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Showing content with the highest reputation on 19/03/17 in all areas

  1. السلام عليكم ورحمة الله وبركاته بما اني بدات احس ان اللعبه ممله وكثير ناس زيي فحبيت اعرض على جميع المبرمجين من صغيرهم لكبيرهم فكرة عمل سيرفر موحد لكل العرب وفكونا من السيرفرات اللي تقلد ذي خلاص طفشنا من هجوله طفشنا من حرب عصابات حتى لو طورنا فيه كل ذا مافيه تجديد فقلت جاتني فكره جديده ما شفتها باي سيرفر وهي جيم مود تجاره اي نعم زي ما سمعت المهم المودات بتكون من الصفر كل شي بحيث ان جميع مبرمجين العرب بيجتمعون به نبي ذا السيرفر يكسر الدنيا يجيب جميع الزوار عليه اولا بنبدا بلغة عربيه ثم مع تحديث السيرفر يتم دعم اللغه الانجليزيه ونستمر في التطوير وفي الحاله ذي في شخصيات ادعوها لهذا الموضوع خصيصا @Abdul KariM @3NAD @iPrestege @MR.S3D @#Soking @!#Nsoor @<MR,Tanteal/> واللي نسيته في قلبي محفوظ ولك انت ياللي تقرا الموضوع حتى لو ما كانت تعرف تبرمج شارك بافكارك
    5 points
  2. Blocking vehicle mods by default is now removed.
    2 points
  3. Vice City Roleplay is an entirely new roleplaying experience made completely from scratch utilizing MTA's latest script features in currently in Closed Beta. Our service exhibits a wide array of features, ranging from common functionalities such as factions and vehicle dealerships to a unique vehicle sound system based off of RPM with manual and automatic gear shifting or a slot based inventory system. The server is set in current day Vice City and due to the entire map being hosted on the server, players can connect and play without having to install a single client-side modification. The server tailors to your needs by giving players the ability to adjust the object streaming distance to their own preferences. Our core features are listed below, but as time passed and development continues, you can expect much more content even after the server's release. Roleplay in Vice City. An entirely new script: Scripted from the ground up. Multi-faction system: Players can be in 3 factions at the same time, whilst each faction provides 5 sub-divisions. Unrestricted faction ranks: Each member of a faction can have a unique rank set to them. Jobs-system: Players can make money in a simple way by working jobs, such as thrash masters or taxi drivers. Business-system: Players can start their own business and link jobs to them, meaning you can hire people to your business as thrash masters who will collect garbage. A slot-based inventory-system. Makes players able to expand their inventories using backpacks, which they can drop on the ground whilst the contents of it save. A right click menu allows players to interact with the objects in their inventory such as equipping different types of body armor. A Health System that calculates damage and simulates pain, and bleeding effects based off of the type of injuries such as cuts, blunt trauma, and even the caliber of a bullet. A Suppression system which makes firefights even more intense and realistic. An in-depth weapon-system which utilizes an entire library of firearms, magazines, and calibers where firearms can be named after real-life counterparts and will be displayed using the correct image in the inventory. Magazine compatibility checks ensure that the correct magazines can only be used in compatible weapon systems. Interior System: Enter interiors without delay or lag, even when entering interiors located in San Andreas. Or create your own using our Interior Builder. Place each wall or floor individually and in different sizes, making the perfect interior for your character. Furniture System: After you purchase or create your own interior, you can purchase furniture and model your home to your own liking. Texture System: Makes players able to texture anything from a Wall, Floor, Couch or Television, using a library provided by the server, or their own by simply putting in a link. A Vehicle System that uses custom vehicle sounds and calculates RPM, allowing cars to use any sound in our library independently whilst also giving players to option to purchase automatic or manual transmission vehicles. An MDC System that integrates both a dispatch and a web-interface, allowing easy callsign distribution, dispatching and accessing of reports. As states the features listed above are our core systems, meaning there's much more for players to enjoy and much more will be added as the server development progresses. Below you can go through some of our media and updates released in the past. Vice City Roleplay Teaser #1 Interior Building Timelapse Teaser #2 Status Updates You can find all of our Status Updates on our forums with no registration required at: https://forums.vc-rp.net/index.php?/forum/12-news-announcements/ Additionally, you can visit our own Wikipedia page for a more detailed explanation of our project's features: https://wiki.vc-rp.net/index.php/Main_Page Joining the Server Forums: https://forums.vc-rp.net/ MTA Server: mtasa://164.132.201.51:22003 (Closed Beta Participants Only) Teamspeak: 51.255.165.214 Discord: https://discord.gg/kpaJHft
