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  1. Multi Theft Auto: San Andreas 1.5.6 is released Today the MTA team is delighted to announce the release of MTA:SA 1.5.6. You will receive an automatic update soon, but if you don't have MTA installed, you can get it from the home page . There are many changes and improvements across the board, but one feature stands out as being especially exciting: custom animations! This has been a feature on our radar for many years, and @Saml1er was the one who decided to make what many have considered a dream, a reality. Take a quick look at this video of custom animations in action to get a
    44 points
  2. Multi Theft Auto: San Andreas 1.5.7 is released Today we are proud to announce the release of MTA:SA 1.5.7. You will receive an automatic update soon, but if you don't have MTA installed, you can get it from the home page. This is the final release to support Windows XP and Vista — if you still use Windows XP or Vista, upgrade Windows now. We are also looking for a web designer to help us create a new website! Statistics Multi Theft Auto: San Andreas turned 10 years old last week. Happy birthday! This is the 24th 1.x.x release 359 days since our last release
    39 points
  3. Multi Theft Auto: San Andreas 1.5.8 is released Happy autumn! We've been working hard and today we're proud to announce the release of MTA:SA 1.5.8. You will receive an automatic update soon, but if you don't have MTA installed, you can get it from the home page. Statistics This is the 25th 1.x.x release 407 days 1 deprecation 5 announced backwards incompatible changes 41 new functions 68+ bug fixes and changes 465 commits (see comparison) 197 new open GitHub issues (see list) 102 resolved GitHub issues (see list) 108 closed
    38 points
  4. Happy Spring Break! We have got a new release for you - Multi Theft Auto: San Andreas 1.5.4! This release includes security updates for the server that protect both you and us, so we recommend all server owners to upgrade as soon as possible - see the steps below for tips on that. Failure to do so may affect your server's visibility on the Master Server List in the ingame server browser. Aside from security fixes, there are some feature updates in this version for the client as well, so regular players are more than welcome to update. What do you need to do to upgrade you
    38 points
  5. A while ago we had published a release candidate build for the upcoming release for you folks to test. This phase went fine, so we feel that we are now ready to present you with the new stable version of the mod - Multi Theft Auto: San Andreas 1.5.3! Just like before, this is an update for our current stable version series - MTA:SA 1.5. Contrary to this definition, it is rather a huge update which contains mostly smaller changes, but makes up for it with the amount of them. A lot of effort was put by @Jusonex and @sbx320 into cleaning the code and reorganizing the build system, both of wh
    29 points
  6. Hey, I wonder what this button does... <presses the button> huh? delete all forum users? oh sna- Hi there, the MTA Team is happy to present you with the result of what we have been up to recently - the redesigned and refreshed MTA Forum! This is something that we have wanted to do for a long time, and for several reasons. The forum software we have used until now (phpBB) has served us well through the years, there is no doubt about that. However, as time went by, our needs were changing too. It was becoming less and less feasible for us to use and maintain the forums in their
    28 points
  7. Hi there! Time sure flies fast, doesn't it? It has been a while since the last post from us so we would like to give you an update on what has been going on recently with MTA:SA. We have got two highlights for you this time. The community Do you remember our Community website? It has served us well over the years but has also caught some rust in the process. Therefore, we would like to re-visit it and improve your experience with discovering and publishing resources. Our plan is to build a new community website from the ground up using modern technologies, and we woul
    28 points
  8. Hello. 2019 is nearing to an end, so here is our traditional "A year in Recap" post for you. Below you can find the summary of what has happened this year - along with the current status of an entry (where applicable) and other things that might be interesting to you. 2019 in Recap Late January, we have refreshed our Forum Rules - we gave them a new look and rephrased a bunch of paragraphs to make them more clear and easier to follow. In May, we have decided to drop support for Windows XP and Vista in our future releases. These op
    28 points
  9. Thisdp's DirectX Graphical User Interface System ( MTASA 2D+3D DxLIB ) This dxlib provide dx gui functions and events to make it easier to use and alternative to change the style more flexibly. Features: 1. Update Check(DGS will notice you if there is a higher version, and you can choose to ignore it or disable it in the config file) Update Command: "updatedgs" 2. Dx GUI Types: Basic: Window Edit Box Button Grid List Image Scroll Bar Scroll Pane Text Label Tab Panel Detect Area Radio Button Combo Box Check Box
