Hey,
I have been trying to find a solution to fix that problem and I can't. Maybe you know.
function checkStreamIn()
local x, y, z = getElementPosition( getLocalPlayer() )
local playerdimension = getElementDimension ( getLocalPlayer() )
streamdistance = 5
for key, this in pairs( getElementsByType( "vehicle" ) ) do
local vx, vy, vz = getElementPosition( this )
setElementStreamable ( this, true )
if getDistanceBetweenPoints3D( vx, vy, vz, x, y, z ) < streamdistance then
setElementStreamable ( this, true )
else
success = setElementStreamable ( this, false )
end
end
end
setTimer(checkStreamIn, 1000, 0)
success return always TRUE and elements are still visible.