    1 point
  4. NeXuS™ presents dxLib Introduction You want to work with dx functions, but you don't understand them? This is a script for you. You can create panels created by dx functions just like with GUI functions. Status IN DEVELOPMENT Sorry guys, its not finished yet, so I'm not publishing it. This is just a show off, that you'll get this in weeks. Whats done already Screenshots Syntax
    1 point
  5. INTRODUÇÃO Primeiramente gostaria de agradecer você por disponibilizar um pouco de seu tempo para que assim possamos tornar este tópico mais informativo e colocá-lo dentro do assunto. Começarei informando que sou aluno de um curso superior chamado 'Ciência da Computação' e que conheço bem o assunto servidores, porém, iniciante na linguagem lua. Tenho um conhecimento em programação, não posso me dar ao luxo de dizer que sou um ótimo programador, mas me esforço pra dar o meu melhor e principalmente garantir que as pessoas tenham o melhor possível ou pelo menos o melhor que eu possa dar. IDEIA Após jogar MTA e SAMP a muito tempo acabei me esgotando de ser um membro de servidor e decidi me tornar um desenvolvedor de servidor e com isso trago essa ideia de realizar a criação de um servidor RPG, porém, estou cansado de entrar em servidores "RPG" que tem como estilo, basicamente, um freeroam com muitas skins e profissões, tornando este gamemode um "estilo" RPG (oque na minha opinião não é o correto, mas deixemos isso de lado). Bom, após eu jogar em vários servidores e infelizmente, isso mesmo, INFELIZMENTE só encontrar alguns servidores RPG's bons de origem internacional, acabei me dando a oportunidade de tentar realizar um servidor que possa trazer novas ideias (não gostaria de ficar nos mesmos objetivos que já foram alcançados) e principalmente que tenha a origem nacional, porque sinceramente, conheço vários programadores, pessoas interessadas, moderadores deste fórum, BRASILEIROS, que se interessam neste assunto e acabam deixando de lado por não receberem uma feedback e principalmente o apoio. RESUMINDO Gostaria de criar um servidor RPG (no MTA) para competir com os grandes servidores já existentes, mas que tenha coisas diferentes (oque basicamente é o objetivo de todos os servidores iniciantes) O SERVIDOR EM SI Minha ideia é que o usuário ao entrar pela primeira vez (e passar pelo painel de login/registro) nascerá em um dos aeroportos. O servidor terá um custo muito alto (na questão de dinheiro do jogo mesmo), ou seja, um exemplo: casas e carros terão um valor muito elevado, isso manterá o jogador a mais tempo no servidor e fazendo mais coisa e não deixar ele no famoso "POLÍCIA x LADRÃO". Ao deixar os carros caros, fazemos também que profissões como: Motorista de ônibus, taxi e outros tipos de profissões desta categoria tornem-se mais interessantes de se exercer e não deixadas de lado como todo servidor. Criaria também um sistema de lixos espalhados (trocando a skin de um objeto selecionado por uma lixeira) no qual a pessoa que tiver a profissão de lixeiro deverá sair buscando. Os jogadores terão um sistema de Sede/Fome/Sono/Etc (oque pode tornar a profissão de entregador de pizza, por exemplo, muito legal - já imaginou você pedir pizza e esperar sua pizza chegar na sua casa igual na vida real?? :D). Os jogadores também terão um registro único no servidor (uma espécie de CPF). Também haverá um sistema de combustível com preço dos combustíveis reguláveis (Carros/Motos - Álcool/Gasolina | SUV's/Caminhões - Diesel). Os carros nunca poderão ser "guardados" em um inventário e se explodidos o dono o perderá (Esta ideia ficará ainda como ideia, pois pode vir alguém e explodir o carro de um player e ficar 'apenas' como procurado - aliás, o carro ficaria indestrutível quando ninguém estivesse dentro do mesmo, ou