    26 points
  10. Hi guys @fastman92 has recently engaged with us in order to get his limit adjuster implemented into MTA. Obviously, there are a number of complexities involved in implementing this, and we need to make some important design decisions to achieve this. So, why do you want to use a Limit Adjuster tool? Some things I'm hoping to learn: Are you trying to play MTA with a modified version of GTASA? Do you want the limit adjuster to play mods like GTA:Underground? Are you trying to use Limit Adjusters with MTA's own Lua engine* functions? (e.g. engineLoadDFF) Anything
    26 points
  11. Hello. This is my new custom window system with widgets. Just rewrited window system, including this custom GUI widgets: - Scroll Panes - Buttons (+ buttons with images) - Progress Bars (automatic checking for vertical or horizontal using its size, square is horizontal) - Scroll Bars (same as progress bars) - Custom Themed Edit Boxes, Memo Boxes, new widget - Number Boxes (support mouse scrolling) - Check Boxes - Combo Boxes - Tab Panel with tabs - Labels - Dialog Boxes - Tooltips - Loading Circles - Table Views (Grid Lists
    24 points
  12. Summer is over, but fear not, we have got a new release for you - Multi Theft Auto: San Andreas 1.5.5! This release is focused on bugfixes (most notably, some popular crashes were fixed with help from @Dutchman101 - eg. this one, code cleanups and under-the-hood improvements for developers (migration to a Docker-based environment and support for VS2017 and GCC-6). It may look like it is not much of an update, but the amount of such smaller changes should be a good incentive to update. In other news, we have enabled some additional forum account security features for your conven
    24 points
  13. Hi there. The Winter Holidays are here, so as usual we have got a new recap and status update post for you. Here is the summary of what has happened this year. 2018 in Recap We made efforts towards the new release through the first half of the year, so there was not much to talk about. There was an incompatibility issue with the 360 Total Security software which we advised you about and later in the year, there was a similar issue with McAfee. Late July, we have asked you about your thoughts about refreshing the community.mtasa.com portal
    23 points
  14. Introduction Modding is a term used when modifying components, files and what not, in this particular case modifying game installation files in order to achieve unique results not seen in the vanilla game. GTA:SA is 3D era, where modding the game requires special 3D packages. Older games such as GTA:II uses a 2D engine, which means that modding the game was commonly done with image editing applications. We will cover some aspects of modding game textures and models. This guide intends on introducing those inexperienced with modding and 3D as a whole, on how to obtain 3D software and
    22 points
  15. Hi. We hope that all of you are safe and healthy. The year of 2020 is finally coming to an end, so here is our traditional "A year in Recap" post for you. Below you can find the summary of what has happened during this year and a handful of other things that might be interesting to you. 2020 in Recap Surely, it is hard to mention this year without mentioning the COVID-19 pandemic. Many lives were lost and millions of people had to deal (and still cope) with the consequences of the disease. The pandemic had locked many of us down in our homes and forced us t
    21 points
  16. It's official, MTASA has been bought and we are becoming SAMP. Future MTASA builds will be closed source and half the features removed. Have a nice day!
    21 points
  17. Hey, i reworked mta community webpage. I apologize in advance for my bad english Russia power!
    20 points
  18. السلام عليكم ورحمة الله وبركاته أقدم لكم اليوم أخر مشاريعي وأفضلها بالنسبة لي وأصعبها, حيث استغرق مني هذا العمل الضخم 20 يوم و 1600 سطر وهو عبارة عن لوحة أدمنية خارجية تمكنك من التحكم بالسيرفر بدون تشغيل اللعبة والدخول للسيرفر, وبالنسبة لي سيكون مفيد جداً وأسرع C# - LUA : لغات البرمجة : مقطع توضيحي للبرنامج : ملاحظات أولاً : لا تغير اسم السكربت ولا ما راح يشتغل البرنامج ثانياً : السكربت يحتاج صلاحيات ادمن ثالثاً : للتعديل على القروبات أو الصلاحيات راجع ملف الميتا التحميل : اضغط هنا للتبليغ عن
    20 points
  19. Hi there. Oh, what is that? The holidays are here again? Yep, it looks like they are, so that means the usual stuff. We are going to give you guys & gals a heads up on what has been happening in MTA's world this whole year. And if you are one of those well informed types who does not need a recap, you still might want to give this post a read, as there will be more than that later on! 2016 in Recap Near the end of January, we released a bugfix release for MTA:SA 1.5.x - Multi Theft Auto: San Andreas 1.5.2. Among a few other things, that version had and improved the
    20 points
  20. A simple script of dressable characters and deformable faces. You can move every vertex of the head with a simple displacement shader. The script is in test state right now, I'll create a new editor later. Hope you like it.
