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Showing content with the highest reputation on 27/03/20 in all areas

  1. About Us: Welcome to San Andreas United Gaming (SAUG) Server Information: Server Owner: Tando/FireWall/Nox Server Forum : saugrpg.com Server Discord : https://discord.gg/fwSTUhu Server Verison : 4.0 FB Group : https://www.facebook.com/groups/141559259848558/ STAUTS : OPENED Server Record: Server Record : +35 Server Record gift : VIP / Money / events Server System: HUD: UCP: Inventory: HelpPanel: Phone: SkinShop: Ammunation: Jobs: Spawners: Lottery: Login: Bus: SAUG Updates: Regards SAUG Staff Team
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  2. Unbanned, even though i really don't believe you intended to report it the last time (you got banned in August 2019).. in fact, it's probably not something you found on the internet. You know better. There will be no chance in the future, so really, don't do that again. @tweet
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  3. Blender doesn't support collision export, that's what I read from those working with Blender. They use 3ds Max for exporting to GTA SA formats.
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  4. You need to update model 1's collision by filling the gap that now appears after you attached the new mesh. Your model's boundings are also not calculated for the entire new model, resulting in camera clipping issues which can only be addressed by updating the collision. Please check my signature for a link to user guides section, click the thread titled 'Collisions'. It explains how to import collisions of any world object. @Lisuu1
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  5. Linha 3 e linha 26 estão erradas. player não é o parâmetro de função pros eventos onPlayerLogin e onPlayerQuit. E não use load como nome de função, pois essa é uma palavra reservada na linguagem Lua.
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  6. Hello Bartje, I understand that you want to simulate shooting a rocket launcher in the direction of the player's view/camera/where-he-is-looking-at. I assume that you want to have the definition of the line starting from the camera position going in the direction of the camera's front vector. This is actually not as difficult as you might think. Here is some code as an idea. client.Lua -- Calculate the direction vector. local csx, csy, csz, ctx, cty, ctz = getCameraMatrix(); local cdir = Vector3(ctx - csx, cty - csy, ctz - csz); cdir:normalize(); -- The line starts of (csx, csy, csz) and the direction vector is cdir. -- You can now interpolate on this line using setElementPosition and the following function. local function interpolate_position(px, py, pz, dir, timeSpeed) return px + dir.x * timeSpeed, py + dir.y * timeSpeed, pz + dir.z * timeSpeed; end -- An example? local obj = createObject(1454, csx, csy, csz); local moveStart = getTickCount(); addEventHandler("onClientRender", root, function() local curTime = getTickCount(); local elapsedTime = ( curTime - moveStart ); local timeSeconds = elapsedTime / 1000; setElementPosition(obj, interpolate_position(csx, csy, csz, cdir, timeSeconds)); end ); (code not tested) Explanation: the direction is defined as the normal vector of the difference between two 3D points. You can subtract the start 3D vector from the target 3D vector to get the difference between two 3D points. Of course, if you want to keep multiple objects flying in certain directions you must remember their starting positions and their direction vectors along with the MTA object handle. Should be a good exercise with the boiler-plate code above. You have mentioned the moveObject function. Your feeling may be correct because that function does specify fixed timelimit for object flight whereas above code does allow for indefinite length of object flight. - Martin
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  7. ("#ff0000text"):gsub("#%x%x%x%x%x%x", "") -- text
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  8. SAUG:RPG Ver 3.7 Has Been Release
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  9. I HOPE to see visit us for new verison SAUG:RPG Ver 3.7 GOING REALSE: I hope to see all IN-Game for check our news we have bought VPS for remove Drop FPS and make server better WE WANT BREAK OUR RECORD LIKE OLD VERISON 30 PLAYERS THANKS TO ALL
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  10. Our Forums:saugrpg.ml Discord:https://discord.gg/fwSTUhu News:
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  11. https://www.youtube.com/watch?time_continue=239&v=LATxk3GAb7M our Trailer Much coming soon
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  12. New Verison (3.8) Has been release ------------------------------- New Weapon Factory system New Login system New Jail/JB System Added SC System for cops in LSPD Fixed LangChat New Turfs places / Changed price of Turf from $8000 to $8500 New Bank / Bank Robbery system Fixed t/kill message Added more Shops Fixed Afk Zone New Update system New MCC System New Donate System with Prices Fixed Drug system with new GUI New Inventory GUI Fixed forum bug : saugmta.cf Added Kill List for Gangster/Terrorists New perks shop added in LSPD Fixed Presents Added everywhere in SA Map Fixed Truker/Pizza/Polit job New Vehicles Shop added Added New Spawner system New Skins Mod added in Skins shop Added Airport in LS/SF/LV Added DrugDelivery LS/LV Added Trusted Members in forum : saugmta.cf added fb group / discord in forum Added Bussines System Added Barman system in [AFKZones/Jail] Added New UCP/Phone Added New Lottery System Added New Ban system Added DD Event in LS Added TDM system t/tdm Fixed WarZone Bug Fixed trade system Added AntiDM system Added Cases system Added Bussiness/Garage/House system Fixed VIP BUG with new command for giveall Added Ammo transport added safezones added new system for Afk Added UsedVehicleShop Added Military Rent system Added New HUD With level system Added Abseil system added hitman system Added Housses/garages around SA Added SafeZone Added New Logos/Mods Added New Theme in Forum:saugmta.cf Server OPENED U Can come ig fast
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  13. Sry Bro we had problem in mta / scripts / host but we fixed everything Hello everybody, We had much problems with SAUG:RPG and we fixed everything we Got own vps We made alot of news: New Verison (3.8) Has release New Weapon Factory system New Login system New Jail/JB System Added SC System for cops in LSPD Fixed LangChat system New Turfs places / Changed price of Turf from $7500 to $8800 New Bank / Bank Robbery system Fixed t/kill message Added more Shops Fixed Afk Zone New Update system New MCC System New Donate System with Prices Fixed Drug system with new GUI New Inventory GUI Fixed forum bug : saugmta.cf Added Kill List for Gangster/Terrorists New perks shop added in LSPD Fixed Presents Added everywhere in SA Map Fixed Truker/Pizza/Polit job New Vehicles Shop added Added New Spawner system New Skins Mod added in Skins shop Added Airport in LS/SF/LV Added DrugDelivery LS/LV Added Trusted Members in forum : saugmta.cf added fb group / discord in forum Added Bussines System Added Barman system in [AFKZones/Jail] Added New UCP/Phone Added New Lottery System So please Help us to grow strong vs all servers and give good image to all u can invite ur friends to SAUG For break our record and back as old with +35Players Discord Invite:https://discordapp.com/invite/fwSTUhu Forum Link: saugmta.cf Facebook Group: https://www.facebook.com/groups/141559259848558/ Server will open after some hours just wait us we will give u mesg before open
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  14. Hello everybody, iam coming with news SAUG:RPG 3.5 Going to back after 2days New forum : saugmta.cf New systems Fixed Warzone Fixed Inventory/Drug Added killlist
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  15. Thanks For Talk to him <3 Hello everybody, We are sorry for Close we had some problems and we fixed some of it still inventory we using our powers to get it or make it SAUG:RPG 3.5 will come Soon Plz wait us, And who saying our Server copycat i hope to tell you all servers copycat !! and if you don't like SAUG so don't waste your time with reply
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  16. Forum added : saugmta.cf New helppanel (F3) Breaked record , Next record [+30] Weapson Factory Added Fixed bugs !!
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