saísse). Haverá áreas verdes espalhadas aonde quem estiver dentro ficará imortal e não poderá disparar ou pegar uma arma na mão (Isso seria para praças e áreas de convivência). O hospital servirá como forma de realmente curar as pessoas (estava pensando em deixar quando ao morrer uma vez o mesmo perderia tudo, mas acho isso muito extremo - mas oque estava pensando também é que o jogador, ao morrer, perderia alguma coisa e quem matou também, vou explicar melhor em seguida.). Deixaria as "profissões" que a maioria deseja como policial e ladrão para poder serem exercidas somente quando o usuário atingir determinado nível ou tempo jogado e os jogadores que matarem sem ter a profissão de ladrão perderiam algo ou até possam vir a serem expulsos do servidor por um tempo estabelecido. Com toda essas "regras", nada melhor que criar um sistema de apresentação do servidor, para claro, não deixar os novos usuários desinformados. Mas, como você pode ver, nenhuma ideia realmente surpreendente, por isso, vim a comunidade, nada melhor que a própria comunidade para realizar um brainstorm, né?? OBS: Todas as informações aqui apresentadas podem sofrer alterações conforme as críticas vindas de você mesmo!! OBS²: Todas as críticas que não forem de caráter construtivo serão deletadas (ninguém merece xingamentos) AJUDAS Primeiramente, nada melhor que sugestões e ideias para iniciar este servidor, portanto, deixarei um formulário (acessível no seguinte link) para que as ideias possam ser recebidas com toda a importância necessária (As ideias serão deixadas em um arquivo de leitura para que os usuários possam ver as ideias já apresentadas - somente as ideias) Um suporte gráfico para criação de texturas e afins Scripts prontos que possam ajudar o crescimento do servidor também serão de alta ajuda OBSERVAÇÃO FINAL: Qualquer dúvida que você venha a ter, sinta-se a vontade para perguntar neste tópico, em mensagens privadas ou qualquer escolha de sua preferência.
    1 point
  6. HUMAN WORLD PRO FREEROAM: 198.23.193.197:22050 SERVER PASSWORD = humanworld Scatterbrain: Someone asked me earlier... seeing as most missions are just for fun, I'd say my place is ROLEPLAY. NO RULES for regular players. You'd think that wouldn't work but we simply over power the cops, and neutralize the hackers with funny scripts. If i get enough donations I'll put the server's files on MTA community. Plenty of strangers and freaks to meet here, even if the server is empty, I've created strangers at several ? symbols everywhere including: Sweet, GTA SA myth series people. and plenty serial killers and fraudulent workers to mess with including cops., I've added jobs, and un-balenced them, and plenty more. I un-balanced the jobs because who wants to work? We are here for FUN not working for in-game cash. (We are new and just starting, so pardon me if the server has no one online!) Watch out for parked cop cars, Player cops can attach their vehicle to yours, then speed-cam ticket you. We have bases for Groups Turfing, selling drugs via a marker around ur player, We have Aliens, alien missions, ufo's and alien events. We have added a Jesus ped that can make you fly, and plenty more! The strangers and freaks include but are not limited to: The grim reaper, ISIS attacks, Racist country hicks, Cannibals, Insurance fruaders, Mountain freaks, store robbers, drug dealers, Off duty Cops, and aliens with gravity guns. Each ? is a different random event. Take the tutorial at the beach to get FREE starting money!!! My youtube account RAW VIDEO: NOTE: this video was before the major updates. This was last year. Last BIG update March/1/2017 when I uploaded all my offline mods to the server. and the Latest update was: April/14/2017 From now on I'll upload mods to MTA community, or my website humanworld.enjin.com(When it's online.), so that I may give back to the community! I use my website because it's easier to upload all my files at once, and just let you go through them. EXCLUSIVE CHEAT CODE ONLY FOR MTA FORUMS: /hang10forfree = free flying surf board. Please do not hand out cheat codes to other players. It is very rude, and ruins the game. NORMAL players must pay $25k at the beach for a surf board. TO FIND THE SERVER: Search for "HUMAN WORLD" in the in-game master server list. IF there's a password, it's 'humanworld' say Shamont sent you! before you reply to this topic... just know.... I don't care!
