتحداه في شوتر ديبربي سباق سيتم اضافه انواع تحديات اخري + يوجد نظام لفلات الأسلحه حاليا النظام يعمل علي سلاحين فقط الأم فور و الاي كي 47 وش هو النظام ذا ؟ لما تقتل احمد بالسلاح , عند وصولك لعدد محدد من القتل يترقي السلاح للفل اعلي اللفلات جولد - برونز - الماسي كل لفل شكل سلاحه يتغير + يبان شكل السلاح الجديد عند الكل مو عندك فقط يوجد مهمات جديده ايضا مثل مهمه سباق الموت حروب الهيدرا حرب الأعلام ( حرب بين تيمين ) كل تيم له مقر و انت تحاول تسرق علم المقر الاخر و توصله لمقرك و الوظائف ايضا يوجد فيها تجديد
  7. 5 points
    بسم الله الرحمن الرحيم السلام عليكم ورحمه الله وبركاته اليوم معانا مود جديد المود عبارة عن : 1 - عاجل 2 - مع لوق 3 - تقدر تكتب مكان اسمك فيه اسم عربي *للمعلومة السكربت مو موجود بأي سيرفر غير سيرفرات* @MR.Mosa @MR.S3D @MrKAREEM صور المود : صورة لوحة التحكم في اسم العاجل : " رابط التحميل " ❃ ⌠ رابط التحميل هنا ⌡ ❃ الاهدائات : @!#DesTroyeR_,) @MrKAREEM @Mr.Falcon @DABL @KillerX @NX_CI @[AcM] - Major . @MR_Mahmoud @Ahmed Ly @MR.Mosa @+Source|> @Abu-Solo @SuperX @Mr.CnTroL والسلام عليكم ورحمه الله وبركاته تحياتي : *Kareem Amer*
  8. 5 points
    الووو, .... ترا مب منوب لدرجه ماقدر افتح سمدي ظفاك
  9. 5 points
    أهلاً وسهلاً بكم في هذا الموضوع لـ شرح التفآصيل تركيب التآج للآعبين لـ سيرفر الوزآرة الشهير سأقوم بتوضيح لكم طريقة تركيب التآج فـى سيرفر الوزآرة وشرح جميع الخطوآت لى نظام التآجات السكريبت متعوب عليه طبعآ بعد الرمضآن تجيدون رابط التحميل في قناتي في هذآ الموضوع سوف اشرح لكم كيف يتم تركيب الـتاج وكيف صاحب الروم يفعل التاجات بالقائمة عندما احد يقوم بشراء ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ الخطوة الأول : ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ عندما يقوم لاعب بأرسال بطاقة السعر : 50 سوا لى شراء التآج يقوم صاحب السيرفر بى فتح هذه القأئمة : ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ وسوف يسمح للآعبين او المسؤولين السيرفر بفتح هذا اللوحة وهونا يتم تركيب التاج لاعب الذي قام بشرائه ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ طبعا هونا يتم شرح اللوحة اولا ؟ لماذا صاحب الروم يقوم بإضافة الحساب داخل اللوحة التاجات وكيف يتم ذالك وماهو المستفيد من ذالك ؟؟ الأجوابة : يقوم بكتابة اسم الحساب الشاري ويظغط على الزر اضافة هذا الحساب مباشرةً سيتم أرسال الحساب الى اللوحة التاجات فالجدول .. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ الشروحات التركيب التاج بالتفاصيل كاملة طبعا السكريبت معقد شيء ولاكن سهل وفكرته مميزه وممتازه Name : و Tag : xX[ Console ]xX , MR.S3D : التاج مثلآ هذا التاج يتم تقسيمه على نصفين xX[ Console ]xX : داخل الإيدت ( Tag : ) , MR.S3D : داخل الإيدت ( Name : ) أظهار التآج بشات -- Q.5 لونه احمر هذا اللون الذي يتم تغييره داخل اللوحة التاجات وبعد ذالك الظغط على زر حفظ المعلومات داخل اللوحة وأرسال المعلومات الى الإستضافة تم التصميم والبرمجة والفكرة من قبل @MR.S3D وتم تقليده كامل مكملاً من قبلي ونتمنا الموضوع غير مخآلفة للقوانين انه شرح بسيط وانتظرو الرآبط التحميل بقناتي وألف شكرا للجميع فـ آمان الله آخوكم وحبيبكم .القأئد المحلق ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
  10. 5 points
    https://backnite.com WHO ARE WE? We are a group of young developers known on the stage of Multi Theft Auto, who wants to throw in a few interesting and innovative plans for the development of our server. WHAT IS BACKNITE? Backnite is an international server based on the Battle Royale mode. This mode is known mainly from games like PUBG, Fortnite or the newest version of Call of Duty Black Ops 4. Probably your first question that comes to your mind will be: “Will the game be based only on Battle Royale?” Of course not, because it would be too boring for long-time playing. To prevent this, we added Story Mode. In this mode you must simply do quests and empathize with the story. BACKNITE DEVELOPMENT CONCEPT Login and Register System System of logging and registration was designed to be simple and easy to use, because we want to create server that everyone will find in it easily. At the beginning, you can set your main language that will be supported during the game. All of your data that you leave with us is fully secured thanks to the latest encryption techniques, so nothing can get out of our database. GUI A simple interface can be found not only in the login panel, but in every place of our GUI. Whole concept of lobby design has been inspired by the PUBG and Fortnite. You can find many of similarities, but nothing was cloned 1:1. Friends system Don’t play alone! We create a brilliant friends system, which is a simply way to play with your friends After you add your friend to a friends list, you can see, is he online or in a game. If he is not in a game you can invite him to a lobby and play together against another people. Shop At the start of creating Backnite we won’t to create a another Pay2Win game. The only things you can buy on our server are visual changes It’s just only a skin customization including weapons, parachute skins and everlasting designs. You can find a lot of them in beautiful designs. The also have rarity lecels like most popular, epic and legendary. The don’t give you any bonus or advantage to be