    19 points
  21. Presented By (Previously J Series) With more than 3 years of work I decided to publicly release my map conversions, I had dropped my previous listings due to some "Issues" however, they're back. ---------------------------------------------------------------------------------------------- Download Streaming Quality - 8/10 Get's the job done, awesome all around, but some places are better than others ---------------------------------------------------------------------------------------------- Download Streaming Quality 7
    18 points
  22. السلام عليكم ورحمة الله وبركاته اليوم رجعتلكم بمود لسيرفرات الزومبي والي هو مود ال hud المود كما هو قدامكم خصائص جديدة : - معرفة البنق والفبس - معرفة الوقت الحقيقي - لوق فلوس - قولد تحت الفلوس عن طريق داتا الي انت تحددها - لما تعشق السلاح يكتبلك Reloading - نجوم جديدة مكان القديمة - شريط الدم يكون علي حسب الستات حقت الدم حقتك يعني لو خليت دمك 200 يظبط عليه ____________________________________________ الحين نيجي للأهدائات @*RayaN-Alharbi. @Abdul KariM @Rakan# @#,+( _xiRoc[K]; > @#StrOnG_,) @KhaledAlamri @MR.SAMSUN
    18 points
  23. Hi there! Our next release is nearly done. However, to ensure that it meets our high quality standards, we would like to ask you guys to thoroughly test it before we release it. This release brings an important change to our release distribution system. Starting today, there will be two builds available for you to download: normal build - only works on Windows 7 and above legacy build - only works on Windows XP and Windows Vista A normal build is basically what we offered with our previous releases, with an exception that it now requires Windows 7 or above to run.
    18 points
  24. Today i proudly present to you: OSWS (OpenSourceWaterShader) for MTA: San Andreas! What is this? This resource is a project that i started long ago in order to finally (!) get a decent water shader working for MTA that benefits everybody. The main goal is to get an amazing shader where everyone should contribute to make it the very best looking water that we can get for this game engine. The code is pretty well optimized and the performance should be good for everyone, but a shader model 3.0 graphics card is REQUIRED for this resource! The effect is applied to the water texture its
    17 points
  25. Hello, We, the eXo-Reallife team, would like to release a module that is also used on our server. It is a pathfinding module developed by Jusonex and StiviK. The module uses the A * algorithm. (https://en.wikipedia.org/wiki/A*_search_algorithm) We use this for our GPS: Why did we develop a module for this and did not simply write a script? This has a very simple reason. The module calculates the routes in your own threads, which has the advantage that it is much faster than a script, and secondly, you can calculate how much routes as you want side by side. This will not
    17 points
  26. مرحبا لقد قمت بإطلاق الاصدار الجديد من لوحة الادمنية العربية بعد ان لاحظت ان معظم الاعضاء يقومون بإستخدام لوحات الادمنية العربية القديمة التي مر عليها الدهر من دون اي تحديثات او حماية وكما انها غير مؤمنه كـ اي لوحة ادمنية حديثة الإنشاء,( وبالمناسبة انني هولندي ولا اتحدث اللغة العربية ) وكما انني بذلت الكثير من جهدي حتي اقوم بنقل الترجمة العربية من اللوحات العربية القديمة الي هذه اللوحة حديثة الصنع وكل ما اريده هو ان اقوم بإفادة اصحاب السيرفرات الذين يستخدمون لوحة الادمنية العربية القديمة وكما انه يمكنك ان تري اخر تحديثات لوحة الادمنية من خلال : https://github.com/multitheftauto/mtasa-reso
    17 points
  27. addEventHandler + group elements I noticed that some people like to add 10000000000000000 addEventHandlers for each element, while you probably only need 1 addEventHandler. Using ONE addEventHandler on a group of elements? Answer: local group = createElement("groupMyCutePeds") -- Create a custom element and save it in to the variable <group>. -- Create 3 peds. local ped1 = createPed(120, 5540.6654, 1020.55122, 1240.545) local ped2 = createPed(120, 5541.6654, 1021.55122, 1240.545) local ped3 = createPed