    1 point
  7. شايفني بيل غيتس او جيتس مدري شسمه ذا
    1 point
  8. Why should .txd and .dff files be blocked, too? They doesn't affect the game at all. (except the .dff's from the vehicles cause they have the .col file included) I think it would be better if the server can analyze the .dff's from vehicles and check if they still have the original .col inside. That would allow at least tuned cars. I'm also using mipmapped textures on MTA. Blocking textures in general would be so useless.
    1 point
  9. This one works totally fine for me: Just tested your script, works perfectly for me.
    1 point
  10. لا تفقد الأمل وثق بربك , فربك هو الرحمن الرحيم brb forever 2012 - 2017
    1 point
  11. Glad I can still use my mipmapped textures on MTA. This counts as modification of gta3.img. But I do not think it is a good idea to punish modders by default.
    1 point
  12. ما في صلاة عصر اصلا ،يوم القيامة يكون يوم جمعة ، عالفجر يصلو الناس وتضل الدنيا ليل للصلاة الظهر ، وبعدين تبدأ احداث يوم القيامة ( حسب ما سمعت ) ه #Edit: #مشارك بس ايش القيم مود ، يعني كرة سيارات ، ولا ايش ، لاني مش شابف اي فكرة ، كل الناس سوت افكار ، ما ظل نص فكرة ، يعني لو نسوي ، افضل اشي مولتي قيم مود ، انت سوي قروب عالسكآيب مع اللي ودهم يشاركوا ، ونقرر الافكار
    1 point
  13. for k,v in ipairs(getElementsByType('player'))do your code على سبيل المثال setElementData(v,'rank',true) end الطريقه الثانيه setElementData(root,'rank',true) و root هي السيارات والماركرات وكل المن واللاعب من الالمنتات اللوب يجيب جميع اللاعبين اما لو تبي لاعب خاص لازم يكون ايفينت ويختلف السورس وبارتمر الايفينت من واحد لاخر
    1 point
  14. عليكم السلام source يكون السورس والي هو المصدر الخاص بالحدث على سبيل المثال عندك حدث "onPlayerWasted" هنا السورس الاعب الي مات وكذا وانت رايح كل حدث تقريبا فيه سورس
    1 point
  15. انا بسوي القيم مود كامل + المهمات,, تحصلها جاهزه يوم القيامة بعد العصر
    1 point
  16. local guiWindow = guiCreateWindow(500, 200, 500, 300, "Test panel", false) local scrollPane = guiCreateScrollPane(0, 20, 500, 300, false, guiWindow) local things = { {"Test Test Test Test", "text"}, {"Test2 Test2 Test2 Test2", "text"}, {"Test3 Test3 Test3 Test3", "text"}, {"Test4 Test4 Test4 Test4", "text"} } function drawThings() local x, y = 0, 0 local nextY = 0 for i, k in ipairs(things) do if k[2] == "text" then if x + dxGetTextWidth(k[1]) > 500 then x = 0 y = nextY end guiCreateLabel(x, y, dxGetTextWidth(k[1]), 15, k[1], false, scrollPane) if nextY < y + 15 then nextY = nextY + 15 end x = x + dxGetTextWidth(k[1]) + 10 elseif k[2] == "image" then if x + k[3] > 500 then x = 0 y = nextY end guiCreateStaticImage(x, y, k[3], k[4], k[1], false, scrollPane) if nextY < y + k[4] then nextY = y + k[4] end x = x + k[3] + 10 end end end drawThings() This one is tested with texts, and worked. Can ya test it with pictures?
    1 point
  17. ولي تغير اصلا سوها لحالها جديده
    1 point
  18. كلكم غلط ^ قصده يبي يغير العلامات بالجديدة مو يسوي علامات radar في مودات منشورة هيك اظن تبدأ بإسم
    1 point
  19. 1 point
  20. @Abu-Solo Blip قصده @LOAM قصدك علامة علي الخريطة؟
    1 point
  21. HUD يمديك تعدل عليه
    1 point
  22. I see, I see. Slothbot works by team ; if you don't want to modify the slothbot's source code, put the player and the dog in the same team when the dog is created. createTeam() -- create a team where the player and the dog will be setPlayerTeam()-- set the player inside a team element spawnBot ( float x, float y, float z, int rotation = 0, [ int skinID = 0, int interior = 0, int dimension = 0, HERE PUT THE TEAM WHERE THE PLAYER AND DOG WILL BE, ... ] ) -- You can get the player team with to set it for the dog getPlayerTeam()
    1 point
  23. This update with disable the mods are useless... pls remove this.. many players complain.. Cheers,
    1 point
  24. The window is already movable, and sizable. If you wish to, you can turn those off, by using dxWindowSetMovable and dxWindowSetSizable functions. And yes, DEV means it's WIP.