better at the game. Cabinet Here you can search and equip your purchased skins. The possibilities of customization are infinite. Each of our weapons may have a different skin, but nothing stands in the way to color all weapons same! Lobby settings In left down corner of your screen you can find lobby settings. There you can change game mode and number of players. After you setup the game lobby you can invite you friends to it and play together reliving amazing adventure. AFTER THE GAME START After the game start in Battle Royale mode, you will be moved to the waiting room and wait for all players to be connected. Current status of the player you can find in upper right corner. Time to start the game is under the map. Game will not start until enough people connect. SERVER SUPPORT PAGE To better know some problem of our players we create a support website, on which you can directly inform us about your ideas, or found bugs or any kind of problems. You can always search our database to find needed solutions, or just simply create a new ticket to find a solution as fast as possible. SERVER STATUS PAGE Can not join the server? Have problem to reach our homepage? Go to status page to check current server status, planned maintenance work, or a latency between you and the server. HELP US TRANSLATE BACKNITE! Want to be part of our server and translate it on our native language? In that case, we need you very much! Backnite is a international serwer, that’s why we need translators to reach more people and countries all around the world! Current status of translation to other languages you can check clicking to this link. WANT TO BE PART OF THE BACKNITE TEAM? To create that big project like Backnite we still searching for new talented people, that can help us. If you are programmer, 3D modeler, graphic designer we are waiting for you! Simpy send us message on Discord and attach to it your portfolio. If you are not good at this things, you can also give us your propositions. At the end of the advertisement. If you reach to this part of our ad, and you read it all, we hope that you are now interested in our project. That’s not all things that we can offer you. We are reading all of your suggestions and we try to implement all of them to create server that will make you happy. If you want to follow our project and enjoy its community you need to arrive on our Discord, Facebook, Twitter and forum. See you in game! Backnite Team. © OUR BEST TEAM @Backer - CEO of the project, Lead LUA Developer @Pumelowsky - 3D Object Creator, Polish Translator @KingMoses - Web Developer, System Administrator @QuoVaids - Map maker, Story mode designer, Polish Translator @DHXtR - Graphic designer Stay tuned with our project, following us on our Social Media! https://backnite.com https://forum.backnite.com
  11. 5 points
    سلام عليكم لي فتره معتزل من برمجه لكن رجعتتت بمود جديد و حصري مود عباره عن امر اسمه #send تكتب بالشات مثل كذا #send 100 100 عدد فلوس وبعدين مود نفسه يطلب منك علي طول تكتب اسم الاعب بالشات ( يجب عليك الان كتبت اسم الاعب ) يطلع لك بالشات كذا تكتب اسم الاعب عشان يوصلو له الفلوس وكل ذا داخل الشات وبنحط كود تحت طبعا هو يشتغل وكل شي لكن لو في غلط او شي او بق ياريت تقولو لي سيرفر addEventHandler("onPlayerChat",root,function(msg2) if getElementData(source,"go") == true then plr = getPlayerFromName(msg2) if plr then if plr ~= source then if getPlayerMoney(source) > 1 then givePlayerMoney(plr,tonumber(moeny)) givePlayerMoney(source,getPlayerMoney(source) - tonumber(moeny) ) outputChatBox(""..getPlayerName(source).." Has Been give moeny To "..getPlayerName(plr).." money is "..moeny.."",root,0,255,0,true) setElementData(source,"go",false) else outputChatBox("ليس لديك المال الكافي لارسله",source,255,0,0,true) setElementData(source,"go",false) outputChatBox("يجب عليك كتبت امر من جديد #send",source,255,0,0,true) end else outputChatBox("لا يمكن ارسل الفلوس لانفسك",source,255,0,0,true) setElementData(source,"go",false) outputChatBox("يجب عليك كتبت امر من جديد #send",source,255,0,0,true) end else outputChatBox("الاعب غير موجود بالسيرفر",source,255,0,0,true) setElementData(source,"go",false) outputChatBox("يجب عليك كتبت امر من جديد #send",source,255,0,0,true) end end end ) addEventHandler("onPlayerChat",root,function(msg) if string.find(msg,"#send") then if getElementData(source,"go") == false then len = string.len(""..msg.."") if len > 6 then text = string.sub(""..msg.."", 7,len) outputChatBox("يجب عليك الان كتبت اسم الاعب",source,0,255,0,true) setElementData(source,"go",true) moeny = text else outputChatBox("يجب عليك كتبت عدد الفلوس",root,255,0,0,true) end else outputChatBox("يجب عليك كتبت اسم الاعب لي ارسل الفلوس اليه",source,0,255,0,true) end end end ) الميتا <meta> <script src="server.lua" type="server" /> </meta> وفي مود ثاني قعد اشتغل عليه هو برنامج مثل لوحة ادمن بس لسه ما خلصته
  12. 5 points
    حي الله اللي انضمو معنا @justboy @#CroSs @!#DesTroyeR_,) @Rakan# @*RayaN-Alharbi. @ibrahim# @Abu-Solo @iMr.WiFi..!
