#Paper Posted December 11, 2010 Share Posted December 11, 2010 Can someone script a simple point system? 1. onPlayerWasted: Give 3 Points 2. onPlayerWin(DD or DM): GIve 10 Points only this pls! Link to comment
12p Posted December 11, 2010 Share Posted December 11, 2010 --FUNCTIONS setAccountData getAccountData isGuestAccount setElementData getElementData --EVENTS "onPlayerWasted" Just use these functions. Link to comment
#Paper Posted December 11, 2010 Author Share Posted December 11, 2010 --FUNCTIONS setAccountData getAccountData isGuestAccount setElementData getElementData --EVENTS "onPlayerWasted" Just use these functions. Ty, but for wins? Link to comment
12p Posted December 11, 2010 Share Posted December 11, 2010 For everything, win and loses. Link to comment
#Paper Posted December 11, 2010 Author Share Posted December 11, 2010 For everything, win and loses. ok, but how i can detect when a player wins? Link to comment
12p Posted December 11, 2010 Share Posted December 11, 2010 addEvent addEventHandler triggerEvent triggerServerEvent triggerClientEvent And next time I won't answer. Link to comment
#Paper Posted December 11, 2010 Author Share Posted December 11, 2010 addEvent addEventHandler triggerEvent triggerServerEvent triggerClientEvent And next time I won't answer. ty for the "help"... Link to comment
12p Posted December 11, 2010 Share Posted December 11, 2010 Anyway this is the best "help" anybody would give you. Link to comment
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