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ACL


ZeyadGTX

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HelHelp

I tried that code not working

if isObjectInACLGroup ("user."..accName, aclGetGroup ( "Everyone" ) ) then 
dxDrawImage ( sx + math.max(nameWidth/2, teamWidth/2) + 0*scale, sy - imageSize, imageSize, imageSize, "player.png" ) 
                      end 
  
  
  
 if not isObjectInACLGroup ("user."..accName, aclGetGroup ( "Admin" ) ) then 
dxDrawImage ( sx + math.max(nameWidth/2, teamWidth/2) + 0*scale, sy - imageSize, imageSize, imageSize, "player.png" ) 
                      end 
  
  
 if not isObjectInACLGroup ("user."..accName, aclGetGroup ( "Console" ) ) then 
dxDrawImage ( sx + math.max(nameWidth/2, teamWidth/2) + 0*scale, sy - imageSize, imageSize, imageSize, "player.png" ) 
                      end 
  
  
 if not isObjectInACLGroup ("user."..accName, aclGetGroup ( "Warden" ) ) then 
  
dxDrawImage ( sx + math.max(nameWidth/2, teamWidth/2) + 0*scale, sy - imageSize, imageSize, imageSize, "player.png" ) 
                      end 
  
  

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I added These line in my Nametags and it's client side :

i added that Client side :

local accName = getAccountName ( getPlayerAccount ( player ) )  

Do i add this server side : ?

if isObjectInACLGroup ("user."..accName, aclGetGroup ( "Everyone" ) ) then 
dxDrawImage ( sx + math.max(nameWidth/2, teamWidth/2) + 0*scale, sy - imageSize, imageSize, imageSize, "player.png" ) 
                      end 
  
  
  
 if not isObjectInACLGroup ("user."..accName, aclGetGroup ( "Admin" ) ) then 
dxDrawImage ( sx + math.max(nameWidth/2, teamWidth/2) + 0*scale, sy - imageSize, imageSize, imageSize, "player.png" ) 
                      end 
  
  
 if not isObjectInACLGroup ("user."..accName, aclGetGroup ( "Console" ) ) then 
dxDrawImage ( sx + math.max(nameWidth/2, teamWidth/2) + 0*scale, sy - imageSize, imageSize, imageSize, "player.png" ) 
                      end 
  
  
 if not isObjectInACLGroup ("user."..accName, aclGetGroup ( "Warden" ) ) then 
  
dxDrawImage ( sx + math.max(nameWidth/2, teamWidth/2) + 0*scale, sy - imageSize, imageSize, imageSize, "player.png" ) 
                      end 
  
  

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I'm not sure what you're trying to achieve but:

Server:

  
function setDataOnLogin() 
    if not isGuestAccount(getPlayerAccount(source)) and isObjectInACLGroup("user."..getAccountName(source), aclGetGroup("Console")) then 
        setElementData(source, "showimg", true) 
    end 
end 
addEventHandler("onPlayerLogin", root, setDataOnLogin) 
  
function setDataOnResourceStart() 
    for i, v in ipairs(getElementsByType("player")) do 
        if not isGuestAccount(getPlayerAccount(v)) and isObjectInACLGroup("user."..getAccountName(v), aclGetGroup("Console")) then 
            setElementData(v, "showimg", true) 
        end 
    end 
end 
addEventHandler("onResourceStart", resourceRoot, setDataOnResourceStart) 
  

Client:

  
function showImage() 
dxDrawImage() -- Here will go the rest of your code. 
end 
addEventHandler("onClientResourceStart", resourceRoot, function() addEventHandler("onClientRender", root, showImage) end) 
  

Please not your Lua knowledge is terrible, you don't seem to know even the basics of it, dxDrawImage is a client-sided function and shall not be used server-side, it won't have any effect and will throw an error. I've made you the script, you only need to do the dxDrawImage part, even so I looked through the rest of your stuff and it's just not making any sense, you copied a few lines from another script and came here asking for help.

nameWidth, teamWidth, scale, imageSize,, sy and sx and undefined variables, I don't even know how you expect this to work.

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