  13. 4 points
    Hi. I created horses in mta . It will be visible on my MTA:SA WWII server.
  14. 4 points
    MTA Sa has many Persian Players and many Persian Devs that they want to help this community to grow better and better. we want to see Persian Section in Forum too @qaisjp
  15. 4 points
    N++ is highly customizable, you can add your own languages with syntax highlighting and auto completion. I had some free time last night so I decided to make it. I wrote a script that retrieves a list of all the available functions then exclude the deprecated ones, then made the language file with those functions. I also made a script to retrieve all the functions, get their wiki page content (fetchRemote) and extract the function signature from the page, then parse it into the MTA-Lua.xml file which adds auto completion. I might release the scripts later. I've created a repo for it on GitHub, it has 2 files for the users: mtalua-lang-import.xml > The file to import in the user defined language page to get the syntax highlighting MTA-Lua.xml > The auto completion file The repo contains the resource used to generate the function list and the node app used to retrieve the functions' syntax from the wiki. Repo: https://github.com/JR10/mta-npp THIS IS WHAT YOU WANT: Download the user files (MTA-Lua.xml and mtalua-lang-import.xml): https://github.com/JR10/mta-npp/release ... ta-npp.zip Steps: 1. Open Notepad++ > Language > Define your language... 2. Import > Select mtalua-lang-import.xml (Make sure from now on that the MTA-Lua language is always selected for Lua files) 3. Copy MTA-Lua.xml to your Notepad++ directory "Notepad++/plugins/APIs" (Usually in C:/Program Files) For questions, bug reports, suggestions or anything, just post here. Download: https://github.com/JR10/mta-npp/archive/master.zip
  16. 3 points
    @!#DesTroyeR_,) @TOUNSI |, السعأدة @DABL @+Source|> @HassoN @NX_CI فية كثير , لاكن لا اتذكر غير هدول رغم ان لا اعرف معظمهم .. بس ماشاء الله عليهم
  17. 3 points
    Hello, just wanted to give a simple gift to many people who keep having a problem with the LS CityHall flag to either replace it, or delete it from the Map and make a new LS CityHall for MTA. or change the flag texture as the Map Editor doesn't detect it. the same as many other objects. so i am giving you a way to fix this problem. i can make a tutorial if you guys want on how to remove other undetected objects. Object name : LAcityhallTrans_LAn Object model : 4003 HOW TO : 1- go to the map file that has the CityHall Map usually at : C:\Program Files (x86)\MTA San Andreas 1.5\server\mods\deathmatch\resources\<MapName>\ 2- Enter the <MapName>.map file there with an editor like notepad ( there is only one file has an extension of *.map) 3- in the end of the file add this line : <removeWorldObject id="removeWorldObject (LAcityhallTrans_LAn) (1)" radius="96.110512" interior="0" model="4003" lodModel="4024" posX="1484.36389" posY="-1749.83789" posZ="30.61433" rotX="0" rotY="0" rotZ="0"></removeWorldObject> 4- if the map is already open in your local server, then please reopen the map <MapName> Enjoy
  18. 3 points
    Hey, folks! I've decided to release this lobby I made about a year ago since it's been left unused (the project disbanded). The lobby itself is fully functional and dynamic, meaning it can (should) adjust to any amount of rooms available (pagination). There's also a fancy effect when you hover over a room, plus a few other cool features. Should you look at the code, you may notice that it's not fully finished. The design was made by airplanE, and I put it into effect. Let me hear what you think! Grab it here: https://github.com/ce2kettu/unison-lobby
  19. 3 points
    إذا ماعندك شي تضيفه للموضوع لا تعلق على الموضوع لما يكون شخص متواصل معي بكل مكان منتدى خاص و ديسكورد وبعد ما اسوي له كل شي واضيع وقتي واعلمه ايش المطلوب بيتجاهل الكلام وبيحط موضوع هذا بيكون ردي
  20. 3 points
