Hi there and welcome to year 2012! Today we are going to give you a heads-up on the upcoming Multi Theft Auto: San Andreas 1.3
It is rather unusual for us to publish our major releases so often, however this is something we can not really avoid this time. After 1.2's release we have learned about some problems within our network layer, which can affect the gameplay (eg. problems with map loading, connection timeouts). We wanted to fix them as soon as possible in a point release, but those fixes will unfortunately also break the compatibility with the current MTA:SA 1.2 series. Therefore we can not just make a maintenance bugfix release for 1.2, and have to move straight to 1.3.
This will mean that all existing 1.2 players and server owners will have to update their clients and servers to the new release, and it will be incompatible with older clients (1.2 and below).
Unfortunately, we are not sure right now whether these network fixes work correctly, so we would like you to help us test them before we make the final 1.3 release. You can do that by upgrading your 1.2 clients and servers to the 1.3 release candidate, and report any bugs on our bugtracker
. It is fully compatible with your current 1.2 resources though, so all you should need to do is swap the server binaries with the newer ones, or install the new client build.
You can download the Release Candidate for MTA:SA 1.3 Client & Windows server here: http://nightly.mtasa.com/
And if you are looking for a Release Candidate of MTA:SA 1.3 Linux server, you can find it here: http://linux.mtasa.com/
We intend to keep 1.3 in the RC stage until we are sure that the network issues discovered in 1.2 are fixed.
Aside from network fixes, the next release will also contain the previously mentioned
functions for removing default objects from the GTASA map (now also buffed with the possibility of removing breakable objects from the map), a new scripting event - onClientVehicleCollision
), as well as all fixes and improvements made to MTA:SA 1.2 since its release (from r3551 upwards
We understand that transitioning to the next major release is not a simple task for both players and server owners and hosters, however this is something we did not predict to happen. We will do our best to avoid similar situations in the future and go back to our standard release cycle.
We hope for your understanding.
-- MTA Team