Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 07/05/21 in all areas

  1. Woop woop, look who has accumulated 1,000 posts.
    2 points
  2. Welcome to the forums! Your thread has been moved into the Client Support section.
    2 points
  3. Sell MTA Lost Survival v0.1 Sql Server Full Edit Page : https://www.facebook.com/MTA-Lost-Survival-260745718112284 Paypal : 35 USD (Pay to [email protected]) Contact : [email protected] System -Sql System -Web System -Level, Exp System -Skill System -Point System -Items Shop -Map System -Chat System Local, Grobal, Group -Group System -Inventory System -Combind System -Vehicle System, key, Fule -Spawns System -Weapon System, Repair, Skill -Tent System -Safe Box System -Build a base System -AI Boss System -New Item Model 100+ -Map System -Items Shop
    1 point
  4. Welcome to the forums! Your thread has been moved into the Romanian support section for best results
    1 point
  5. No, it's in the GTA material settings. Kam's: The Hero's:
    1 point
  6. I'm using 3ds Max. It might be named something else on your program. Perhaps Ambient?
    1 point
  7. I increased the Surface Properties from 0.45 to 1.00. The material color was slightly grey so I made it fully white.
    1 point
  8. I'm not able to test this myself, please see if it works. https://cdn.discordapp.com/attachments/308955445568077824/840221036905758730/2406_fix.dff
    1 point
  9. Welcome to the forums! Your thread has been moved into Sunucular (Turkish advertisement) section for best results.
    1 point
  10. Caraca vcs me ajudaram muito, muito obrigado, vou utilizar muito essa ferramenta.
    1 point
  11. Hola, los disparos se ejecutan primero desde el client, por lo tanto puedes usar onClientPlayerWeaponFire para detectar cuando el jugador dispare y toggleControl para desactivar el control "fire" durante unos segundos usando getTickCount ó setTimer para entonces re activar el control "fire" al jugador. De esa forma podrás hacer que los jugadores hagan disparos más pausados.
    1 point
  12. I thought the offer expired, you sort of gave up and set terms / expressed wishes that were considered unreasonable by the MTA team. After which others (including @Saml1er) started working to lift GTA limits, of which the currently merged and pending changes may conflict with yours. The people that worked on limits related stuff also said there are better ways of implementing the required changes than yours, and were fearing for instability (they were also rather afraid of using your code, as you can see for example in the closing comment of https://github.com/multitheftauto/mtasa-blue/pull/917) I'm not saying your achievement will go down the drain, but what I mean to say is that you're definately going to have to talk to the MTA devs again surrounding the desirability before anything else, @fastman92. If you are sure that you used the latest MTA source (in which some of the stuff was already implemented, or solved, such as with dynamic model IDs for skins and such) and also prevented duplicates between what your limited adjuster can do versus those changes that are already in MTA, then it's more likely to work out.
    1 point
×
×
  • Create New...