    17 points
  28. Hey. After two years of scripting i've decided to shared a bit of my knowledge with community, which i've learnt - special thanks goes to @IIYAMA for teaching me trigger and tables related stuff. Therefore i present you: Custom element data It is data system based on Lua tables and trigger(Server)(Client)Event, which was created and released back in 2020, over few months received a significant updates which introduced useful client-side features and not-so complex logic to fully control data flow through server-side. I do plan to actively develop it, mainly in improving performa
    16 points
  29. For long time i considered to do something with physics in mta. For now doing even simplest things such falling box, tree on flat area looks cartoonish. In my history of i saw few attempts of doing simple physics, mostly it was in closed area without bigger interactions with poor performance due you just can't calculate collision in other way than processLineOfSight, isLineOfSightClear or read directly .col file as Tederis did. I started with something to render things, thats how FBX https://github.com/multitheftauto/mtasa-blue/pull/1093 to bypass default rendering to handle future i'll i
    16 points
  30. Slipe is an open source framework that enables anyone to write scripts for MTA:San Andreas in C# instead of Lua, wrapping all MTA elements and classes and including some .NET Core namespaces. It is based on CSharp.Lua by Yang Huan. Slipe features: Runs on Windows and Linux Built in continuous deployment support with (GitHub) webhooks Object oriented wrappers for all MTA elements Async/await for MTA functions that use callbacks C# style Http requests, sockets and XML methods. Use Visual Studio and its Intellisense Type safety You can find m
    16 points
  31. Hello there! You found Dystopia: The Incident, an original sandbox post-apocalyptic RPG. Keep reading below and you’ll find out more... Test server: mtasa://46.105.109.59:22008 Discord: https://discord.gg/Zs5bWSX Current version: alpha 0.75, check out details here DOWNLOAD (0.75 alpha) Key concepts Food and water are scarce and you need to be on the move to stay alive. Inventory size is limited, forcing you to prioritize. Vehicles require constant maintenance. Faction camps, bases, shanty towns and other encounter zones all over San Andreas. Explorati
    16 points
  32. السلام عليكم ورحمة الله وبركاتة لقد تم إضافة خاصية حماية الحساب قبل فتره بسيطة وتم إنشاء هذا الموضوع لمن لم يلاحظ وجود هذه الخاصية او لمن لايعرف طريقة إستخدامها حتي ! اولأ طريقة تفعيل هذه الحماية عن طريق إتباع الخطوات التالية : Account Settings الذهاب الي ومن ثم كما موضح في الصورة ومن ثم سيطلب منك إدخال الباسورد الحالي لحسابك ومن ثم سيفتح لك هذه النافذه والان اصبح لديك 3 خيارات وسأقوم بشرح كل واحده منهم Authy: تقوم بإرسال كود سري لهاتفك ومن ثم سيطلب المنتدي منك إدخال هذا الكود السري في المنتدي لتتمكن من فتح حسابك Google Authent
    16 points
  33. Sql كيف حالكم ان شاء الله بخير , اليوم راح نشرح لكم سكربت مهم جدا للي مايعرف يستخدم قواعد البيانات او طبعا السكربت من صنع اخوان : عاشق الشرق , جزاه الله خير على السكربت سهل اشياء كثيرة للمبتدئين اولا لتحميل السكربت من هنا https://community.multitheftauto.com/index.php?p=resources&s=details&id=6313 طيب الحين بنشرح فنكشنات السكربت ووش فائدتها اول فنكشن والي هو setPlayerSerialData -- تخزين البيانات على سريال الاعب ارقمنتات الفنكشن , والفنكشن يرجل لنا بول ( صحيح , خاطئ )ء setPlayerSerialData( player thePlayer, string key, value ) -- player thePl
    16 points
  34. After a worrying discussion on Discord last night regarding password storage and remember me functionality I've decided to write a tutorial on how it should be done. This guide assumes you are not using MTA's built in account system, but a custom one. Any code shown in this tutorial is purely for illustrative purposes, and is not finished code, you should use it as a guideline, not a solution. The following topics will be discussed in this tutorial: How to hash and salt passwords (register) How to validate a hashed password (login) How to add "remember-me" functionali
