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setObjectMaterial function


Y_MAN

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I think it is an excellent idea is to change the texture of an object.

Such a function is not yet in MTA.

setObjectMaterial(object theObject, int materialindex, int modelid, string txdname, string texturename, int r = 0, int g = 0, int b = 255, int a = 255) 

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What Y_MAN is suggesting is that we would be able to change the texture of an object to some texture already in GTA without having to load it using shaders or engine functions. We don't have that ability.

Edited by Guest
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