    سلام عليكم يوم اقدام لكم مود عباره انها تقدر تشغل مودات عن طريق برنامج مميزات مو: 1- تقدر توقف لوق و تشغله عن طريق ملف اسمه config.ini لو كتبت true بيشتغل لوق لو false العكس 2-تقدر تشغل و توقف مودات من برنامج 3- تقدر تشوف لوق من ملف log.log function getinfos () local open2 = fileOpen("config.ini") texts = fileRead(open2,100) fileClose(open2) text = string.sub(""..texts.."", 7, 10) return text end function typeinlog (str) tr = getinfos () if tr == "true" then local open = fileOpen("log.log") fileRead(open,1500000) fileWrite(open,"["..os.date("%H:%M:%S").."]:"..str.."\n") fileFlush(open) fileClose(open) else outputServerLog("Note:log.log dont work you must set true in file config.ini") end end function getnames() names = "" local Table = getResources() for k, v in ipairs(Table) do if v then names = names .. " " .. getResourceName(v) .. " " else names = "false" end end return names end function start (res) local name = getResourceFromName(res) if name then startResource(name) outputChatBox("[Resource Manager] Has Been Start Resource "..getResourceName(name).."",root,0,255,0,true) typeinlog("Has Been Start Resource "..getResourceName(name).."") return "Has Been Start Resource "..getResourceName(name).."" else return "there is error" end end function stop (ress) local name = getResourceFromName(ress) if name then stopResource(name) outputChatBox("[Resource Manager] Has Been Stop Resource "..getResourceName(name).."",root,0,255,0,true) return "Has Been Stop Resource "..getResourceName(name).."" else return "there is error" end end C# using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using MTA_SDK; namespace Resource { public partial class Form1 : Form { public Form1() { InitializeComponent(); MTA server = new MTA("ip",port, "username", "passworld"); MTA_LuaArgs luaArgs = new MTA_LuaArgs(); string returned = server.CallFunction("resourcemmf", "getnames", luaArgs); foreach (string ppr in returned.ToString().Split(' ')) { if (ppr != "") listBox1.Items.Add(ppr); } } private void button1_Click(object sender, EventArgs e) { MTA server = new MTA("ip",port, "username", "passworld"); MTA_LuaArgs luaArgs = new MTA_LuaArgs("" + listBox1.Text + ""); string returned = server.CallFunction("resourcemmf", "start", luaArgs); MessageBox.Show("" + returned + ""); } private void button2_Click(object sender, EventArgs e) { MTA server = new MTA("ip",port, "username", "passworld"); MTA_LuaArgs luaArgs = new MTA_LuaArgs("" + listBox1.Text + ""); string returned = server.CallFunction("resourcemmf", "stop", luaArgs); MessageBox.Show("" + returned + ""); } } } رابط تحميل : https://up.top4top.net/downloadf-1165vrya31-zip.html صوره ل برنامج ان شاء الله عجبتكم الفكره : )
  21. 3 points
    The first question basically depends on whether your players will tolerate lag (hint: GUI is supposed to be responsive). If it's something like GUI, it's best to update it on the client as if it was received by the server but set a timer to revert the GUI to server-state unless you hear back an acknowledgement event from the server (i.e. that the operation was executed without error) (don't unconditionally accept any sync event, in addition to any procedural checks (making sure the data is in valid format, etc) and so on, always safeguard and send back a kind of not-acceptable acknowledgement event when the event isn't accepted by the server for, among other, anti-cheat purposes). For stuff which could give an unfair advantage or other bonuses/cheats like godmode, it would definitely be better to run the request by the server and back before any client changes are actually shown. Instead of instant change, you could show a spinning progress icon until you hear an acknowledgement event from the server (i.e. that the operation was executed without error) Higher ping will make GUIs seem less responsive if you run it by the server before actually making changes visible. Additionally, make sure to saveguard the server from accepting illegitimate sync events, so clients can't change their--or others'--data on a whim. Refreshing GUI for players in same colshape would be best done on client receive sync packet, individually per player if possible, or refresh the whole list when one player's data changes.
