Alright, I added this script I also changed it to look like this:
function replaceModel()
local skin = engineLoadTXD ( "skins/80.txd" )
engineImportTXD ( skin, 80 )
local skin = engineLoadTXD ( "skins/81.txd" )
engineImportTXD ( skin, 81 )
end
addEventHandler ( "onClientResourceStart", getResourceRootElement(getThisResource()), replaceModel)
but when I start the resource then connect to the server, it downloads a file so it must be the two modded skins, I then select the team but it shows the original skins and not the modified ones?
any help much appreciated.