    1 point
  25. by looking in section of "What's Done", yes it will be movable or more precisly it is. "DEV" Means 'Development' which he mean't by WIP (Work in Progress).
    1 point
  26. لا والله يا الغالي انا حاليا اشتغل على اكسنت 2017 تسلم يا سولو منووور |هذا واجبنا
    1 point
  27. The ... means that you'll get the data from the player. (Like getElementData, etc. We dont know how you just set them, as you set, you'll get them). You'll have to download DB Browser for SQLite, make a file, and rename it as "internal.db". After that, double click on it, and you'll see the "Create Table" button. Press that, and name it as "accounts" then add fields to it. Rename those fields, and set their types. (See attachments.)
    1 point
  28. Finished it here, because you cannot understand what this section of the forum is for.
    1 point
  29. I'm gonna test it, wait a minute @Extinction. Replace addEventHandler("onClientKey", getRootElement(), function(cK, cS) if cS then if cK == "mouse_wheel_up" then if moveY > 0 then moveY = moveY - 1 end elseif cK ==" mouse_wheel_down" then moveY = moveY + 1 end end end) with addEventHandler("onClientKey", getRootElement(), function(cK, cS) if cS then if cK == "mouse_wheel_up" then outputChatBox(moveY) if moveY < 0 then moveY = moveY + 1 end elseif cK == "mouse_wheel_down" then moveY = moveY - 1 end end end) I just misplaced a space and actually inverted the moving ways. @Extinction.
    1 point
  30. SORTEO: Sorteamos 1 servidor de MTA:SA válido por 1 mes, de 32 slots. Mas info en nuestra fan-page!
    1 point
  31. اشتري سيرفر مدة سنتين ب 60 سوا العرض الى غاية الجمعة الحق ما تلحق
    1 point
  32. Тут понадобится проверка на то, что в машине есть водитель. Её можно осуществить с помощью функции getVehicleOccupant Получится что-то вроде этого: if getVehicleOccupant(source, 0) then
    1 point
  33. Several players from FFS Gaming are reporting the same issue.
    1 point
  34. NeXuS™ presents dxDrawScrollingText Introduction Do you want to make a scrolling text? It's easy with just a function. Status IN DEVELOPMENT It's still IN DEVELOPMENT but it's published. Screenshot Usage example exports.dxDrawScrollingText:dxCreateScrollingText(500, 400, 100, "Test scrolling text", 60) (This is shown on the screenshot.) Download MTA:SA Community Link Syntax nil dxCreateScrollingText ( float x, float y, float width, string text, int pixelPer60 ) Source code
    1 point
  35. Nice Nice. Btw, the royal rumble on the beach was between NPCs or real players? and the fight on Grove street? Because It would be impressive if it was an NPC fight.