  22. 3 points
    Congratulations, btw didn't believe either of you. 😂
  23. 3 points
  24. 3 points
    هذي من احدى اللهجات حقت اهل نجد ومعناه انك معزوم عندي او ضيف عند اللي عزمك وتختلف اللهجات ف حياك الله عندنا مزغاب بكره
  25. 3 points
    أشكرك على هيك تعليق الفكرة تفيد فقط المانجرسية لى عدم الظلم بين الاعبين , او تفيدك انت بنفسك تقدر تشوف اوضاع سيرفر وانا الصراحة سويت هاذا الشيء لى اني اكره الظلم , وما احب الهياط فالسيرفر , شبه فما قلت بتفيد السيرفورات بشكل كبير , استكشفت انه السيكل يخذ حجم للخادم ف ان شاءالله يوم ألقي وقت بخليه ع ربط موقع اسهل تحياتي @#Soking
  26. 3 points
    There's an easy way to send messages to your Discord server with Discord webhooks, and fetchRemote. (This only works with MTA Server version 1.5.6 or higher!) First, you need to create an webhook on your server. Copy the webhook URL Download the webhook resource from here (updated, thank you Mr.Loki!) Set the URL Start the resource, and now you can test your script with /dcmessage command, or you can use the sendDiscordMessage function with export (only serverside) like this: The result:
  27. 3 points
    فاهم فكرة الفنكشن خطأ انت tonumber = يحول القيمة الموجودة الى رقم, مثلاً يحول السترنق الى رقم
  28. 3 points
    المنظمين حاليا في مجتمع العرب : @justboy @#CroSs @Rakan# @!#DesTroyeR_,) @Abu-Solo
  29. 3 points
    آمييييييييييييين انا جاي و آخذ معي هذي احسب فيه مضاربة
  30. 3 points
  31. 3 points
    لا تنسون تحطو حقوقي برضو لاني علقت ع المنشور وهذا يعتبر انجاز لصاحب المود 😅😅
  32. 3 points
    ٍسواه المبرمج الكبير خالد بس محد اعطاه وجه
  33. 3 points
    This utility script allows you to get a vehicle's available cargo space position, for example the roof rack of the Perennial, the bed of the Yosemite, the back of the Pony or many more vehicles! Also, as we know GTA has something called variants for vehicles (https://wiki.multitheftauto.com/wiki/Vehicle_variants), for example a Bobcat either spawns with some Sprunk cans, a single tire or nothing in it's bed. This resource also allows you to clear the cargo's available space if it is occupied by any unnecessary things (a.k.a. variant) if you need some space for something bigger (makes the vehicle's actual cargo placeholder variants (if there are any) disappear for example the planks in the Picador's bed, also, this same function adds the roof rack variant on the Perennial if it is missing and the function is being called)! In this resource you can find 2 exported functions: - getVehicleCargoPlacementPosition (client and server) | returns a table with x, y, z offset positions - setVehicleCargoSpaceFree (server) | returns true if the vehicle cargo space was cleared, false otherwise Open the exampleS.lua for further explanations and examples to how to use this script. DOWNLOAD
  34. 3 points
    غريبة ي نصور ماصرت تسويها اول واحد ؟؟
  35. 3 points
    الي مايبي يشوف كلام مايعجبه لايكتب كلام يزعج غيره 🙂
  36. 3 points
    الشكوى لله بس م عليك ماخذ حقي ماخذ حقي ههههههههههه
  37. 3 points
    بسم الله الرحمن الرحيم السلام عليكم ورحمه الله وبركاته اليوم لدينا موضوع تحت أسم Custom GUI Widget System وهذه مكتبة تم انشائها على يد: @AriosJentu المكتبة جداً جميلة فـحسيت ان من واجبي نشر هذه المكتبة للعرب حتى يستخدمونها بشكل اكبر.. طبعاًَ دون ان ننسى ذكر الاشياء الموجودة حالياً في المكتبة :- الجدير بالذكر انه يمكن اختيار نمط من الألوان معين وينطبق على جميع الكائنات في المكتبة صور: فيديو تصاميم تم استخدام فيها هذه المكتبة: شرح لكيفية تركيب المكتبة لسيرفرك Github تحميل المكتبة من الويكي الخاص بالمكتبة في الختام اتمنى الجواب على الاستطلاع
  38. 3 points
    مرحبا لقد قمت بإطلاق الاصدار الجديد من لوحة الادمنية العربية بعد ان لاحظت ان معظم الاعضاء يقومون بإستخدام لوحات الادمنية العربية القديمة التي مر عليها الدهر من دون اي تحديثات او حماية وكما انها غير مؤمنه كـ اي لوحة ادمنية حديثة الإنشاء,( وبالمناسبة انني هولندي ولا اتحدث اللغة العربية ) وكما انني بذلت الكثير من جهدي حتي اقوم بنقل الترجمة العربية من اللوحات العربية القديمة الي هذه اللوحة حديثة الصنع وكل ما اريده هو ان اقوم بإفادة اصحاب السيرفرات الذين يستخدمون لوحة الادمنية العربية القديمة وكما انه يمكنك ان تري اخر تحديثات لوحة الادمنية من خلال : https://github.com/multitheftauto/mtasa-resources/commits/master/[admin]/admin وإذا كان لديك صاحب سيرفر يستخدم لوحة الادمنية العربية القديمة رجاء اخبره بهذا الموضوع لكي يقوم بتحميل النسخة الحديثة من اللوحة العربية لتحميل اللوحة العربية DOWNLOAD:https://community.mtasa.com/?p=resources&s=details&id=14837 واذا كان هناك خطأ في ترجمة اللوحة رجاء اخبرني " لقد تمت ترجمة الموضوع من قبل نصور " ENG: I'm here releasing a new Arabic-translated admin panel from today's version (september 2017) after I noticed all community circulating AR panels were outdated as hell. As they pose serious security risks, eventhough I'm not Arabic, I felt it of such importance that I've spent a long time transferring translations from older circulating panels to this most up-to-date Admin panel. I'm helping a huge amount of server owners with this, because most will just use a Community version that is outdated because of the great time to invest in translating yourself. Ofcourse, you'll also benefit from new features and updates made to Admin recently, (look here: https://github.com/multitheftauto/mtasa-resources/commits/master/[admin]) both for this reason and security I advise you inform all server owners you know about this release and suggest they update if they're using Arab panels. If you spot any translation issues, please leave a reply. Main view example; (updated 24/09/2018)
  39. 2 points
  40. 2 points
    صرأحة تصاميمك حلوة ، و جديرة بل ذكر. ولكن في مشكلة ، وهي تنسيق ألوأن ، يعني كـ شكل ، لون أحمر مايجي مع لون رمادي. كـ وجه نظر. وانا قصدي أذكر عيوب وليس أنتقاد.
