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  2. 1920/1366 = 1.405563689604685 683 * 1.405563689604685 = ‭960‬ 1920 / 2 = 960
  3. عندى 1060 : 6GB ومن قريب كنت فاتح سيرفر ههههههه لعبة مسلية مش عارف الواحد متعلق بيها لية +عننق الزجاجة يادبل لو هو جايب بروسيسور ضعيف مع كارت قوى هيحصل دروب فى الفريم عدد الاطارات هو الحل يصور لينا الرسالة ممكن تكون نسخة 32 بيت او مش محمل التعريف الاخير للكارت
  4. على اساس المنطق افرض اني بسويه على طريقتك مقاس شاشتي 1920x1080 مقاسات شاشة مصطفى 1366x768 ولتكن مقاسات المستطيل على هذا النحو x=683,y=200,width=64,height=64 طبعاً x = نصف شاشة مصطفى هل تعتقد ان 1366/1920 * x = نفس المقاس في شاشتي وشاشة مصطفى ؟؟ 1366 / 1920 = 0.711 يكون في نصف شاشتي ايضاً xمن البديهي اني ابغى الـ 0.711 * 683 = 485.6 x = 485.6 إذن 1920 و أنا متأكد تماماً ان نصف 485.6 لا يساوي لكن لو بالطريقه اللي حطيتها انا x/1366 = 0.5 0.5 * 1920 = 960 x = 960 هذي جات بالنص الآن #EDIT عفواً تأكدت من كودك و حصلتك قاسم شاشة اللاعب على شاشة المصمم وأنا احسبه العكس أعتذر
  5. Hi, I have error in my script and i try found it but i dont understand.. SurvivorSystem_client.Lua
  6. That's a quite complex task. You should add models via vehicle components and manage them in future however there might be a problem with active parts such as doors and wheels. You'll need additional scripts to make your custom wheels, doors trunks etc.
  7. اعتبره تريلر مطول او عرض بعض حصريات السيرفر
  8. على اي اساس حكمت ان كودي خطأ؟ يب
  9. Não entendi direito o que vc quer fazer. É pra destruir o guiCreateStaticImage?
  10. Só dá pra fazer com animações específicas. Não são todas.
  11. For the cause of the issue, see post of @JeViCo Fallback in case of failure: local TwCen14s = dxCreateFont('TwCen.ttf', 10) or "default" @Tokio Also delete the file out of your mta cache folder. You may have it, but if you changed the destination of the file + in the meta but not in the script. You do have the font from the previous download, but everybody else does not. Files do not delete themselves after all. So check that as well, as @HassoN said.
  12. Today
  13. Com essa animação ele caminha normalmente, porem com a animação que eu desejava não vai.
  14. Sendo mais claro, por ser uma função client-side, você pode simplesmente determinar qual client vai executar ela em vez de anexar a função no onClientResourceStart. Daria pra você fazer server-side uma função com onPlayerLogin, se a conta do jogador que logou tiver tal data, faz um triggerClientEvent pra ativar o veículo pra ele. Isso iria ativar somente no cliente desse determinado jogador que logou. Os demais jogadores continuariam vendo o veículo original.
  15. Then as I told you. If you place a vehicle mod on an ID model then all vehicle with that ID model will change. You can't choose only one car to change.
  16. Yes, but i mean a model not a car texture, with this i makes that
  17. Try doing something with engineApplyShaderToWorldTexture check the example on wiki ^ Here's how it would look if you replace a shader on a vehicle: https://imgur.com/a/eAR6OPb
  18. Da sim, tem um tópico no fórum sobre isso. Tenta usar: setPedAnimation( localPlayer, "CARRY", "crry_prtial", 0, true, true, true )
  19. Indentação faz parte da programação. Se você já passou pelo trabalho de programar (o que já deveria ter feito indentando em vez de fazer depois), a parte de indentar é tranquila. Tenho uma pergunta pra vc: Indentação com espaços ou com tabulações? Qual deles vc usa?
  20. Can you show me a code to do this? I dont have any idea for this ;c
  21. You can't replace only 1 vehicle model. You replace all vehicles with the same id model. However, there's shaders option to change only the texture of a certain vehicle.
  22. vehicle variants is used for R* vehicles to enable/disable roof or cones and spare tires for certain vehicles. https://wiki.multitheftauto.com/wiki/Vehicle_variants you could also use hideComponent (wrong?), both functions requires remodeling of the vehicle, and you may have to sacrifice the rear boot if your plan is to make a sedan and coupe in one vehicle. just something to bare in mind.
  23. Há uma possibilidade que possa fazer o ped se movimentar mesmo estando com animação, tipo eu estou com a animação de render as mão para cima, e assim mesmo eu consigo andar.
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