    15 points
  35. Lua tutorial for absolute beginners This tutorial can also be viewed on GitHub This tutorial aims to teach the Lua scripting language to those with 0 previous experience with programming / scripting. This guide will start with explaining some Lua concepts, and will later on move to explaining MTA:SA specific concepts. Table of contents: Lua Scripts Variables Data types Operators If statements Functions Return values scopes & locals For loops Tables
    15 points
  36. Introduction Properly handling your user's credentials (username and password) is very important, this guide gives detailed information and code samples on how to (properly) implement an account "system". This guide assumes you are not using MTA's built in accounts. Disclaimer: Any code shown in this tutorial is purely for illustrative purposes, and is not finished code, you should use it as a guideline, not a solution. Content The following topics will be discussed in this tutorial: How to hash and salt passwords (register) How to validate a hashed password
    15 points
  37. السلام عليكم اليوم جبتلكم سكربت بسيط لان لي زمان ما نزلت سكربتات وهو سكربت حركات GTA V تقريبا كاملة والسكربت انا مش مسوي الحركات ولاكن قمت ببرمجتها للعبة فقط ادري ان السكربت مش متعوب عليه يعني ولاكن في ناس تدور عليه من زمان بعض الصور: ____________________________________________________________________ الباقي جربوه بأنفسكم كـ السقوط النزول من السيارة ركوب السيارة المشي القفز إلخ _____________________________________________________________ رابط التحميل لا إله الا الله محمد رسول الله _________ ملاحظة * ا
    15 points
  38. Debugging Do you know what debugging is? You might think you do, but unfortunately (in my opinion) only ~15% of the scripters in the community do know the full definition of it. Many people think that debugging code is the same as looking in to the Debug Console and waiting for warning + errors to show up. That's indeed debugging and yet it never provide all information you need to build your scripts. It only can say what goes wrong at a certain line. With other words, the Debug Console by default will only show a limited amount of mistakes you have made in your code.
    15 points
  39. السلام عليكم ورحمة الله وبركاته معليش عالجودة (النت %$#@)ء material designصممته بنمط ال البرمجة كلها بلوا 100% مافي تدخلات بلغات ثانية
    15 points
  40. Section Rules 1. Any fulfilled requests or discarded offers shall be reported via the report system in order to be locked and/or archived. This is mandatory, as the goal is to keep this section as clean and accurate as possible. 2.Topics must have a sufficient description of what are you offering or looking for. Eg. if you're looking for a scripter for your gamemode, you must detail what would you need the scripter for. This doesn't exactly involve giving away the whole concepts or whatever you don't want to disclose to the public, but it would be appreciated if you could inc
    15 points
  41. Draw distance v1.0.2 This resource improves the draw distance of all your resources that make use of map files. It makes your maps 10x more beautiful in my opinion! Greatly improves the draw distance of map objects Maxed out the draw-distance for peds and vehicles. (See MTA settings > video: Render vehicles always in high detail + Render peds always in high detail ) Multi-resources support (this effect is applied on every mapRoot element) Parallel loading method is used, but the loading speed is in that case reduced to improve performance. The effe
    14 points
  42. I created a complex first person movement script with weapons and custom animations. This is the first version of it.