  41. 2 points
    اخر اصدار اصلا بس البرنامج مليان بقات , لي 2 يوم شغال في سكربت فوق ال1000 سطر و اليوم و انا احفظه راح برنامج مو كويس صراحه صراحه Visual Studio افضل بكتير مشكور روك + للباقين ما قصرو
  42. 2 points
    Hey There Me AdLeR support this and i would be glad to see a Persian section on the MTA:SA forum. With my best Regards AdLeR ✌🎃 لطفا زبان فارسی را اضافه کنید💖😘
  43. 2 points
    سيرفر باراديس عجبني صراحة في تنسيقة وحرصة وإهتمامة لمتعة اللاعبين وتوفير لهم أجواء لعب نقية دون إزعاج وتخريب وإنتهاك حقوق نحييهم على مجهودهم وننصح الناس بدخوله متمنياً من الجميع الإلتزام بالقوانين الخاصه بهم
  44. 2 points
    Is sad seeing someone your age still acting the way you're acting. Anyhow, yes, I said if you have any evidence us using your scripts, then report us to MTA. Stop making false accusations, save your words and take the necessary actions you have to, of course, if you have proof of what you're accusing us with. This won't be one of those "WSS vs SAES" endless fighting & arguments you had with the WSS Server back in the day. "We wish all the luck," thank you, but you can save it for when you actually mean it. Because I too can make accusations of how SAES have stolen our ideas that ran in past SARS generations as well. But that won't be looked at, why? Because SARS doesn't have anyone from the MTA Team in the team to believe us, or actually follow up with what we say. You in the SAES Team do. All I ask of you is, stop replying in our topics. You and your SAES team members.
  45. 2 points
    1st April 2019: THIS TOPIC HAS BEEN CLOSED BY MODERATOR ON REQUEST OF TOPICSTARTER EMERALD GAMING ROLEPLAY https://emeraldgaming.net WHO WE ARE We are a small team with 21 years of combined roleplaying experience amongst us all put together and we all have the same goal - creating a roleplaying environment that is enjoyable, accessible and most importantly - fair for everyone. Each of us have all held a administrative or leadership role within popular roleplaying servers in the past which has given us an in-depth understanding of all aspects within roleplay - civilian, legal, illegal and government. No matter what server, one thing has always been persistent; no community was able to continuously fulfill the three goals stated above. This eventually led us to come together and form a community of our own. WHAT WE PLAN TO DO Creating the ideal roleplaying environment which will appeal to everyone and all sides will take time and feedback - this is why we have gone public quite early in development; to build from the ground up based on community feedback in order to ensure we create the ideal server filled with features, rules and guidelines dictated by the community. At the end of the day it is you who'll be primarily playing and on the end of everything, not us. By removing the bureaucracy that most other communities revolve around, we're creating something that is built by the players themselves to ensure we stick to the right path and work from ideas and suggestions that the players have approved of. We aim to be a medium-to-heavy roleplaying server, enforcing the highest levels of immersion, roleplaying rules and at the same time, maintaining a high level of enjoyability. We feel that roleplaying nowadays has lost its touch with what it used to be years ago, a sort of grounds where you could come online, play with friends, build up what you desire or play any role within roleplay and enjoy doing it - whereas now it seems to be is competition, cops versus robbers and all about winning. Read more about Emerald Gaming here: https://forums.emeraldgaming.net/topic/35-what-is-emerald-gaming/ DEVELOPMENT CONCEPT There have been numerous communities that crumbled because of lack of attention given to a certain part of development or a feature, and that's why working without a deadline and at our own pace gave us the opportunity to work on features more thoroughly and in-depth. We've seen this in the past from other communities that have failed as a result of increasing desire and pressure to launch an unfinished server. We have devoted a great deal of our time to not only development but also to research what players expect from a server and how to improve from the mistakes of other communities, overall creating a more enjoyable experience. A substantial part of the process we need to go through is not only reducing the internal bureaucracy of the staff, or ensuring that everyone has equal opportunities, but also the experience of not being restricted by the server's script capabilities. WHAT WE HAVE TO OFFER All concepts, ideas and showcases are currently in their early alpha stages and do not represent actual gameplay, they are subject to change at any given moment throughout development until the final public release. 3D User Interfaces This is the primary feature that we believe will make us unique and re-invent the way roleplay is conducted on MTA. By creating graphical interfaces within the 3D world, players can interact with things such as vehicles or objects seamlessly like any open world game where pointing the center of your screen at the element triggers the ability to interact with it. Expanding on this idea, having 2D GUIs on screen all the time or for each interaction can leave the user feeling quite clustered - so we've minimized it all down to simple prompts and selections to get what you need done. An example of this concept can be seen below, where a player interacts with an ATM to withdraw money - the ATM interface is drawn as soon as the player approaches it, and you can begin interacting with it like any other GUI. Please bear in mind that the example below is a very rough draft to show the concept and does not represent the final project. Advanced Inventory & Item System Our item and inventory system is one