    1 point
  36. 1 point
  37. الموقع له ايبي خاص كل دومين له ايبي خاص
    1 point
  38. Приветствую всех! Давно меня не было на форуме (немного пропал интерес к gtasa), и решил заглянуть да посмотреть ситуацию. Не буду ходить вокруг да около, сразу перейду к сути. Обратил внимание на некоторые сомнительные темы с вакансиями, содержание которых было ещё сомнительней. Да я и до этого их видел и равнодушно проходил мимо, но что изменилось сейчас? - Да собственно наверное и ничего, или наверное, надежда помочь людям составлять вакансии более грамотно. Я понимаю, что это форум и всё такое, тут нет чёткого шаблона или требований о составлении вакансии, но тем не менее если вы не школьник (хотя бы в душе) и хотите показаться грамотным человеком с серьёзными намерениями (а не тем за кого обычно всех принимают), то как минимум подумайте о грамотном оформлении и требований вашей вакансии. К примеру вот эта тема: https://forum.multitheftauto.com/topic/91891-вакансия-в-мта-проект/ или эта https://forum.multitheftauto.com/topic/92218-ищу-скриптеров/ или эта https://forum.multitheftauto.com/topic/91284-вакансия-lua-кодер/ или эта https://forum.multitheftauto.com/topic/91205-вакансии-нпо-проект-greis/ Называйте тему сразу нужной вакансией. Например: Программист Lua или Дизайнер UI. Не надо добавлять префикс [Вакансия], вставьте его в теги (Tags). Не пишите несколько вакансий в одну тему. Разделяйте в разные темы и расписывайте подробно требования, знания, чем нужно будет заниматься, что будет плюсом в знаниях, з/п (либо укажите, что по собеседованию) ну и конечно же контактные данные (скайп, почта, вк и т.д.). Если вы сами не знаете кто вам требуется и какими навыками он должен обладать, то поверьте, лучше вообще бросьте это дело. Мало быть хорошим руководителем, нужно быть осведомлённым во всех вопросах которые будут вас касаться в MTA, нужно быть продвинутым в области в которой вы работаете. Если у вас всего этого нет - у вас ничего не выйдет. Прежде чем писать кучу требований (языки, технологии и т.д.) подумайте как вы будете проводить собеседование и проверять эти навыки у кандидата. Не прокатит какое-то тестовое задание - потому что скорее всего вы его найдёте в интернете и когда кандидат его решит вы ничего не поймёте из этого. Другое дело если вы более менее разбираетесь в этих навыках (которые требуете) то должны из общения понять, стоит ли с человеком иметь дело. Так же забудьте про "скриптеров" и "кодеров" (разве что вам реально нужен говнокодер) - нет такой должности/работы. Скрипты пишут сис.админы на bash`е (или другой ваш любимый язык) для автоматизации на сервере (это пример). ПО состоит из программного когда и его пишет разработчик (программист). Не ищите уникального специалиста который будет сразу делать всё и сразу (писать гейммод и админить ваш сервер - это две разные должности, и платить нужно соответственно). Возможно вы подумаете, что я перегибаю палку, ведь мы не на рынке труда и никого по ТК РФ даже не устраиваем, к чему все эти заморочки? - Да, на трудоустройство мы не берем, да и у реального работодателя всё куда серьёзнее: есть HR, есть руководители с которыми проводятся собеседования, которые проверяют знания кандидатов и тому подобное. В МТА конечно же всё по другому, этот рынок на много ниже уровнем, но это не мешает вам поднимать свой личный, да и вовсе не значит, что нужно казаться необразованным держателем сервера коих полно в этом мире. Посмотрите примеры вакансий на hh.ru и вы (надеюсь) поймёте о чём я говорю. Ещё один момент - это награда (з/п) которую вы обещаете. За 10к в месяц ни один уважающий себя специалист не будет работать по 8 часов 7 дней в неделю. Логично, что такой человек (реально хороший специалист) будет работать на обычной работе получая обычную зарплату. Я понимаю, что рынок здесь не развит, но я хочу чтобы вы понимали чего должны и не должны требовать от работника. Это больше подходит на подработку в свободное время. Ну и так же понимайте, что хороший специалист никогда не будет искать тут работу и тем более не откликнется на такие сомнительные предложения о которых я писал выше. Конечно вы можете поискать старожилов на форуме, в ВК и т.д., но зачастую такие люди кинут вас в ЧС (как правило попадают те люди которые не умеют правильно и грамотно подать своё предложение, пишут что-то вроде "привет го рп делать в мта я буду платить!!!!" - конечно ЧС). Если же вы грамотного составите своё предложение, то человек хотя бы им заинтересуется. Но на самом деле, большего успеха вы добьётесь найдя человека на сайтах с фрилансом ну или быть может на HH, но если вы хотите человека к себе на постоянной основе, за высокую плату, то подумайте о договоре который так же можно составить виртуально (главное уметь правильно это делать - гугл в помощь). На этом пожалуй всё. Надеюсь мои замечания и рекомендации как-то вам помогут.
    1 point
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