    14 points
  43. O que é? Pra que serve? Um banco de dados é onde ficam salvos diversos tipos de dados que são usados entre as sessões dos jogadores e do servidor, isto significa que mesmo se o jogador relogar no servidor ou até mesmo o servidor reiniciar, os dados salvos no banco de dados não são perdidos. (se o script que salvou lá foi feito corretamente). O que posso salvar neles? O MTA já cria 2 bancos de dados padrão quando vc cria seu servidor, são eles: internal.db - Onde são salvos todos os dados das contas dos jogadores, login, senha, grana do bolso, posição do jogador quando deslogou,
    14 points
  44. Hi! Following the community discussion in our forums, we have created an official Discord server quite a while ago, as an alternative (and maybe a full replacement in the future) to our current IRC channels. We kept it in under the radar while we were fine tuning things, but we believe we can now present it to you guys. All MTA players and fans are welcome to join our Discord server (though please behave while you are in there ). You can join it by using this link: https://discord.gg/mtasa What is Discord? Discord is a hybrid of IRC, an Instant Messenger and a Voice Chat
    14 points
  45. OK so after many requests from people asking me to install discord bots to their servers I have decided to make the simplest tutorial on setting up a bot for your servers. [NOTE]: THIS IS A VPS TUTORIAL. IF YOUR SERVER ISN'T RUNNING ON A VPS THIS WILL NOT WORK FOR YOU UNLESS YOU UNDERSTAND HOW NODE.JS WORKS. Part 1: Bot creation Part 2: Files Configuration Part 3: SSH commands That should be all now go have fun annoying players in your server. Some feedback would be appreciated Good luck
    14 points
  46. بسم الله الرحمن الرحيم والصلاة والسلام على سيدنا محمد وعلى آله وصحبه وسلم كما عودناكم دائماً على المواضيع الهادفة والمفيدة فإننا اليوم نطرح امامكم موضوع لفهرسة الوظائف المفيدة التي قام بصنعها كوكبة من المبرمجين المتميزين العرب وتم طرح هذا الموضوع للتسهيل على جميع زوار ومنتسبي القسم العربي ، نظراً لإختلاط الوظائف والردود في الموضوع الاساسي الذي تم إنشاءة من قبل الأخ بوو بسم الله نبدأ : 1 - string.byteArabic | وظيفة تحويل الحروف العربية الى ارقام بايت @Booo : من صنع الأخ •—————————• 2 - CenterTheGUI | وظيفة مفيدة في توسيط النوافذ @Booo : من ص
    14 points
  47. This topic contains the MTA global ban policy, information on how to appeal your ban and instructions on how to file a report (see bottom of topic) If you are looking for general information about the anti-cheat instead or on how to report cheat related stuff, go here: https://forum.mtasa.com/topic/66858-bounty-for-finding-security-flaws-and-working-cheats-in-mta/ (including the spoiler) ** Different language versions ** Russian (русский): КЛИКНИТЕ СЮДА Для русскоязычных пользователей Portuguese (Português) CLIQUE AQUI Versão em português Arabic النسخة العربية (عربي
    14 points
  48. Hello. Another year is coming to an end, so that means that just like the last year, we have got a new recap and status update post for you. For now, lets summarise all the interesting things that happened this year. 2017 in Recap Late April, we have released Multi Theft Auto: San Andreas 1.5.4. The release introduced an important change and extra security features for server owners, as well as some bugfixes. Around the same time, we have announced a public launch of our Discord server in order to improve communication with our player base. Since then, ove
    14 points
  49. كيف حالكم ان شاء الله بخير وطلع فيه اخطاء والى اخره Guieditor Online قبل فترة نزل موضوع عن قبل 3 او 4 ايام تقريبا قررت اسوي واحد ببرنامج الفجوال بيسك ويكون دقيق نوعا ما من ناحية الاحداثيات او الى اخره والنتيجة طلعت كالأتي طبعا اللوحة هذي تختار فيها مقاسات شاشتك باللعبة بحيث راح تفتح لوحة ثانية تصمم فيها وتفتح لك قائمة يوم تضغط كلك يمين ( زي السكربت نفسه ) تختار منها الي تبي تسويه نافذة , زر , الخ (Window) طبعا الي بالرصاصي الي الحين بتشوفونه راح تكون النافذة النتيجة بتكون output وبعد ماتضغط كلك يمين وتظهر لك القائمة وتضغط
    14 points
  50. السلام عليكم ورحمة الله وبركاته اليوم حبيت أعرض لكم أخر مشاريعي بديتها قبل كم يوم والحمدلله اليوم شبه خلصت ، باقي كم شيء بسيط عالعموم نشوف مقطع فيديو إلى الآن مادري إذا أبيعها ولا أنشرها لكم ، عالعموم عطوني أرائكم وإقتراحاتكم عليها
    14 points
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