that provides the highest level of immersion and accessibility. With custom models for objects to reflect the actual item itself, a sleek and simple inventory with an easier level of interaction to use - you'll get used to it as if you've been using it for years in no time. The inventory is split up into 4 portions. The main inventory holds all of your basic items such as your wallet, keys, clothing, accessories and storage items. The weapon inventory holds.. weapons. When a weapon is placed into this inventory, it'll appear on the player and be added to their hotbar for usage. Ammo is fed to the weapon directly from the main inventory. The hotbar is a concept we wanted to try out and see what the community thinks - you can place items into your hotbar by dragging and dropping them to any of the six available slots. From there you can pin your hotbar so it remains on screen wherever you like when you close your inventory. When roleplaying, you can then scroll through each item within your hotbar with number keys 1-6 or your mouse scroll wheel. This can be used to select weapons to equip in-hand, or hold out items such as your car keys to unlock your car, handcuffs to use before handcuffing a player and so on - the possibilities are endless! The storage inventory is only visible when you click on a storage item such as a backpack, dufflebag, basket, armor and so on. The size and slots that can be stored within the storage item depends on the item itself and its predefined slots. Dropping a storage item on the ground with contents inside will retain its contents, so you can finally fill a briefcase up with tons of money and pass it over the table to a mob gangster just like in the movies. Unique GUI System We use a custom GUI system which draws amazingly designed and easy to use interfaces instead of the stock MTA GUIs. Player Report Panel accessible via F1. Administrative Item Spawn Panel. Character creation. Character creation skill points allocation. (This will be explained in-depth at a later date.) Video displaying the full character creation. Focus on all sides of Roleplay We aim to provide enough script support for all sides of roleplay. Be it legal, illegal, government or just plain civilian. Leaving one side more superior and focused with features scriptwise can result in a loss of incentive of to play other roles, so making one role just as enjoyable as the next is key. Law Enforcement Because LEO roleplay is quite major and requires quite a lot of equipment on the script end to assist in being able to carry out essential tasks such as using an MDC, a prison system and tactical equipment, we'll be sure to incorporate everything a law enforcement officer needs to get the job done. Starting from just a pen and ticket book, all the way to a remote controlled bomb disposal bot. Illegal Roleplay The other major role of every roleplaying community. Illegal roleplayers are the heart and soul of creating exciting roleplay opportunities for other players such as gangs, large factions, shootouts and the general illegal atmosphere. With the Faction Team already functioning and prepared, we spent a considerable amount of time thinking of ways to provide life and new innovative features to illegal roleplay. We're making it easier than ever to grow drugs with a fully detailed drug system, requiring as minimal staff interaction as possible and allowing players to roleplay independently. We'll be putting measures in place to make sure that the economy is balanced to allow healthy illegal roleplay. Legal Roleplay When attempting to achieve a perfect balance between all sides of roleplay, legal RP plays a major role. Be it a bar, club or a trucking service - it's going to be a pleasant experience for company leaders, employees and entrepreneurs. Everything you need is going to be accessible in-game, such as creating a faction by going through the typically mundane process of acquiring a business license from the government. The Faction Team is more than open to hearing your suggestions and will have an announcement up in the coming weeks for more information, we can't wait to hear what you think! Customization Everyone loves customization and personalization. It helps you feel more comfortable and make something yours, and to do that we've added a ton of customization opportunities throughout. If you've seen the video above of the inventory system, then you already know you can move each inventory anywhere you want and save it's location. Pin and unpin your hotbar so its constantly on-screen or only appear whenever you hit a scroll number key. Adjust your HUD style to whatever theme you like through the settings menu, as of now we have two styles already available for all players, 'White on Black' and 'Black on White' with more coming soon. We even plan to open up design submissions to the community, so anyone can make their own HUD design using our provided templates and if it receives enough approval, we'll add it in-game! White on Black HUD Style. Black on White HUD Style. A ton of extra settings exist and can be found in the F10 menu in-game to toggle on graphical enhancements, shaders, or adjust how certain scripts react to your actions and make them do what you prefer. Preventing Abuse As with every server, we plan to have a large staff team at some point, and tracking the actions of each and every member can be quite time consuming, and some unintended actions can slip past unnoticed. We've tailored different ideas as to how we can resolve this, and at the end of the day we can have as many policies, regulations and rules in place but this doesn't stop the pesky habits of administrators who think they can slip past them all to get a quick weapon, item or vehicle fix. Everything and anything they do is logged, along with live notifications being sent to managers on duty with their actions for every command that can be abused in one way or another. If a staff member abuses the commands they have access to or breaks any rule and there is no manager online to see it, there are measures we put in place, allowing us to ensure that everyone is maintaining a very high standard. Performance Hey, with everything going on and all these great features being brought forward, where do we stand in terms of performance? All our code is written and rewritten multiple times until we're happy that it's at its most optimal and the highest standard possible. Promising such great and advanced features is one thing, being able to use them seamlessly is another so we've taken it as our goal to ensure that low end computers still have a chance to experience what we have to offer. We continuously check and monitor the usage of each resource occasionally to avoid the common mistakes other servers make, such as memory leak or high CPU usage. Prior to a public launch, we plan to run tests on virtual machines and try out different specifications to see how resources react and assess the playability until we're satisfied. A public graph will also be provided displaying the minimum and recommended specifications. Please bare in mind that MTA functions on only one CPU core, so even if you have a beefy super computer with an i9 processor and a ram size of 512GB, you'll still experience FPS drops for rendering and object loading in minor occasions. DEVELOPED BY YOU Development is a process that requires a lot of decisions to be made. An ideal community can only be built up when ideas and decisions are put into discussions - the best way to do is to hear everyone out, the whole community. We want to make roleplaying enjoyable for everyone, in all areas, fields and roles of roleplay. The reason we are publicizing the community rather early in development is for the sake of determining important decisions and features which will be utilized by the players for months to come. Each month we will be posting what progress has been made, constantly be creating surveys and initiating discussions regarding what features we need to pursue in order to satisfy every kind of player. We urge you to contribute to discussions and to make your opinion heard, everything is equally considered. The community will pave the road ahead. If you possess programming skills that you believe are of use to us, we always appreciate and urge developers willing to dedicate themselves to this project to apply for the Development Team here. Keep in mind that we have a very high standard that we maintain throughout development in order to reach the perfect balance of performance and enjoyability. We urge all newcomers with roleplaying experience to start a discussion, introduce themselves within the community or give us feedback regarding our ideas! When you've gotten comfortable, send us your suggestions and what you want to see in the server. Let's make something great together. Thanks for reading! CREDITS All content displayed is developed directly by the Emerald Gaming Development Team with the exception of any listed resources and/or code obtained from external sources. @thisdp for his original dxLibrary. @Grozz for assistance with 3D interface functions. @ryden for original superman resource. Stay up to date with Emerald Gaming and our progress!
  46. 2 points
    السلام عليكم ورحمة الله وبركاته !! اعزائي اعضاء ومحبين مجتمع العرب, سنقوم بتوزيع حسابات ماين كرافت وفورتنايت اصلية ومجاناً لكم فقط تحتوي حسابات فورتنايت على 30 شخصية (سكن) ويمكنك تغير اسم الحساب والمعلومات السرية وكلمة السر وكل شيء "Save The World"حساب فورتنايت يحتوي على طور سنقوم بتوزيع الحسابات حين وصول عدد اعضاء السيرفر الى 100 !!لطفاً قم بمشاركة رابط السيرفر مع أصدقائك, أقاربك او حتى عائلتك اضغط هنا لدخول السيرفر
  47. 2 points
  48. 2 points
    Hello! Today I am bringing you a new part/update of the Advanced Vehicle System project I am currently working on. This part of the project contains a simple, yet nice and effective reverse light system. It is not fully finished yet, still need some improvements and features, but I managed to get it done "partially", so I can show it to you. This is compatible with every vehicle that has the "vehiclelightson128" texture, which most of the time happens with modded vehicles. But it definitely does with default vehicles. [RED] = Unaffected lights [GREEN] = Affected lights In action: Currently this script has 3 custom functions and 2 custom events, these are: setVehicleLightsOn(vehicle, state) - This is a workaround for the default setVehicleOverrideLights function. [server] setVehicleReverseTexture(vehicle, state) - With this function you can toggle the reverse light texture on/off. [shared] isVehicleReversing(vehicle) - Returns true if the vehicle is reversing, false otherwise. [currently server only] onVehicleStartReverse - Parameters: driver, lightState [server] onVehicleStopReverse - Parameters: driver, lightState [server] driver: The player who drives the vehicle lightState: The light state of the vehicle (true/false). This returns the value set by setVehicleLightsOn function. Always returns something. The source of these events is the vehicle that starts/stops reversing. These events are triggered when a vehicle starts/stops reversing. More updates coming soon! I always like to read suggestions, so feel free to comment your thoughts and what should I add/remove! Thank you for reading, hope you like it! Part of the Advanced Vehicle System project.
  49. 2 points
    مـــبروك وتستحقها بجداره , وإن شاءالله نشوف القسم العربي افضل من ماهو عليه وبالتوفيق يابطل @N3xT
  50. 2 points
    I want to show a little video: Already realized finding the shortest path and drawing it on the radar. Wait a detailed video.